TryrushDeppy
Smash Apprentice
- Joined
- Jan 24, 2016
- Messages
- 83
With Corrin and Bayonetta now added, it feels like practically half the cast already has a B-down counter. Once Smash gets its next inevitable sequel on the NX (probably without Sakurai, but still), why not just embrace the madness and give everyone a counter?
It would not take up the B-down special move slot, but would have a separate command, either mapped to its own button or a button combination (probably the latter, to make it less spammy). Characters that already had a counter in previous games would be given new specials, while retaining their old counter moves mapped to the new command. And the new counters certainly wouldn't have to be all Marth and Roy-style stationary single hits, they could incorporate any kinds of new special properties and movements to suit a character's playstyle, such as those seen in Bayo, Greninja, and Ryu's counters.
Anyone want to try arguing why giving a certain character a counter (not necessarily Marth-style) would render them totally broken? I don't see it.
It would not take up the B-down special move slot, but would have a separate command, either mapped to its own button or a button combination (probably the latter, to make it less spammy). Characters that already had a counter in previous games would be given new specials, while retaining their old counter moves mapped to the new command. And the new counters certainly wouldn't have to be all Marth and Roy-style stationary single hits, they could incorporate any kinds of new special properties and movements to suit a character's playstyle, such as those seen in Bayo, Greninja, and Ryu's counters.
Anyone want to try arguing why giving a certain character a counter (not necessarily Marth-style) would render them totally broken? I don't see it.