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Was Nintendo wrong to neglect Star Fox for as long as they did

IanTheGamer

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I mean Star Fox games do sell, 64 was one of the best selling games on the N64,and Adventures sold over 1 million units, Nintendo just needs to advertise the games, which they didn't really do with Command and Star Fox 64;3D, Seriously I believe that Star Fox could be one of Nintendo's bigger IP's, if Nintendo would advertise it properly, instead of cramming Mario down our throats all of the time, I have never ever seen an IP with as much potential as Star Fox, been so horribly neglected
 

ImReallyFeelingIt

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I'm not the biggest Star Fox fan, but holy cow, this is so TRUE. Star Fox had plenty of Potential to becoming bigger than what it is now. I'm thankful Fox (Falco and Wolf) is in Smash Bros. It had great characters and gameplay (at least, IMO)... And I Agree, Nintendo gives Mario way too much attention. Don't get me wrong I love Mario to death.
 

the8thark

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I have to disagree. I'm a huge Fox and Co fan. And I really liked the first SFA but the 2nd SFA I thought was way too linear for my liking. None on the Wii didn't bother me because the Wii had other good games, I didn't have that much of a drought to have time thinking "there's not enough good Wii game, maybe there should be a Fox one". That thought never entered my head.

Fox as a series is at a crossroads.
- Do we want a SF SNES/SF 64 styled game?
- Do we want a SF2/SF Command game?
- Do we want a SFA/SFA game where it's mostly characters on foot?

I think the series needs to make up it's mind what it is.
 
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IanTheGamer

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I have to disagree. I'm a huge Fox and Co fan. And I really liked the first SFA but the 2nd SFA I thought was way too linear for my liking. None on the Wii didn't bother me because the Wii had other good games, I didn't have that much of a drought to have time thinking "there's not enough good Wii game, maybe there should be a Fox one". That thought never entered my head.

Fox as a series is at a crossroads.
- Do we want a SF SNES/SF 64 styled game?
- Do we want a SF2/SF Command game?
- Do we want a SFA/SFA game where it's mostly characters on foot?

I think the series needs to make up it's mind what it is.
I have an idea, a Star Fox game like Assault but on foot missions are not a priority, the Arwing missions are not on rails, and are 65% of the game, while the on foot missions are about 35% of the game, the on foot missions play like Mass Effect, with some team based elements (ala Ghost Recon), each character has a different style (Krystal for instance is a melee based character for on foot missions) on foot
 

Booster

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I'd love to say it hurt Wii, but I think it was the casual gamers or as I call them "Gamer Wannabes" that destroyed the Wii.
 

the8thark

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I'd love to say it hurt Wii, but I think it was the casual gamers or as I call them "Gamer Wannabes" that destroyed the Wii.
I would argue the casual Wii players hurt the WiiU. All those people with no intention of entering the WiiU market.
 

Firus

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I'd love to say it hurt Wii, but I think it was the casual gamers or as I call them "Gamer Wannabes" that destroyed the Wii.
The casual gamers hurt the Wii? The people who went out in droves to buy the console and made it a huge phenomenon? The people who made the Wii print money? They destroyed the Wii? Did I miss something? Are you just talking about the quality of the games on the Wii?

I don't know why people are still hung up on the casual gamer thing. Why do we need to label them as "gamer wannabes"? They played the games and bought the consoles and I don't see why it's so important to gamers to be gatekeepers to the gaming community and judge anybody you don't deem fit to be considered gamers. You would think you would want more people experiencing the medium, but apparently it's more fun to just criticize them for not playing the right games and/or not being "hardcore" enough about it?
 

Twewy

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I've gotta agree with Firus on this one. The Wii was marketed towards the more casual gamer, which is why it was bundled with Wii Sports, but it is not right to insult someone else indulging in the same hobby for experiencing it different from yourself. You can play all the Dark Souls, Quake, or whatever you consider hardcore all you like, you're still sharing the same hobby as the same people who just want to sit down for a while and bowl a game or two in Wii Sports, or fling some Angry Birds. I have played competitive TF2 and I've done perfect runs of Dead Rising, that doesn't mean I don't like to play Animal Crossing or The Sims.

