Lil Puddin
just a lil extra
- Joined
- Dec 24, 2013
- Messages
- 3,631
- Location
- idk half the time tbh
- NNID
- LilPuddin
- 3DS FC
- 0087-2867-1837
- Switch FC
- SW-5392-5621-5717
Poll for funsies. I meant offline and online, but forgot to put it. But I think it's especially important to be nice to random people online. They could be having a REALLY bad day and they just want to play to have fun! So what are the nice things you do online or in person?
Most of mine are:
1) I don't use the spawn invincibility to get a kill or rack up damage. I personally use the invinc-time to taunt, pluck turnips, or charge. On rare occasions I will Fair/Bair/Dair as Zelda if the person is perfectly in range of the sweet spot when I drop down. It's required by Zelda's royal fabulous orders, sorry. :C
2) If I get an accidental KO because of trumping or fast falls past the ledge or obviously hits the wrong buttons (sans me purposefully gimping), it'll feel unfair. Usually I just KO myself if I have more stocks than the opponent.
3) Try not to capitalize on failed hits from Rest or other heavy lag moves used as kill moves (Farore's Wind). Unless the person is viciously fishing for them, in which case, they extend the match and then it gets unfun and is also a bad habit. Sometimes tough love is required, soooo. . .
*Magical sparkly jazz hands*
*Magically turns into an explosive pillar of light*
4) I never capitalize on hurting someone when they're taunting after kills/at the match start. No teabagging and also no taunting after the 1st stock. Maybe just holding down instead because Zelda looks fantabulous.
5) I tone down fighting skills against players who aren't exactly competitive level yet. They can't learn or have fun if I'm KOing them 2 times in 30 seconds. I spend about 20 mins and try to teach them their mistakes. Sometimes mirror match to show them combos, but lose just so I don't seem like I'm going "MINE IS BETTER! HAHA!" to them. So at the very least they're having fun because they're getting better over time.
Best Fabulous Nice Super Wise Teacher Lady Sm4sh Character Award goes to. . . and also somehow.
Most of mine are:
1) I don't use the spawn invincibility to get a kill or rack up damage. I personally use the invinc-time to taunt, pluck turnips, or charge. On rare occasions I will Fair/Bair/Dair as Zelda if the person is perfectly in range of the sweet spot when I drop down. It's required by Zelda's royal fabulous orders, sorry. :C
2) If I get an accidental KO because of trumping or fast falls past the ledge or obviously hits the wrong buttons (sans me purposefully gimping), it'll feel unfair. Usually I just KO myself if I have more stocks than the opponent.
3) Try not to capitalize on failed hits from Rest or other heavy lag moves used as kill moves (Farore's Wind). Unless the person is viciously fishing for them, in which case, they extend the match and then it gets unfun and is also a bad habit. Sometimes tough love is required, soooo. . .
*Magical sparkly jazz hands*
*Magically turns into an explosive pillar of light*
4) I never capitalize on hurting someone when they're taunting after kills/at the match start. No teabagging and also no taunting after the 1st stock. Maybe just holding down instead because Zelda looks fantabulous.
5) I tone down fighting skills against players who aren't exactly competitive level yet. They can't learn or have fun if I'm KOing them 2 times in 30 seconds. I spend about 20 mins and try to teach them their mistakes. Sometimes mirror match to show them combos, but lose just so I don't seem like I'm going "MINE IS BETTER! HAHA!" to them. So at the very least they're having fun because they're getting better over time.
Best Fabulous Nice Super Wise Teacher Lady Sm4sh Character Award goes to. . . and also somehow.
Last edited: