Zareidriel
zuh-RAY-dree-ole
- Joined
- May 11, 2006
- Messages
- 1,145
- NNID
- Zareidriei
I'm sitting here with this Japanese brawl in front of me and Ike in my hands. Any questions?
Previously Answered Questions:
Does Ike spike with his Nair?
Don't think so, it's never gone below the horizontal plane as far as I've seen.
Does Quick Draw have little enough end lag to use in combos?
Usually too much end lag to do anything good out of, but depending on the opponent and the damage, Utilt, Usmash, or Aether may be effective.
What moves of Ike's have Super Armor Frames?
Eruption has SAF when Ike stabs his sword into the ground. Aether has it similarly, when he first throws the sword up. Thanks to Miller for correcting this.
Is Quick Draw (SideB) good for recovery, especially when charged for a large amount of time?
If you have a choice between Aether or Quick Draw for recovery, definitely use Quick Draw. It's hard to counter, its distance can be massive when charged in the air, and it's quick (as hinted at by the name).
Does the Fair spike?
Just like the Nair, I don't think so.
Will Counter reflect projectiles or damage the attacker?
No, Counter will nullify projectiles though. If you're close enough, you'll nullify the projectile and damage the enemy.
Will Aether spike?
I'll try it eventually, but even if it does, you'll both die. >_>
Does Ike have a Wall Cling?
Nope.
Is Ike able to grab the ledge, spike with Dair, and make it back to the ledge?
I think not, the lag from Dair is too huge, and Aether doesn't go high or far enough. I have been able to recover from doing a Bair, though.
Take a guess at the lag order of Ike's moves.
Here's my best estimate:
Bair
Aether
Quick Draw
Dair, Fair, Nair, Uair are really similar
UTilt
DSmash
Usmash
Eruption
FSmash
Disclaimer: Information I divulge may be inaccurate. If you have evidence against my claims, please tell me and I'll update the information.
Previously Answered Questions:
Does Ike spike with his Nair?
Don't think so, it's never gone below the horizontal plane as far as I've seen.
Does Quick Draw have little enough end lag to use in combos?
Usually too much end lag to do anything good out of, but depending on the opponent and the damage, Utilt, Usmash, or Aether may be effective.
What moves of Ike's have Super Armor Frames?
Eruption has SAF when Ike stabs his sword into the ground. Aether has it similarly, when he first throws the sword up. Thanks to Miller for correcting this.
Is Quick Draw (SideB) good for recovery, especially when charged for a large amount of time?
If you have a choice between Aether or Quick Draw for recovery, definitely use Quick Draw. It's hard to counter, its distance can be massive when charged in the air, and it's quick (as hinted at by the name).
Does the Fair spike?
Just like the Nair, I don't think so.
Will Counter reflect projectiles or damage the attacker?
No, Counter will nullify projectiles though. If you're close enough, you'll nullify the projectile and damage the enemy.
Will Aether spike?
I'll try it eventually, but even if it does, you'll both die. >_>
Does Ike have a Wall Cling?
Nope.
Is Ike able to grab the ledge, spike with Dair, and make it back to the ledge?
I think not, the lag from Dair is too huge, and Aether doesn't go high or far enough. I have been able to recover from doing a Bair, though.
Take a guess at the lag order of Ike's moves.
Here's my best estimate:
Bair
Aether
Quick Draw
Dair, Fair, Nair, Uair are really similar
UTilt
DSmash
Usmash
Eruption
FSmash
Disclaimer: Information I divulge may be inaccurate. If you have evidence against my claims, please tell me and I'll update the information.