On the subject of Star Fox; I cannot say I blame Nintendo, and I even enjoy the Star Fox series, 64's one of my favorite games ever. But the newest entries just don't sell as well, AFAIK neither Command or 643D broke a million. Star Fox 64 sold a lot because it did new things, but IMO the only reason the games after 64 sold were on brand recognition. I do hope the Wii U Star Fox does well, though. I'd love to see more come from the series, and be happy to have others experience the franchise.
 

Booster

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The casual gamers hurt the Wii? The people who went out in droves to buy the console and made it a huge phenomenon? The people who made the Wii print money? They destroyed the Wii? Did I miss something? Are you just talking about the quality of the games on the Wii?

I don't know why people are still hung up on the casual gamer thing. Why do we need to label them as "gamer wannabes"? They played the games and bought the consoles and I don't see why it's so important to gamers to be gatekeepers to the gaming community and judge anybody you don't deem fit to be considered gamers. You would think you would want more people experiencing the medium, but apparently it's more fun to just criticize them for not playing the right games and/or not being "hardcore" enough about it?
The quality...oh god the quality, not to mention several of the shovelware titles on titles were rejected by Microsoft and Sony, if Nintendo didn't allow that **** Wii wouldn't have been as big a disaster (For core/real gamers) as it was. It was financially successful, but did it succeed over actual gamers? NOPE. Sure most 360 and PS3 games are generic, but they usually have more content, better online, better graphics, they always had HD, digital download and much more. During their time, the PS3 and 360 were perfect for core/real gamers.
 

IanTheGamer

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The quality...oh god the quality, not to mention several of the shovelware titles on titles were rejected by Microsoft and Sony, if Nintendo didn't allow that **** Wii wouldn't have been as big a disaster (For core/real gamers) as it was. It was financially successful, but did it succeed over actual gamers? NOPE. Sure most 360 and PS3 games are generic, but they usually have more content, better online, better graphics, they always had HD, digital download and much more. During their time, the PS3 and 360 were perfect for core/real gamers.
Booster stop it, there's no such thing as core gamers though Nintendo alienated their hardcore fans by neglecting many of their favorite IP's (Star Fox, F-Zero, and Earthbound), in favor of carbon copy Mario games and crappy shovelware,
 

Twewy

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But Mother as a series is finished, Itoi himself said it's finished. They're not neglecting their hardcore fans by not releasing another title. F-Zero can be debated, as Miyamoto himself said they're out of ideas.

And as much as I hate to provide a similar argument to Andrew Dobson, the Wii had plenty of games for "core" gamers. They may have been hard to find, obscure, or even both, but there were plenty of non-Nintendo games for the Wii that could be taken as targeted to "core" gamers.
 

IanTheGamer

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But Mother as a series is finished, Itoi himself said it's finished. They're not neglecting their hardcore fans by not releasing another title. F-Zero can be debated, as Miyamoto himself said they're out of ideas.

And as much as I hate to provide a similar argument to Andrew Dobson, the Wii had plenty of games for "core" gamers. They may have been hard to find, obscure, or even both, but there were plenty of non-Nintendo games for the Wii that could be taken as targeted to "core" gamers.
Doesn't Miyamoto get it, we don't want anything added to F-Zero? If he can't add anything to it, give it to Retro or Platinum
 

Sun & Moon

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So, what you're saying is you want more ammo for the "Nintendo rehashes" argument?
Gotta agree with this. People complain that Nintendo milk thier franchises, like Mario, or even Zelda, yet, they say they don't care that Star Fox and F-Zero stays the same because they "don't need to change". What's even worst is that the franchises that tha hardcore gamers themselfs consider "milked" are the ones who became best-seller, like Call of Duty and New Super Mario Bros.
 

