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Wario-Kirby-Dedede eating mechanic comparison

Goodstyle_4

Smash Journeyman
Joined
Aug 25, 2014
Messages
278
As you know, the three eaters of smash have received a few tweaks to their devouring mechanics. After some testing I've actually noticed that there are some interesting differences between their item eating in this game.


Wario
-Can eat items and energy projectiles, and projectiles from items
-Eating items and projectiles from items (EX: Ray gun rays) heals health by 1% and slightly builds Waft
-Eating food (not Heart Containers) that already heal you will heal you by 1.5x more than normal (EX: Maximum Tomato heals 75%)

Kirby
-Heals 1% HP from eating items
-Cannot eat energy projectiles or projectiles from items
-Eating food that heals will not increase the healing amount

Dedede
-Can eat items and energy projectiles, and projectiles from items
-Does not heal from eating any of the things listed above
-Heals 1.5x more than normal from eating food

In short, Wario has more general benefits from eating, and can do it much faster and with less lag than the others, but he gets no suction effect with his standard bite.

PS: Eating explosives still do 5% to each of them and causes an explosive hit box to briefly cover their bodies upon detonation.
 
Last edited:

Thani

Smash Cadet
Joined
Jul 20, 2008
Messages
47
How about character-specific items, such as Peach's turnips and Pac-Man's various weaponized-fruits, ROB gyros, and the like?
 
Last edited:

Rakurai

Smash Ace
Joined
Sep 17, 2014
Messages
759
Those items also heal Wario.

It's kind of hilarious that you can eat Megaman's Metal Blade spamming to heal yourself.
 

Thani

Smash Cadet
Joined
Jul 20, 2008
Messages
47
You can't heal from eating non-item projectiles like Fireballs or Arrows, but does it still help build Waft charge?
 
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