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What if instead of fighting a team of wire frames...

GameAngel64

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...you had to face an onslaught of Miis!!

I'm sure there's not much for anyone to say on this thought, but I found it momentarily amusing. Besides, it could happen. I expect them to implement the Miis in some way... maybe? What better way than to knock your friends and family around :laugh:
 

maxpower1227

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I would be horribly annoyed and disappointed if the fighting wireframe team was replaced with Miis.

Besides, would they be randomly generated, or what?
 

Aryman

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Eh. It would be nice as an option. Something you could turn on or off, maybe.

If this did happen they would more than like HAVE to make the Miis playable.
 

Circus

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Eh. It would be nice as an option. Something you could turn on or off, maybe.

If this did happen they would more than like HAVE to make the Miis playable.
Why? The fighting wireframes weren't playable.
 

Aryman

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Right, but no one wants to play as a wirefrime. If you can upload Miis into the game, might as well make them playable.
 

GameAngel64

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I've already seen at least one mock-up character select screen that included "Mii" as a character - though I don't know how I'd feel about that.
 

Testament27

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...you had to face an onslaught of Miis!!

I'm sure there's not much for anyone to say on this thought, but I found it momentarily amusing. Besides, it could happen. I expect them to implement the Miis in some way... maybe? What better way than to knock your friends and family around :laugh:
Ive been thinking this for so long!
 

BUnit

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Jul 21, 2005
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You know, I was just thinking about this! I think it would be a great idea =D
 

Emokirby4

Smash Cadet
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I like it. The Wire Frames are definately going to replaced, and this is as good idea as any.
 

Aminar

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I like the idea better than I like the idea of playable Miis. But I'd still like to have playable miis.
 

maxpower1227

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I like it. The Wire Frames are definately going to replaced, and this is as good idea as any.
What do you base that on? How do you know that they will "definitely" be replaced?

And why do SO many people think this is actually a good idea? The fighting wireframes were great, and don't need to be messed with. Also, nobody answered my previous question: where would the Miis come from? What if you're playing by yourself and only have one created Mii? Would the game have to randomly generate them (something which would likely yield some very strange results)? Would the game just have a certain number of pre-made Miis that it cycled through over and over? How would it actually work?
 

Emokirby4

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I apologise for using the word "definatly." I meant to say that the likely hood of keeping the wire frames is not very great. I didn't think there was anything wrong with the fighting polygons, but they replaced those from ssb to ssbm, so i'd imagine they would do the same from ssbm to ssbb. To answer your question: I would imagine they would have two default Miis (a male and a female) that would get duplicated, similarly to the wire frames.
 

GameAngel64

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No one can say for certain how it would actually work, but surely enough if they decided to implement it, it would not be any big problem. Take Wii Sports for example. When you're playing, say, Wii Bowling, if you have custom Miis on your system you will see them randomly represented in the background crowd around you. If not, then you get some random default type Miis. It's nothing impossible or unthinkable, really, if the Miis were to replace the fighting wire frames.
 

maxpower1227

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I apologise for using the word "definatly." I meant to say that the likely hood of keeping the wire frames is not very great. I didn't think there was anything wrong with the fighting polygons, but they replaced those from ssb to ssbm, so i'd imagine they would do the same from ssbm to ssbb. To answer your question: I would imagine they would have two default Miis (a male and a female) that would get duplicated, similarly to the wire frames.
The fighting polygon team was not "replaced" in Melee, they were just upgraded to wireframes due to the more powerful hardware. It's the same basic concept, and fully expect them to keep it that way in Brawl.

Also, having just two different Miis that you have to fight over and over would be absolutely awful.
 

TheBuzzSaw

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OMG... sticky this thread. I would love to beat up all the Miis on my Wii!
 

GameAngel64

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Not to poo-poo anyone's opinion... to each their own... but I never realized or even considered that anyone would feel strongly about the fighting wire frames or polygon team. They were kind of novel in their time, a kind of semi-representation of the hardware, but I didn't -and don't- find them too interesting beyond that myself. ::shrug::
 

O D I N

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I concur. They weren't anything that... special... An obstacle in a level. They were shallow clones of Zelda (or Peach. Pretty sure it was Zelda) and Capt. Falcon.

I'm in support of Mii's replacing the wireframes, but I also think the wireframes still have a place in SSBB. I mean, they have been in every SSB game to date (granted, only two games... but still), so I'm sure something of that nature will return for SSBB.
 

Verde Coeden Scalesworth

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The fighting polygon team was not "replaced" in Melee, they were just upgraded to wireframes due to the more powerful hardware. It's the same basic concept, and fully expect them to keep it that way in Brawl.
That's where you're wrong. The Wire Frames are completely different characters. Yes, the concept was similar, but they're completely different. It's not the hardware itself. It's the fact that "Frames" are used instead of "Polygons" for characters, so they went with that instead.

Since there are 26 overall characters in Melee, making 26 different Wire Frames would take forever and be a giant mess. So they chose two powerhouses and created a Frame version of each. Zelda literally is the most powerful amongst the females. Falcon was also the most powerful of the non-unlockables. They went with them, used the classic cloneage, took their original frame, changed their color to blue itself, added the Smash symbol, make some slight move changes, and voila, the "Fighting Wire Frames" were born. Although it doesn't sound simple, it mostly is. Not much effort was done to make them, but neither were the clones.

-----

Now, as for the topic onhand. I'd rather see a new kind of enemy implemented using the same topic of Models used for this game. Unless Frames were used again, I don't want to see Miis. It's not that I don't like them, but they really don't give an enemy-related feel. They're meant to be cute, for the most part, and that doesn't bode well for evil. Unless you're B.B. Hood are other various characters, it just doesn't work too well. But that's my opinion, of course.
 

bksands77

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May 29, 2007
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313
i personally would set them all to look exactly like Carrot Top

i truly dislike that man (although his gender is questionable)
 

RyNo 86

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i was just thinking if miis are the new wire frames, what moveset will they have? Any ideas?
The moveset could have to do with wii sports.

A A A A...-puts on the boxing gloves and gives 'em the old "one two".

Dash Attack-runs at the enemy and whacks them over the head with bat, tennis racket, golf club, ect.

F-Smash-bulls out a bat and smacks them.

U-Smash-hit's 'em up with hands like ness's u-tilt.

D-Smash-throws a bowling ball on the ground and makes bowling pins go every where and whoever gets hit by a pin gets hurt.

B-throw bowling ball, base ball, tennis ball, or hit's a golf ball.

forward B-does an uppercut with boxing gloves on.

Up B-hands pick up mii like when you pick them up to customize them, they flail around for a while and then the hand drops them.

Down B-pulls another mii out of nowhere and carries em' around like DK's cargo throw and them throw them when you want.
 
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