Door Key Pig
Smash Lord
- Joined
- Apr 10, 2010
- Messages
- 1,227
(does this need to be somewhere else?)
So, in pondering why the Chorus Kids weren't included in Smash 4, the idea comes up that there could have been difficulty in coming up with a Rhythm-gimmick moveset. But would that have totally been the case? Because if Sakurai, who said to be speedy in coming up with ideas for characters, already had an idea of what they were going to play like to the point of putting them in the project plan, would that mean he could have already had a moveset for them at the start?
Though maybe project plan inclusion doesn't definitively entail that or something? Looking at Chrom, he was in there at some point, but then they found issue in his moveset not coming out right as one that took from Ike and Marth. So could a similar problem have happened to the Chorus Kids when trying to make a proper character moveset? Maybe even with a fleshed out moveset it was only within attempts at implementation that they saw problems with it (latency, balance?), if not just/maybe also a matter of running out of time to do it or something?
We may never know for sure the case, but I guess the question here proper is if Sakurai would have came up with a fully fleshed-out moveset quite early on for such a character with the issue in their development being something else, or not.
So, in pondering why the Chorus Kids weren't included in Smash 4, the idea comes up that there could have been difficulty in coming up with a Rhythm-gimmick moveset. But would that have totally been the case? Because if Sakurai, who said to be speedy in coming up with ideas for characters, already had an idea of what they were going to play like to the point of putting them in the project plan, would that mean he could have already had a moveset for them at the start?
Though maybe project plan inclusion doesn't definitively entail that or something? Looking at Chrom, he was in there at some point, but then they found issue in his moveset not coming out right as one that took from Ike and Marth. So could a similar problem have happened to the Chorus Kids when trying to make a proper character moveset? Maybe even with a fleshed out moveset it was only within attempts at implementation that they saw problems with it (latency, balance?), if not just/maybe also a matter of running out of time to do it or something?
We may never know for sure the case, but I guess the question here proper is if Sakurai would have came up with a fully fleshed-out moveset quite early on for such a character with the issue in their development being something else, or not.