APESAUCE
Smash Cadet
i was playing a falco the other week and every time he would come down with a dair i would try to shield grab him but his shine would get me EVERY SINGLE TIME. is there a certain time within his dair that i should shield grab?
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You can shieldgrab all of Falco's pressure options except for multishining and maybe double shine -> double jump aerial/double jump away... for doubleshine wavedash down you have to grab after the second shine [grab him out of his wavedash], although dj dair is a mixup, and for nairshine or dairshine pressure, you can shieldgrab it depending on when he does the dair.Unless it's frame perfect shield pressure, you can shield grab him. If it is frame perfect, you're free to be shield pressured to whatever shadow realm the Falco decides.
Not if It's frame perfect. Although, you can buffer a roll out.If he's coming down with dair and he's hitting anywhere above the middle of your shield, you can time a shieldgrab to grab him... Falco's dair is something like -2 on shield if done perfectly [based on the link below], and by perfectly I mean hitting your shield the frame before he hits the ground, which means he has 5 frames to shine to avoid the grab if he's perfect... so if he's hitting anywhere near the top (or middlish) of your shield, you can definitely grab him, although timing is a little tight.
You can shieldgrab all of Falco's pressure options except for multishining and maybe double shine -> double jump aerial/double jump away... for doubleshine wavedash down you have to grab after the second shine [grab him out of his wavedash], although dj dair is a mixup, and for nairshine or dairshine pressure, you can shieldgrab it depending on when he does the dair.
http://smashboards.com/threads/falco-pillar-frame-data.271114/ [note that the first one is slightly inaccurate because it doesn't account for the gravity glitch, yet always has Falco landing the same frame (showing that it doesn't account for it), but it's off by at most one or two frames and still very relevant].
The reason his shield pressure is good is because he's using two of his most potent combo starters and can vary when he does his aerial [and also do it on the backsides of shields to avoid grabs], but if you can predict or react to his aerial, he should be getting grabbed.
Did you look at the link?Not if It's frame perfect. Although, you can buffer a roll out.