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well it looks like.....

streetsk8er158

Smash Rookie
Joined
May 10, 2006
Messages
22
a lot of people just lost their jobs. thats what it seems like to me. with a host of advanced techniques being removed with hopes to differentiate brawl from melee, I would have assumed everyone was just going to accept that fact before we got our hands on the game. because honestly who really thought they were gonna be in it, at least not all of them. I think any right minded game maker would make the first goal of the creation process being to try and step as far away as humanly possible from the previous game without risking the loss of the very essence of the game. the essence that we all can spot in a split second and the essence that we bask in and find comfort in when we turn on our respective game systems, with your respective smash brothers game it. I've seen countless threads with the original poster talking about how less fun the game will be, how many back breaking hours they spent perfecting all of their techs and how it was the worse thing that could ever happen to the game. some people reacted in the same way an adult would react to losing a job they had trained at for years and years only to have that blanket of job security yanked from right under them. we all have to just realize that at the end of the day brawl is a game, a game that is made by a business, a business trying to make money and be successful. if what it takes to try and draw an untapped audience to a game means screwing over a very minuscule population playing brawl professionally in favor of getting noobs($ in nintendos point of view) to pick up the game at the store and take a chance on it, than thats what will always happen. yeah that may seem kind of dark and harsh but honestly, when you **** do rainbows spring out of your ass?
 

streetsk8er158

Smash Rookie
Joined
May 10, 2006
Messages
22
well you obviously dont read because I dont believe I said that it did make anyone win

yes I guess I do lose because people do lose stating their opinions( I would put a confused cat macro here but i'm to lazy)
 

GOTM

Smash Champion
Joined
Feb 4, 2007
Messages
2,776
Location
West Chester, PA
a lot of people just lost their jobs. thats what it seems like to me. with a host of advanced techniques being removed with hopes to differentiate brawl from melee, I would have assumed everyone was just going to accept that fact before we got our hands on the game. because honestly who really thought they were gonna be in it, at least not all of them. I think any right minded game maker would make the first goal of the creation process being to try and step as far away as humanly possible from the previous game without risking the loss of the very essence of the game. the essence that we all can spot in a split second and the essence that we bask in and find comfort in when we turn on our respective game systems, with your respective smash brothers game it. I've seen countless threads with the original poster talking about how less fun the game will be, how many back breaking hours they spent perfecting all of their techs and how it was the worse thing that could ever happen to the game. some people reacted in the same way an adult would react to losing a job they had trained at for years and years only to have that blanket of job security yanked from right under them. we all have to just realize that at the end of the day brawl is a game, a game that is made by a business, a business trying to make money and be successful. if what it takes to try and draw an untapped audience to a game means screwing over a very minuscule population playing brawl professionally in favor of getting noobs($ in nintendos point of view) to pick up the game at the store and take a chance on it, than thats what will always happen. yeah that may seem kind of dark and harsh but honestly, when you **** do rainbows spring out of your ass?
hey, its the truth. their a business...yea a game business, but what they want is money. like everyone else
 

Makkers

Smash Cadet
Joined
Oct 13, 2007
Messages
53
I don't care how godly you are in a game but anybody who based their entire livelihood on the way a certain game plays deserves a smack in the face by Mr. Reality Check. I understand professionally for awhile but letting a game run your life to the point where you are depending on it financially = dumb as hell. Even Fatal1ty was smart enough to bank on his name and use it to create his own line of gaming products just in case his pro career ends in the near future.
 

Kittah4

Smash Ace
Joined
Oct 17, 2007
Messages
832
Location
Southeast US, 0516-6936-7436
hey, its the truth. their a business...yea a game business, but what they want is money. like everyone else
That's right and removing the techniques would get them more money.
Wait...what?
If anything, removing "advanced techniques" pisses off the hardcore crowd. There must be a reason why he removed them, and it is what it is.
 

streetsk8er158

Smash Rookie
Joined
May 10, 2006
Messages
22
if there is a way to make something that looks difficult less difficult(floaty, slightly slower pace)and something that looks boring and bland appealing to people that arent already on the band wagon like us and the people that dont like fighting games(final smashes, the brawl commercial will be frigging full of them because they catch your eye) than thats what you do to succeed. i'm not saying that brawl was going to fall flat on its face but every sale adds up.
 

Lant

Smash Journeyman
Joined
Sep 18, 2007
Messages
208
Location
UK
a lot of people just lost their jobs. thats what it seems like to me. with a host of advanced techniques being removed with hopes to differentiate brawl from melee, I would have assumed everyone was just going to accept that fact before we got our hands on the game. because honestly who really thought they were gonna be in it, at least not all of them. I think any right minded game maker would make the first goal of the creation process being to try and step as far away as humanly possible from the previous game without risking the loss of the very essence of the game. the essence that we all can spot in a split second and the essence that we bask in and find comfort in when we turn on our respective game systems, with your respective smash brothers game it. I've seen countless threads with the original poster talking about how less fun the game will be, how many back breaking hours they spent perfecting all of their techs and how it was the worse thing that could ever happen to the game. some people reacted in the same way an adult would react to losing a job they had trained at for years and years only to have that blanket of job security yanked from right under them. we all have to just realize that at the end of the day brawl is a game, a game that is made by a business, a business trying to make money and be successful. if what it takes to try and draw an untapped audience to a game means screwing over a very minuscule population playing brawl professionally in favor of getting noobs($ in nintendos point of view) to pick up the game at the store and take a chance on it, than thats what will always happen. yeah that may seem kind of dark and harsh but honestly, when you **** do rainbows spring out of your ass?
Your wall of text makes little sense, and offends my eyes. Who lost thier job because wavedashing was removed? What?
 

Kittah4

Smash Ace
Joined
Oct 17, 2007
Messages
832
Location
Southeast US, 0516-6936-7436
if there is a way to make something that looks difficult less difficult(floaty, slightly slower pace).

Honestly, the pace doesnt look that much slower at all, and I'm betting a lot of people arent using fast fall. I doubt a "casual" is going to look at Brawl and say "Oh wow, this looks like I might have a chance, perhaps I should get this because I didn't get Melee". No, they probably DO have melee. The only "converts" that will be made are ULTRA casual people with no experience of the game and are attracted because of its rich cast (how the heck did they miss the other two games?)

But I digress. The point is, the game for the most part looks a lot like Melee to the semi-trained eye, only prettier.
 
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