FartyParty
Smash Journeyman
At 1:38 into this video I break this player's shield which pops them up onto the platform, I jump up to the platform, and only a second after the shieldbreak they've suddenly recovered and drop off the platform.
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Well that's weak as hell.A very similar thing happened to me, and I asked about it in the mechanics board. Apparently entering a falling state now instantly ends the stun.
That's what he intended to say, yeah. It seems like characters can be pushed off a ledge while they are in any state where they're not firmly standing on the ground, as they can also be shoved off if you run into them while they're bouncing on the ground from failing to tech out of tumble. This has probably just become much easier to accidentally do now that bodies cannot be dashed through.That doesn't seem quite right, considering if you break a shield right at the ledge and they fall off they will stay stunned all the way to the blast zone. Looks like you have to break the shield, have the character land and start the standing stunned animation, then get pushed off a ledge for this to happen.
I just checked in training and once they stand up while stunned, you can't push them off a platform or ledge at all.So if we had waited for the animation to start proper we could have walked them over the ledge? Have either of you confirmed this?
That's kind of what I thought would be the case, since you can't push someone off an edge by walking into them when they're not stunned anymore.I just checked in training and once they stand up while stunned, you can't push them off a platform or ledge at all.