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Smash 3DS What if Melee stages was exclusives on the 3DS version?

Super FOG

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Wrong!

People have this stupid mindset abot the 3DS version being inferior because they never actually played games on a Nintendo 3DS! I'm pretty sure that people that "wants" to the 3DS version being bad didn't even touched a 3DS in their lives.

I mean, many people HATES the fact of the existence of a 3DS version "stealing production time" of the Wii U version and how much the 3DS version is limitating the Wii U version, because the 3DS version should not exist in the heads of these people. Because, you know, these people created the common sense that the Nintendo 3DS is unable to handle a bunch of things, such as a wide roster of playable characters (because I believe in 50 characters for these games), extra game modes like the Stadium minigames (BTT, HRC, etc.) a Melee-like Adventure mode, trophy collections...

Hell, take a look on the Smash Run mode, it's a 3DS-exclusive mode because everyone needs to have your own screen in order to explore that huge battlefield at the same time. Making this mode on the Wii U would require split-screen, which is something completely unacceptable for Smash Bros., and still, there are a bunch of people out there unable to understand this.

For the sake of both games, people should give up of trying to discover which game is recieving more focus on the development. Both games are going to be incredible experiences, and I intend to purchase the two ones.
 
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謹賀新年!
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Would guess that the 3DS version will have more Melee stages than the Wii U version given that they're older and that the graphics fit better with the cel shading.

Given that we heard both versions of the Pokemon Main Theme during the Direct, I think it's a given the 3DS will get Pokemon Stadium (1) while the Wii U version will get Pokemon Stadium 2. Would also bet that we'll see Skyworld on the 3DS version.
 

Gazdakka Gizbang

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I doubt Nintendo would voluntarily gimp the Wii U version by excluding maps. I'm sure they'll release some of them as DLC in the future.

And if they don't? Well, I'm sure there could be an SSB4 Project M...
 

Super FOG

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I doubt Nintendo would voluntarily gimp the Wii U version by excluding maps. I'm sure they'll release some of them as DLC in the future.

And if they don't? Well, I'm sure there could be an SSB4 Project M...
Considering that now Nintendo uses a moderated network structure for their consoles, I can assure you that a SSB4-based Project M is impossible.

Will you not be happy with only Brawl maps on SSB4 for Wii U? Each version can easily have a different amonut of stages, since the only thing that is going to be the same is the character roster.
 

Gazdakka Gizbang

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Considering that now Nintendo uses a moderated network structure for their consoles, I can assure you that a SSB4-based Project M is impossible.

Will you not be happy with only Brawl maps on SSB4 for Wii U? Each version can easily have a different amonut of stages, since the only thing that is going to be the same is the character roster.
I happen to like a lot more of the Melee maps than the Brawl ones. A lot of the Brawl maps were gimmicky in an uninteresting way, in my opinion - such as the Twilight Princess bridge one, or the musical map, or the Warioware map, or the Earthbound Pigzone-y map that-was-way-too-big-and-felt-like-a-massive-waste-of-time-since-people-could-just-run-away-from-you, or the Snake map. At least Melee's gimmicky maps (Big Blue, Brinstar, etc.) were fun. So no, the Brawl maps are no good subsitution, and I hardly see a justified reason as to why the Wii U can't simply have those maps as well. If it has the capacity to use all those maps then why the hell not? The 3DS maps look like they were designed with the 3DS's small screen in mind, the Melee maps are fine for both.
 
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Super FOG

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I would be glad if both versions feature past stages from all the current 3 games, since Mario Kart 8 even brings back a course from the very first SNES game.

The point is that is very understandable if happen to Melee stages being 3DS exclusives, Both Melee and the 3DS version has stages with 2 songs each.
 

Gazdakka Gizbang

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The point is that is very understandable if happen to Melee stages being 3DS exclusives, Both Melee and the 3DS version has stages with 2 songs each.
...and that's stopping them from making the Melee maps available with the My Music selector... how, exactly? The real answer is: it doesn't, it just comes down to whether Nintendo cares enough to do it or not.
 

Gazdakka Gizbang

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I actually think that's one of the most well-done "gimmicky" maps, though I can agree the others weren't terribly interesting (though Giggalypuff was pretty awesome...).
Well fair enough, to each their own. I'm just saying that most of the Brawl maps aren't really that interesting at all, and making them exclusive for the Wii U while the 3DS gets Melee stages exclusively would be like getting a turd in a box while your friend drives away in a Lamborghini.

I see no reason why Nintendo would readily give up the opportunities they could spend expanding on SSB4 for the Wii U to equalise the two when they can't even play against one another. We'll just have to wait and see what happens.
 
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Super FOG

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FYI, the 3DS version will not feature the My Music function.

This is looking more like those people complainning about the mere existence of a version for 3DS :p but it's just as I foresaw when I started this topic, some guys would be upset if this happen to be true.

Well, it's not just the musical problem, but also graphics problem. Let's agree that Melee's graphics are a quite outdated, they'll fit better into the 3DS' graphics (which is nearly equivalent to the Brawl's graphics).

