The Master of Mario
Smash Journeyman
When Mario does his F-Tilt he pivots on one foot to do a fast kick. After kicking his front foot has to come back to the ground landing behind him. Then his pivot foot has to move back to the original position. Right when he is moving his pivot foot back to its original position is when he moves when crouching, smashing, spot dodging or punching with nuetral A. In order to get the most range with F-Smash one must stutter step into it with the right timing. In order to get the most with U-Smash crouching then turning and Dashing into a U-Smash is most effective. D-Smash can also be used just as the nuetral punches. I know this is already known, but I didn't see anything on being able to F-tilt into a wavedash punch or smashes. It seems like the game registers position based on the foot in front for some moves allowing Mario to move backwards with its momentum.