Sometimes when you land a certain moves, the victim goes flying in the opposite direction of the typical direction. This is well known with, for example, the reverse knee, and can make a big difference with whether you get a kill or not. But I haven't been able to actually figure out what triggers reverse knockback. Some moves do it pretty frequently, other never seem to do it (actually, as I think about it, I don't think I've ever seen a grounded move have reverse knockback). Looking at move data on the smash wiki it looks like there aren't special reverse knockback hitboxes, it just happens to the normal hitboxes.
So can someone give me a technical explanation of what causes this? Is it based on the orientation of the characters? Their positioning? Something else?
So can someone give me a technical explanation of what causes this? Is it based on the orientation of the characters? Their positioning? Something else?
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