BTW, it's just me, or the Halberd on the Wii U looks pretty ugly and awkward in comparison with the new stages? Thely literally ported the Brawl stage into the Wii U game, I hope to Brawl stages getting a better polish in the HD console.
 

Gazdakka Gizbang

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FYI, the 3DS version will not feature the My Music function.
I know that. What I'm saying is: How hard would it be to change the Melee maps' audio so that the My Music selector can be used on the Wii U with it? I rather doubt it would be particularly difficult, and I also doubt that their line of reasoning for denying Wii U players Melee-based maps is "they only have 2 songs".

Ultimately, this is purely speculation rather than anything evidential. Would I be a little annoyed if the Wii U missed out on some of the Melee map classics? Yes. Would it stop me from playing the game? No. But I think Nintendo's troubles with the Wii U could be alleviated in no small way by utilising this game to its fuller potential and providing more continuous updates. It'd certainly make their online stuff look a little more modern.
 
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L9999

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If I where to choose past stages on 3DS...Fountain of Dreams, Dreamland64, Hyrule Castle64, Great Bay, Corneria, Onett, Fourside and Yohi's Story.
 

Crendog

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I really hope that they decide to only make platform specific stages for the new stages and put the same old stages on both Wii U and ads
 

8-peacock-8

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3DS: Great Bay, Mushroom Kingdom (Melee), Saffron City, Zebes (N64), Mushroom Kingdom II, Jungle Japes, Peach's Castle (N64)

WiiU: New Pork City, Temple, Peach's Castle (Melee), Mushroom Kingdom (N64), Brinstar Depths, Halberd, Poke Floats

Both: Hyrule Castle, Fourside, Pokemon Stadium 2, Mute City, Fountain of Dreams, Meta Crystal, Delfino Plaza,
 
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LiteralGrill

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I feel like if we didn't get Hannenbow and Pictochat as a returning stage, since they were so handheld based, it'd be kinda weird.
 

Malkior7

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I'd be meh about it. it is what it is.

I only care about the Smash 64 stages (Hyrule Castle 64 forever)
 

Goten21

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Wii U, for various reasons:

-3DS games are cheaper than HD games for obvious reasons.
-Will almost certainly have more content besides the already known extra music and despite Smash Run
-More trophies?
-More stages?
-Only version with adventure mode?
-No way it doesn't have at least 1 mode of its own with Smash Run on 3DS.
-more stable online matches (optional Ethernet + closer to Wi-Fi access points)
-local play up to 4 people 1 disc
-HD graphics compared to 3DS 240p (which almost necessitates the optional black outlines)
-Far superior effects
-Completely different engine
-Namco is clearly putting more effort into the Wii U version and Sakurai's pics of the day and the Directs have focused more on it..
-Obviously
-Makes no sense for the Wii U to get way way more content than the 3DS
-Makes no sense
-Makes no sense
-Why?
-Obviously
-That's why the 3DS is portable
-Yeah, if you buy 3 more controllers, which are in the end just as expensive as the 3DS version if you want official ones
-No, the small screen necessatites the black outlines. I don't see myself using the back outlines with my 3DS XL
-Like what?
-How big of a difference for the gameplay does it make with these two particular games though
-No ****. The fact that the Wii U has HD resolution and the 3DS not even getting justice with pictures didn't help at all :awesome:

I get that you want to get the Wii U version over the 3DS version, but I just had to do this lol
 

Nstinct

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I think the 3DS could handle Melee stages. I don't see the Wii U not having Melee stages unless they are trying to be completely fresh with stages only including previous Brawl stages. Put simply, the Wii U has a lot more space. There's a reason the 3DS stages have 2D backgrounds and they have little to no large stages.

I do hope they make the music on the 3DS extremely epic and worth listening to over and over. Either that or give us an option to play our own background music through playlist or something.

That being said, the 3DS version could be a fantastic game in it's own rite or be somewhat disappointing compared to the Wii U version, the Wii U isn't going to be worse so the 3ds can be better that's just bad thinking. But rather the 3DS should be solid, creative, and very fun so that it won't be compared to it's big brother.
 
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Goten21

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There's a reason the 3DS stages have 2D backgrounds and they have little to no large stages.
The reason is because the 3DS should avoid zooming out, because the screen is small af compared to a freaking TV

Just to clear that up tbh :p
 

R0Y

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-Obviously
-Makes no sense for the Wii U to get way way more content than the 3DS
I'll stop you right there...It makes tons of sense.

-$60 USD vs $40 USD, equivalents elsewhere (including my own country)
-25 GB optical disc by default vs. scaleable 128 MB to 8 GB game card (with varying manufacturing costs and Macronix markups.) Macronix is the company that produces every single 3DS card, in a queue, in Taiwan. The manufacturing costs of solid-state media have always been higher than optical discs, and that practice probably continues today, otherwise it'd be pointless to spend money on an optical drive in a console when card readers can be just as secure, while costing far less and eliminating load times or installations.


Please understand.
 
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Ryan.

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At the very least I would not be surprised at ALL if they brought Temple to the Wii U version.
Yes please, I need me some Temple.

