Karsticles
Smash Journeyman
I think this is my biggest issue right now with Mewtwo. Dtilt is his best ground footsie tool, but when it gets blocked...my inclination is to throw out a second one. If my opponent rolls right at the second one is starting up, I get punished from behind, because Mewtwo has no great tools to defend himself from that position. This makes me think I should only throw out dtilt once, and then go for something else.
What do you do after a dtilt?
What do you do after a dtilt?