anas abou
Smash Journeyman
i have been noticing that many (good) marth mains are underusing one of their greatest tools, walking.
i think that walking is essential in marth's gameplay and a primary form of movement for the folowing reasonings :
1-marth (and lucina) have the fastest walk in the game allowing them to travers the stage at a decent speed, fun fact marth can walk faster than falco, olimar, corrin, robin, peach and many more character can run, plus marth being the zoning/spacing character that he is doesn't really need the extra speed the dash provides.
2-walking allows you to do any option you want, primarily fsamsh ftilt and dtilt (utilt too), it also allows you to microspace since you can seamlessly turn around or change speed.
3-walking is not often used in a competitive environment which is why it can catch the opponent offguard if he doesn't have much experience with the different play style.
i think that walking is essential in marth's gameplay and a primary form of movement for the folowing reasonings :
1-marth (and lucina) have the fastest walk in the game allowing them to travers the stage at a decent speed, fun fact marth can walk faster than falco, olimar, corrin, robin, peach and many more character can run, plus marth being the zoning/spacing character that he is doesn't really need the extra speed the dash provides.
2-walking allows you to do any option you want, primarily fsamsh ftilt and dtilt (utilt too), it also allows you to microspace since you can seamlessly turn around or change speed.
3-walking is not often used in a competitive environment which is why it can catch the opponent offguard if he doesn't have much experience with the different play style.