Hey everyone !
There are a lot of thread about certain matchups with Bowser (Guide, Worst matchups...), but I think that only ONE could be more useful and pro ^^
So, that's the official match-up thread. I propose you Weeks Discussion, do you agree ? That would be more accurate in my opinion. Maybe it's too soon, though...
Anyway, I encourage the Bowser "Pros" to participate. And even more, I discourage those who did not play against the character in question to participate a simple question of logic
A boss from the old game series staring Kirby. In brawl, DeDe is a heavy character, with a great recovery, extremely strong moves, and Gimp capability. How are we supposed to handle this?? (we all know Bowser can be infinite Grabbed, so for the sake of discussion lets say that the DDD doesnt use it.
Another Boss from Kirby. In brawl, Meta is made purely for airiel dominance, mixing in a decent ground game. With Bowser being such a big and heavy target, and easily comboed, how do we, as forever Bowser Mainers, overcome this?
There are a lot of thread about certain matchups with Bowser (Guide, Worst matchups...), but I think that only ONE could be more useful and pro ^^
So, that's the official match-up thread. I propose you Weeks Discussion, do you agree ? That would be more accurate in my opinion. Maybe it's too soon, though...
Anyway, I encourage the Bowser "Pros" to participate. And even more, I discourage those who did not play against the character in question to participate a simple question of logic
A boss from the old game series staring Kirby. In brawl, DeDe is a heavy character, with a great recovery, extremely strong moves, and Gimp capability. How are we supposed to handle this?? (we all know Bowser can be infinite Grabbed, so for the sake of discussion lets say that the DDD doesnt use it.
Another Boss from Kirby. In brawl, Meta is made purely for airiel dominance, mixing in a decent ground game. With Bowser being such a big and heavy target, and easily comboed, how do we, as forever Bowser Mainers, overcome this?