Denjinpachi
Smash Journeyman
I don't have a main in PM, so lets just have that be known right now. But Toon Link is a character I do play and observe from time to time, and I notice a lot of strong things about him, but I don't know everything.
Strengths I've noticed:
-Strong Combo game
-Very strong potential with projectiles (Combo/Zoning)
-Recovery is pretty strong initially (Benefits from AGT/Tether)
-Smash Attacks hit considerably hard
-Ground movement is slightly above average with moonwalking
Weakneses I've noticed:
-Light (dies early)
-Grab reach/start up is pretty bad
-Smash Attack recovery is relatively slow
-Recovery after resources used (Tether/Jump/safe AGT distance) is easy to punish
-Reach in general is lacking a little bit. (dependent on spacing a little more than average character)
Sorry some of these observations are so broad, but they are the only ones I could really put together off the top of my head. I can see why he is better than Link because his moves actually work, and hit projectiles hit harder, stay out loger, and do more damage. But where does he really shine?
Strengths I've noticed:
-Strong Combo game
-Very strong potential with projectiles (Combo/Zoning)
-Recovery is pretty strong initially (Benefits from AGT/Tether)
-Smash Attacks hit considerably hard
-Ground movement is slightly above average with moonwalking
Weakneses I've noticed:
-Light (dies early)
-Grab reach/start up is pretty bad
-Smash Attack recovery is relatively slow
-Recovery after resources used (Tether/Jump/safe AGT distance) is easy to punish
-Reach in general is lacking a little bit. (dependent on spacing a little more than average character)
Sorry some of these observations are so broad, but they are the only ones I could really put together off the top of my head. I can see why he is better than Link because his moves actually work, and hit projectiles hit harder, stay out loger, and do more damage. But where does he really shine?