streetsk8er158
Smash Rookie
- Joined
- May 10, 2006
- Messages
- 22
a lot of people just lost their jobs. thats what it seems like to me. with a host of advanced techniques being removed with hopes to differentiate brawl from melee, I would have assumed everyone was just going to accept that fact before we got our hands on the game. because honestly who really thought they were gonna be in it, at least not all of them. I think any right minded game maker would make the first goal of the creation process being to try and step as far away as humanly possible from the previous game without risking the loss of the very essence of the game. the essence that we all can spot in a split second and the essence that we bask in and find comfort in when we turn on our respective game systems, with your respective smash brothers game it. I've seen countless threads with the original poster talking about how less fun the game will be, how many back breaking hours they spent perfecting all of their techs and how it was the worse thing that could ever happen to the game. some people reacted in the same way an adult would react to losing a job they had trained at for years and years only to have that blanket of job security yanked from right under them. we all have to just realize that at the end of the day brawl is a game, a game that is made by a business, a business trying to make money and be successful. if what it takes to try and draw an untapped audience to a game means screwing over a very minuscule population playing brawl professionally in favor of getting noobs($ in nintendos point of view) to pick up the game at the store and take a chance on it, than thats what will always happen. yeah that may seem kind of dark and harsh but honestly, when you **** do rainbows spring out of your ass?