Alright guys, this may be the dumbest thread in existence, but I need some help.
So basically, I use the R button for everything; shielding, wding, l-canceling. However, I find it exceptionally hard to only use the R to wavedash out of shield. For any of you that have had this problem, how have you handled it? Do you have any tips on what I can do? Or is it one of those things that I have to straight up make myself do for like a week to get used to it?
Also, how often should I wavedash out of shield as opposed to like dair or jump?
Thanks. :D
Not in the least is this the dumbest, but no need for you to have claim a question as dumb, good, etc. Just ask away :D
You could alternate with L and R. It might be a bit weird at first, but it can be really efficient to split up actions across multiple fingers. You tend to minimize mistakes and speed up your process.I know of a few people who do this. Otherwise, I completely learned to get quick enough to use shield -> wavedash with Marth from the L-trigger. I mean he has a 5-6 frame jump squat which can be enough time to release trigger and press down again. You only need the click. If you are light shielding the process is even easier since you just go from light press to all the way down press.
Figure out some method and stick with it. Maybe eventually you could learn to do it a different way later on if you feel like. Not reflated to Marth, but I always used Y to jump with Falco shine stuff. Eventually started having my own methods for when to use tap jump and Y jump. You could use your own methods for shield, wavedash, and l-canceling.
Your wavedash OoS should be in response to your opponent. Its not really a matter of how often you do it, but rather compared to the choices you have available. If you can grab (and actually get it), do it. If you cannot punish something from behind you, you could run away with wavedash or roll. However, a perfect wavedash OoS has a good deal less lag compared to a regular dropping your shield. By frame 6-7 you are actually moving away or towards a target from the wavedash compared to simply being in place until about frame 22(?) from a shield drop.
In short, WD OoS should always be used compared to dropping your shield. After that it depends upon if another action gets you a punish or not. If you are too far away while in shield, WD OoS to get closer for your punish (say a grab). However, some situations require the usage of something much faster and safer like roll. I suppose it is customary to finish with saying that being in shield is a bad situation to be in in the first place. You have greatly reduced options compared to walking or standing. If you are shielding you are sort of hoping your opponent messes up on how to approach you in shield.