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What brawl really needs...

cccck

Smash Journeyman
Joined
Jul 7, 2007
Messages
407
I think brawl would be better with more ways to set up a match,, change the size of some people and not others, change speed, make some items spawn more then others, make some people get hurt more and others less... things to make crazy fights like,huge Mario that takes 50% damage VS 3 small Marios that take 150%

what do you guys (and girls) think? Is this good? would it ruin the game? what would you add to the set up of the match? am I crazy for saying this? do you even get what I am saying?

make sure to let me know
 

The Hypnotist

Smash Lord
Joined
May 23, 2007
Messages
1,435
Location
Pinole, California (The Bay Area)
Actually I'd disagree, one point you make that I've brought up before is controlling exacty what items spawn and how frequently. If we could choose WEAR items spawned, and we could set up EXACTLY how much an item appears (meaning a mr. saturn could appear way more often than a bomb) then we could actually play with items in more serious play.
 

Dacvak

Smash Ace
Joined
Sep 7, 2006
Messages
523
Yeah. I'll be honest, I'd like to see items make their way into tournament play. I know it's unrealistic, but I can only mindgame with Luigi for so long before I get bored. =P

~Dac
 

cccck

Smash Journeyman
Joined
Jul 7, 2007
Messages
407
what about more then just where and how much items spawn? what about the size for some people and not others, and more damage for some people then others? those kinds of things...
 

beta_prime

Smash Journeyman
Joined
Jun 15, 2007
Messages
218
That would be kind of fun. For instance I like to play giant melee with Bowser, DK, Mewtwo, and Ganondorf with only super mushrooms. Which is alot of fun. But that's the only case that I would want customizable sizes. Other than that, bad idea.
 

cccck

Smash Journeyman
Joined
Jul 7, 2007
Messages
407
no just for one person custom things? I think that would make a lot more match types, why would it be such a bad idea? it might be a bit unfair sometimes, but some people might want to play some strange fights.
 

dizzy

Smash Journeyman
Joined
Jun 25, 2005
Messages
219
I don't see why some people are so opposed to the idea. It would be an option - meaning OPTIONAL, so if you don't want to use it, you don't have to. It's obviously not for competitive play, but I think it'd be fun to have a 3-on-1 battle of regular characters vs. Giant Metal Ganon.
 

WhiteZER0

Smash Apprentice
Joined
Jun 27, 2007
Messages
171
Location
Yellowknife, soon to be Calgary =/
^
^
^
Exactly. (about 2l82masterb8's post)

I guess it would be kind of good to control how/when/where items spawned... but it would also kind of ruin the mystery of it. I think being able to control WHICH items can come on is fine enough with me. As for the customization of characters... I think that would ruin the game, personally. The characters were made how they were supposed to be made, no different (this is disregarding handicaps). If they had a Create-Your-Own-Character kind of thing, I guess that would be okay... meh =P
 

cccck

Smash Journeyman
Joined
Jul 7, 2007
Messages
407
I know that pros would not like that kind of thing, but what about noobs-mid range players? they could do more then size, they could do, Oh I don't know, speed, how much damage they do to others, how far the knock back people, how long they get stunned, how long their shield lasts, things like that.... any more things that could work?
 

cccck

Smash Journeyman
Joined
Jul 7, 2007
Messages
407
Well true I forgot about that (I never use handicap my self) but what about all they other stuff?
 

Tabris-

Smash Apprentice
Joined
Jul 7, 2007
Messages
188
I like the idea of variable item spawning ratios.

Everything else is basically a more advanced form of handicap. But I'd probably enjoy features like that.

I'm sure that a lot of 'pro' players or whoever else takes the game seriously would hate the idea.
 

cccck

Smash Journeyman
Joined
Jul 7, 2007
Messages
407
then they can turn it off, and we non pros have fun, and they don't lose anything.
 

Tabris-

Smash Apprentice
Joined
Jul 7, 2007
Messages
188
then they can turn it off, and we non pros have fun, and they don't lose anything.
Well, that's what they do with item switch anyway, so it won't really make much of a difference, but people will be lamenting about how such features make Smash Bros a less deep and serious game.

I won't, but I'm sure some people here will.
 

SMBEffect

Smash Apprentice
Joined
Jul 5, 2007
Messages
120
Location
New York State
The fact is too many people here think that the only people who play smash are serious players. There are MANY people who play the game for pure fun and enjoyment with their freinds/or families. Consider all these options towards those people? If all this stuff is completely optional, there is no reason that we can't help people who don't play the game like the pro's and keep all the enjoyment for those who take it seriously.
 

Eaode

Smash Champion
Joined
Jun 4, 2006
Messages
2,923
Location
Glen Cove/RIT, New York.
No. dont allow players to customize things like damage/speed etc.

but allow us, in a special mode, to turn on certain conditions for seperate players. IE. Metal, Stamina, Low gravity, Invisible, Invincible, Giant, Small.

