Agent 1337
Smash Apprentice
I was thinking the other day about Wario's recovery, is it really that great? It seemed really crummy in the videos I was watching, and then I got an idea. What if Wario can use his motorcycle to recover? He could get on, ride a little, then jump off. In addition, I was hoping that the Wario Waft wouldn't send you into freefall mode after you've used it. Knowing this, could Wario have up to a total of six jumps (five for recovering?) Here's the list:
1st Jump (1)
2nd Jump (2)
Motorcycle (3)
Jumping off of motorcycle (4)
Wario Waft (5) (could be taken away if not charged)
Wario Corkscrew (6, or 5 if Wario Waft isn't charged)
So, the way I look at it, Wario has a total of four recovery jumps while offstage and the Waft is not powered up? If so, then why aren't any of the pros abusing this, and most importantly, can anyone that has the game confirm this?
(Note about the two jumps for motorcycle thing: At first, I was debating whether to put getting on the motorcycle as a jump because it has barely any vertical gain from the start, but as it does transport you sideways I decided to count it as a jump.)
1st Jump (1)
2nd Jump (2)
Motorcycle (3)
Jumping off of motorcycle (4)
Wario Waft (5) (could be taken away if not charged)
Wario Corkscrew (6, or 5 if Wario Waft isn't charged)
So, the way I look at it, Wario has a total of four recovery jumps while offstage and the Waft is not powered up? If so, then why aren't any of the pros abusing this, and most importantly, can anyone that has the game confirm this?
(Note about the two jumps for motorcycle thing: At first, I was debating whether to put getting on the motorcycle as a jump because it has barely any vertical gain from the start, but as it does transport you sideways I decided to count it as a jump.)