I'm working on frame data right now, but it's not done yet, so I can't verify yet whether anything I say here is true.
I don't think Nair is safe on shield (IIRC, Pit is terrible on shield). Instead of approaching with Fair and Nair, you need to use them to call out your opponent's approaches by spacing with them. Put their hitboxes where your opp wants to be.
It's tuff to space, but you can pressure your opp to approach with arrows. They have so much lag now that you have to be careful tho.
SideB aerials can be a decent mixup. Don't overuse it, but you can use it to keep your opp honest about their spacing.
As far as getting out of pressure, Crouchcancel Dsmash is nice, but I'm pretty sure you just need to be solid with your dash dancing. Pit doesn't have Marth's dashdance, but it's decent. If you can nail it, ideally you'll be shielding less and dashdancing more when you need to.
I guess the only good approach I myself have is dash in and grab, then CC grab if they hit me. Like I'll do a dash in, shield, shield grab, then hold down and forward and mash grab if they hit me.