HeavyLobster

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Based on what I've heard about Star Fox's development, I don't think there was actually any deliberate attempt to neglect it as long as they have. They've mostly been stuck in the idea phase of development for Star Fox for years because the series has needed to reinvent itself, as following the Star Fox 64 formula simply won't provide enough content for a modern game, and the post-64 attempts to mix up the formula have met with mixed reviews. They've also had trouble with figuring out how to make a Star Fox for the Wii specifically. Apparently they've had a small group of people playing around with concepts and ideas for years that haven't panned out and reached the stage for full game development. Obviously they haven't put as many resources in as they would for Mario or Zelda, but it's not as if they deliberately made a decision to stop making Star Fox games.
 

Mario & Sonic Guy

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It doesn't help when Star Fox Command has different ending routes. Past Star Fox titles have stayed rather consistent with the story's conclusion.
 

Twewy

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I wouldn't really play a game like Star Fox for its story. 64's the majority's favorite of the series but the plot boiled down to "that bigass monkey head is angry. Go shoot it."
 
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LancerStaff

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I'd say Starfox is essentially stuck between a rock and a hard place because:
A. They can't change up the formula without alienating the fans.
And B: They need to change the formula so outsiders will stop going "lol, game is 4 hours long, sell on ebay ASAP."
 
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the8thark

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I'd say Starfox is essentially stuck between a rock and a hard place because:
A. They can't change up the formula without alienating the fans.
And B: They need to change the formula so outsiders will stop going "lol, game is 4 hours long, sell on ebay ASAP."
Pull a Smash Bros in it. Smash classic mode is 4 hours content at the very most. But the game has so much other content as well so no one complains. Do the same with Star Fox.

Taje SF64 for example. Add in a all stages on one go marathon mode and a pick any stage you want single stage mode to try to earn medals and you've added so much more replay value already. I think if you think outside the box, you can make the SF SNES and SF 64 style of game very interesting as a new SF game.
 

LancerStaff

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Pull a Smash Bros in it. Smash classic mode is 4 hours content at the very most. But the game has so much other content as well so no one complains. Do the same with Star Fox.

Taje SF64 for example. Add in a all stages on one go marathon mode and a pick any stage you want single stage mode to try to earn medals and you've added so much more replay value already. I think if you think outside the box, you can make the SF SNES and SF 64 style of game very interesting as a new SF game.
Assault tried this and it didn't really change much...
 

PikaSamus

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The quality...oh god the quality, not to mention several of the shovelware titles on titles were rejected by Microsoft and Sony, if Nintendo didn't allow that **** Wii wouldn't have been as big a disaster (For core/real gamers) as it was. It was financially successful, but did it succeed over actual gamers? NOPE. Sure most 360 and PS3 games are generic, but they usually have more content, better online, better graphics, they always had HD, digital download and much more. During their time, the PS3 and 360 were perfect for core/real gamers.
Excuse me? "Real gamers"? That's just insulting.
 

Toon612Link

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No, The longer you wait the less spoiled you are when you get it. Why do you think everyone is turning on COD these days?
 

Mataata

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I'm a little biased as a Star Fox fan, but yeah, I really wish Nintendo would capitalize on the series more. It has a ton of great characters with sooo much room for huge story, as well as a wide range of play styles. I think that the 64 style of gameplay is what most people want from it, but if they could really nail the on-foot segments as well, it would hit such a huge home run.

Heck, they could make Paper Mario style JRPG game out of the series and I'd still love it.
 
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IanTheGamer

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I'm a little biased as a Star Fox fan, but yeah, I really wish Nintendo would capitalize on the series more. It has a ton of great characters with sooo much room for huge story, as well as a wide range of play styles. I think that the 64 style of gameplay is what most people want from it, but if they could really nail the on-foot segments as well, it would hit such a huge home run.

Heck, they could make Paper Mario style JRPG game out of the series and I'd still love it.
Great idea, hell could Star Fox make a good Metroid Prime style game?
 

Zuby

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I liked Assault more than most people from the sounds of things. A game that worked with a similar mix of aerial and on-foot missions (though with more air battles) would suit me. The one thing I feel that Assault was really lacking in was options. The branching routes of 64/Lylat Wars was the best thing about that game. It wasn't as successful in Command but I still feel it's the right way to go.

Some more emphasis on characters would be good. The Fox/Wolf relationship was developed a bit more in Assault, and Panther was a great addition.
 
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