That'd be nice.
 

2l82masterb8

Smash Rookie
Joined
May 12, 2007
Messages
17
Location
Kimberly Wisconsin
First off, I give props to the rate of items spawning idea.

I can see where optional things can never go wrong, i mean changing the speed of the characters would be pretty sweet. Imagine seeing Bowser with the speed of Fox. It could be fun to screw around with, and whats wrong with giving a game more depth?

If this stuff is put in then I'll be happy, and if not, I'll live.
 

ThePixelGuru

Smash Rookie
Joined
Dec 2, 2006
Messages
6
I've been thinking that, too. There's an item switch, why not a mode switch? Turn on metal mode and slow the game down just a little, maybe make the characters a little bigger... Much more fun than just picking one special melee.

And it's not like special melees are used at all in tournaments, so messing with them doesn't hurt that scene.
 

WhiteZER0

Smash Apprentice
Joined
Jun 27, 2007
Messages
171
Location
Yellowknife, soon to be Calgary =/
I like the idea of variable item spawning ratios.

Everything else is basically a more advanced form of handicap. But I'd probably enjoy features like that.

I'm sure that a lot of 'pro' players or whoever else takes the game seriously would hate the idea.
XD Just wait till Dylan see's this Thread XD Ah hah =P

But really, why mess around with characters when they're just good enoug as they are? I do not really see much of a reason to change what is already great.

Hmm... a Metal Mode would be interesting. Maybe something like a Juggenaut Mode? Like, at first, the person to make the first kill receives the metal upgrade. Then, whoever beats the Metal 'Juggernaut' then gets the metal power-up. That sounds okay.

Correct me if i'm wrong... wasn't there a Gravity mode or something similar in Melee?
 

cccck

Smash Journeyman
Joined
Jul 7, 2007
Messages
407
those are all good ideas, but how would the menu for them work if they did do them? would you have like a speed setting for player 1 player 2... or would you have one for every one? what do you guys think is better.
 

axi0n

Smash Apprentice
Joined
Jun 18, 2007
Messages
94
I like this idea, I've always wanted to have more customizable matches, like a Giant Melee but you get to pick who is Giant etc. As well as colors for team melee not being limited to only 3 colors but still being on a team. Just think, Red Mario & Green Luigi on a team against Giant Bowser. I hate how you were so limited to colors and modes in Melee. As for items having different frequencies of appearing, that would be pretty sweet too, it should be like that anyway, less powerful items should appear less then say the sludge hammer and home run bat.
But you should also get to pick how much they appear to make matches even more customizable.

I could go on but I think you get the point.
 

thesage

Smash Hero
Joined
Dec 26, 2005
Messages
6,774
Location
Arlington, Va
3DS FC
4957-3743-1481
Why do you guys think that people who play with advanced techs ONLY play that way. I play with them and I enjoy playing other non tournament standard rule matches. It's also not like we think that playing the way we do isn't fun. If I wasn't having a good time playing competitively, I wouldn't do it.
 

maxpower1227

Smash Lord
Joined
Jul 4, 2007
Messages
1,443
Why do you guys think that people who play with advanced techs ONLY play that way. I play with them and I enjoy playing other non tournament standard rule matches. It's also not like we think that playing the way we do isn't fun. If I wasn't having a good time playing competitively, I wouldn't do it.
Good for you, but many advanced players definitely give the impression that they ONLY play that way, scoffing at FFAs and item matches as something that "n00bs" play. Personally, I feel that Smash has for too much potential for hilarity to remove the random, chaotic elements from it.
 

thesage

Smash Hero
Joined
Dec 26, 2005
Messages
6,774
Location
Arlington, Va
3DS FC
4957-3743-1481
Good for you, but many advanced players definitely give the impression that they ONLY play that way, scoffing at FFAs and item matches as something that "n00bs" play. Personally, I feel that Smash has for too much potential for hilarity to remove the random, chaotic elements from it.
Items and such are removed to make the results of tournament matches fairer.

Pros don't look down upon item using ffas. Chudat (second best player in the nation) held a free for allz biweekly. Suggestions for an item using tournament were heard as well. Noobs just want other noobs to believe that the pros dislike their way of playing as much as others.

Take Dylan Tynga (or however his name is spelt) for example. He doesn't hate playing in item ffas, he prefers playing it competively. I prefer this as well, but if I get bored enough (or if my noob friends or over) I allow for changes in the rules (a capsule blowing up in somebody's face is always funny). The problem is that at a tournament match you don't want months or years of experience made useless because an exploding capsule spawned right in front of you charging that final f-smash.

I could say soooo much more, but I doubt that anybody here is actually interested in listening to me... so =p. I'll type more if people ask for it. The only real reason I'm even in the Brawl forums is to see other peoples reactions to E3 and if any news was unvieled at some random press conference (like last year).
 

cccck

Smash Journeyman
Joined
Jul 7, 2007
Messages
407
I just think, that pros well turn it off, mid-level players well play off and on with that kind of thing, and the noobs well have lots of fun, no one loses, some people win.
 

