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Wave Shining in tournaments..

_Phloat_

Smash Champion
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Dec 1, 2006
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_____ How useable is this tactic. I am learing it as we speak, I can do about 5 in a row (10 consecutive hits) before it breaks. I am learning for some tournaments, and I was thinking back. The person near the finals of the tournament, Tink, didn't waveshine often, even when he was playing a Captain Falcon, Darkrain. I don't mean he didnt use it, but he didn't use the consecutive ones often at all. It seemed like it would be a good idea to waveshine a falcon to the edge, and then d-smash him, and then punish him for having an absolutely horrid recovery..

_____ But he didn't. He only used it to link into grabs and u-smashes. Was this because it is not that useful, or because it is hard. I would think that waveshine -> waveshine ->waveshine -> U-smash is better than a simple waveshine to u-smash.

_____What I am trying to ask is this, is it worth my time to learn consecutive waveshines, or should I just learn them linking into grabs and u-smashes, that is what the good players seem to use more anyways.

Thanks in advance for the responces.
 

SpaceFalcon

Smash Lord
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Waveshine -> U-Smash is more secure because you can't mess up the next time, and the u-smash leads to a potential combo, or possibly a tech chase if they land on platform.

It really depends, I prefer to waveshine -> u-smash, but at times I go on about 2-3 waveshines.
 

Cruise

Smash Apprentice
Joined
Nov 8, 2005
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New York City / University at Buffalo
it's not hard to do at all, but the longer you continue to waveshine the higher the probability you have to mess up. even a low % waveshine upsmash sets up for good aerials for fox

also, waveshining to death 4 stocks in a row lowers your popularity as a smasher xd
jk, people have their reasons for not waveshining. probably because it's not practical to only learn how to waveshine repeatedly into dsmash / upsmash cos it's not going to work every single time on every single stock, so you gotta practice other moves and combos too incase you mess up and they break out
and its not like you never see it
chillin does it against peaches, m2k does it against PCs falcon, it's just situational
 

_Phloat_

Smash Champion
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Dec 1, 2006
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Tennessee V_V
Waveshine -> U-Smash is more secure because you can't mess up the next time, and the u-smash leads to a potential combo, or possibly a tech chase if they land on platform.

It really depends, I prefer to waveshine -> u-smash, but at times I go on about 2-3 waveshines.
Also, the u-smash has a lot more range, so that makes it again harder to mess up? Im kinda new to fox, falco is a lot different with the same shine.

Also, would It be effective to waveshine someone all the way to the edge and then d-smash them, or is that to hard and really easy to see coming and DI up? Ive never seen it done, and I use it on my friend some to good effect, but he doesn't DI worth a crap sooo...

TY for fast response.
 

xelad1

Smash Ace
Joined
Sep 13, 2005
Messages
763
Learning both are useful. If you want to main fox then you should be able to do waveshines practically forever, changing directions. The better you can do it the more consistently you will be able to pull it off when you need it. Tink is an amazing player but I've seen other great foxes out there do consecutive waveshines/drillshine combos on players with good results. In this video mew2king does it to pc chris a bunch of times: http://youtube.com/watch?v=hfk2vgePkZs Basically its an attempt to get an easy shine spike, and in the meanwhile build up some damage. The reason Tink probably went into grabs/upsmashes is because they are more reliable/consistent with their results, but that first time mew2king waveshined pc chris in the match he almost got a very easy kill if he didn't mess up the second shine spike. Just be able to do it, using it isn't a necessity there are plenty of other ways to win.
 

Cruise

Smash Apprentice
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against characters you can waveshine against, the upsmash would not miss unless you waveshined too short.
like i said, upsmash sets up into other combos

it IS effective to waveshine to the ledge and dsmash them. DIing up wouldnt help that much depending on the percent. you really cant DI shines effectively to my knowledge, but read my first post
 

_Phloat_

Smash Champion
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Tennessee V_V
Learning both are useful. If you want to main fox then you should be able to do waveshines practically forever, changing directions. The better you can do it the more consistently you will be able to pull it off when you need it. Tink is an amazing player but I've seen other great foxes out there do consecutive waveshines/drillshine combos on players with good results. In this video mew2king does it to pc chris a bunch of times: http://youtube.com/watch?v=hfk2vgePkZs Basically its an attempt to get an easy shine spike, and in the meanwhile build up some damage. The reason Tink probably went into grabs/upsmashes is because they are more reliable/consistent with their results, but that first time mew2king waveshined pc chris in the match he almost got a very easy kill if he didn't mess up the second shine spike. Just be able to do it, using it isn't a necessity there are plenty of other ways to win.
Ok, so dont not learn it, its a fun thing to do too, funny when you waveshine someone at EB games acting all tough with their link + up-b skills.

TY for intellingent response and good video link.

against characters you can waveshine against, the upsmash would not miss unless you waveshined too short.
like i said, upsmash sets up into other combos

it IS effective to waveshine to the ledge and dsmash them. DIing up wouldnt help that much depending on the percent. you really cant DI shines effectively to my knowledge, but read my first post

KK, you both are saying it is good to use it, and it is used, im just living under a tournament rock :(

TY for responses, Im gonna learn all uses of the shine, such a versatile move ^-^
 

RaynEX

Colonel RTSD
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^ Its the best move in the game.

Waveshine combos are more essential for your game, and will be more valuable in the long run than being able to waveshine multiple times at will. Once you get your basic waveshining combo game down, feel free to mix in waveshines to dsmashes if the opportunity arises. For tournament use though, most Pros don't rely on chance, and use the safest most effective methods of destruction.

I suggest doing the same thing; just tweak it every now and then, adding bits of flashiness and bits of safe, effective Fox stuff, and eventually you'll be able to pull out both at will.

Hope i helped.
 

SpaceFalcon

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it's not hard to do at all, but the longer you continue to waveshine the higher the probability you have to mess up. even a low % waveshine upsmash sets up for good aerials for fox
l
Didn't I just say EXACTLY that? :embarrass
 

Met

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Chillen doesn't do it very often vs me because iso much easyer to upsmash or grab plus its gives your opponent a chace to DI the up smash or grab because they new what was coming a the end if you grab after a shine or up smash immediatlly then it is hard for the other person to DI Correctly
 

Hylian

Not even death can save you from me
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It is useful to know to how waveshine across the stage when you are on stages with walls. This way you can lead into an infinite easily.
 
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