Seriously though, that's my favorite stage. Nearly every time I play Smash I play on Temple, I wouldn't know Smash without it (seeing as my first game was Melee and not N64).

So yeah, I hope that Melee stages aren't only on the 3DS version, as I really like a few others as well. It's nice to see that Jungle Japes made it though. Brawl didn't have any stages from N64 so it's nice that Smash 4 will have a stage from two installments ago.
 
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If they bring back more Melee stages, Brinstar Depths and Poke Floats please. I would also love to see PictoChat on Smash 3DS, because it makes so much since. PictoChat was on DS Systems to begin with.
 
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Nstinct

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Onnet and Fountain of dreams from Melee. From Brawl: Smashville, Warioware, and Flatzone 2
 

TMNTSSB4

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I'll stop you right there...It makes tons of sense.

-$60 USD vs $40 USD, equivalents elsewhere (including my own country)
-25 GB optical disc by default vs. scaleable 128 MB to 8 GB game card (with varying manufacturing costs and Macronix markups.) Macronix is the company that produces every single 3DS card, in a queue, in Taiwan. The manufacturing costs of solid-state media have always been higher than optical discs, and that practice probably continues today, otherwise it'd be pointless to spend money on an optical drive in a console when card readers can be just as secure, while costing far less and eliminating load times or installations.


Please understand.[/quote]
Sakurai has stated the 3DS version will not be overshadowed. So they will have an equal amount of stuff in the end
 
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R0Y

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No, it won't. That's quite a lot to infer from that statement.
 

Goten21

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I'll stop you right there...It makes tons of sense.

-$60 USD vs $40 USD, equivalents elsewhere (including my own country)
-25 GB optical disc by default vs. scaleable 128 MB to 8 GB game card (with varying manufacturing costs and Macronix markups.) Macronix is the company that produces every single 3DS card, in a queue, in Taiwan. The manufacturing costs of solid-state media have always been higher than optical discs, and that practice probably continues today, otherwise it'd be pointless to spend money on an optical drive in a console when card readers can be just as secure, while costing far less and eliminating load times or installations.


Please understand.
-That's just the usual Wii U price vs the usual 3DS price. I'm not trying to be ignorant or anything like that, but I really think that the standard pokémon games have more content than the standard Smash games... And well, the prices are still like that
-I don't think Smash needs that much even without the 3DS version, the biggest space consumer were the cutscenes who weren't even cut due to space, I guess, limitation
 

R0Y

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-That's just the usual Wii U price vs the usual 3DS price. I'm not trying to be ignorant or anything like that, but I really think that the standard pokémon games have more content than the standard Smash games... And well, the prices are still like that
-I don't think Smash needs that much even without the 3DS version, the biggest space consumer were the cutscenes who weren't even cut due to space, I guess, limitation
....Brawl had far, far, far, far, far, far, far, far, far more content than your average Pokemon game.

The 3DS version is going to be missing a few modes, and maybe has a few fewer levels? Wii U will be missing a few modes too, but will have more content overall, we've already seen some of that with the "My Music" menu.
 
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Goten21

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....Brawl had far, far, far, far, far, far, far, far, far more content than your average Pokemon game.

The 3DS version is going to be missing a few modes, and maybe has a few fewer levels? Wii U will be missing a few modes too, but will have more content overall, we've already seen some of that with the "My Music" menu.
Hmmm okay

I guess, but I wouldn't call it particularly worthy of 20 extra bucks like you kind of suggested with your previous post (with that I'm saying it's still just the price standard of both consoles) :p
 

Nstinct

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I really hope Sakurai goes all out with the 3ds version. "Space-wise" the 3ds could hold every Smash stage from all the Smash games (even Project M) and then still add more stages. But these 3ds developers typically stop so far from their limits. With the way Reset bomb fortress, 3D land, and Rainbow Road look it seems like it could handle most Brawl stages. The large brawl and melee stages (IE: Temple, New Pork City, etc), maybe not so much.
 

R0Y

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Hmmm okay

I guess, but I wouldn't call it particularly worthy of 20 extra bucks like you kind of suggested with your previous post (with that I'm saying it's still just the price standard of both consoles) :p
The music may not be, but the HD graphics, hopefully more trophies, hopefully more levels, hopefully more modes, etc.

The price standard is a problem because outside of the hardcore, for example probably most of this site, most more casual fans will probably pick it up just on 3DS because they're more likely to actually own that system.
 

Goten21

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The music may not be, but the HD graphics, hopefully more trophies, hopefully more levels, hopefully more modes, etc.

The price standard is a problem because outside of the hardcore, for example probably most of this site, most more casual fans will probably pick it up just on 3DS because they're more likely to actually own that system.
I'm still not convinced, mainly because the maker (this is so embarrassing, but I keep forgetting his name...) said he wants to keep them as close as possible, and the whole standard price thing...

True
 

R0Y

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I'm still not convinced, mainly because the maker (this is so embarrassing, but I keep forgetting his name...) said he wants to keep them as close as possible, and the whole standard price thing...

True
Yeah, we've got to wait until both titles are released to find out for sure. I could be wrong (aside from the music, and probably character introduction videos)
 
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