Youkai Master

Smash Apprentice
Joined
Nov 13, 2004
Messages
189
Location
Venezuela
I think the most important thing they need to add is to be able to give each player a different amount of stocks.

Imagine how much easier crew battles would be :)
 

LaniusShrike

Smash Champion
Joined
Feb 18, 2002
Messages
2,580
Location
Or
Jeebus, I wouldn't expect anyone to OPPOSE this idea. Why would you be against something that so obviously would be designed to make things more fun? They're options. Don't like them, don't use them, and it's always a good idea to give as many options as possible, as long is it wouldn't clog up anything. And, of course, this wouldn't since it'd all be in a separate menu than the legitimate match options. I have been aiming for this every since I started playing Melee, and there was a thread wayyyy back when about this.

I think Special Melee should just be an option, and from there you can edit all the things you want to put in i.e. 2x speed Metal small match with low gravity. Then, in the actual character selection screen, you can click on your character and access the special handicaps menu where you can choose to alter your characters' basic stats as you want as well as change their starting conditions such as metal/cloaked etc.

Thesage: I think we all understand why tournament matches are the way they are... people are just referring to the fact that there are many people on the forums who immediately insult non-tourney things such as items or stages that do interesting, different things. Even if you like to have fun, it seems that many do not... as is evident with people who can't seem to understand why you'd want to be able to do what this thread proposes.

Playing a game because it's fun? Balderdash! Sure, Smash Bros. is unique because it is the most customizable fighting game out there... but we don't like options to change gameplay and keep it interesting. No no.
 

Takeshi245

Smash Champion
Joined
Jul 13, 2007
Messages
2,051
Location
Ansonia, CT
Jeebus, I wouldn't expect anyone to OPPOSE this idea. Why would you be against something that so obviously would be designed to make things more fun? They're options. Don't like them, don't use them, and it's always a good idea to give as many options as possible, as long is it wouldn't clog up anything. And, of course, this wouldn't since it'd all be in a separate menu than the legitimate match options. I have been aiming for this every since I started playing Melee, and there was a thread wayyyy back when about this.

I think Special Melee should just be an option, and from there you can edit all the things you want to put in i.e. 2x speed Metal small match with low gravity. Then, in the actual character selection screen, you can click on your character and access the special handicaps menu where you can choose to alter your characters' basic stats as you want as well as change their starting conditions such as metal/cloaked etc.

Thesage: I think we all understand why tournament matches are the way they are... people are just referring to the fact that there are many people on the forums who immediately insult non-tourney things such as items or stages that do interesting, different things. Even if you like to have fun, it seems that many do not... as is evident with people who can't seem to understand why you'd want to be able to do what this thread proposes.

Playing a game because it's fun? Balderdash! Sure, Smash Bros. is unique because it is the most customizable fighting game out there... but we don't like options to change gameplay and keep it interesting. No no.
From the looks of it, it seems like you're flamebaiting. Anyway, the reason why Smash is such a good game is because you can customize how you want the matches to be. That way you can have fun with or without items. It's simple as that.
 

Hydde

Smash Lord
Joined
Mar 28, 2006
Messages
1,829
Location
Panama(Central america)
NNID
Rahrthur
I would like a team fight with a team of 3 of my pals.....battling a giant bowser of donkey kong with some hadicap in his favour!!!

Battles like that one would be awesome!!
 

LaniusShrike

Smash Champion
Joined
Feb 18, 2002
Messages
2,580
Location
Or
Mmm, you're right Takeshi. Sorry for flame baitness. But... still. My point still stands, why oppose something that's an option, especially if you're a competitive player only and thus these options won't affect you.

I think the ability to create your own multiplayer event matches is just pretty awesome. I think it could start people doing all sorts of things just for fun, like creating their own melee story modes where you can fight against unique enemies and such.

Note: I'm currently playing tiny mode with pokeballs, and gosh if those guys aren't freaky when you're a third their size.
 

AAbatterie

Smash Apprentice
Joined
Jul 14, 2007
Messages
110
Location
Orange, CA
I think the most important thing they need to add is to be able to give each player a different amount of stocks.

Imagine how much easier crew battles would be :)
I've always wished that was in SSBM. Hopefully this time it's in Brawl, along with all these other additions mentioned.
 

cccck

Smash Journeyman
Joined
Jul 7, 2007
Messages
407
The Special brawl would work, so that all that stuff does not clog up the main menu for people that want a simple game. good idea there.
 

tingo249er

Smash Cadet
Joined
Jun 26, 2006
Messages
27
Location
Hayward, Wisconsin
I like this idea a lot. It would be like when you're playing classic melee and you fight one giant player alongside two other players. Ive always wanted to do that! And, of course, it would only be an option so it couldn't hurt at all...
 
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