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VSDJ that retains momentum?

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Masky

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Dec 16, 2007
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I was messing around with Sonic today and I managed to do a VSDJ out of a dash that retains my horizontal momentum. It seems like it could be a useful alternative to the Spinshot technique, since the VSDJ retains Sonic's double jump while the Spinshot does not.

Is this already known? Does anyone know an easy/reliable way to do this? The only way I've been able to do it is by pressing "A" really quickly after initiating the spin dash out of a dash, but the timing seems really strict.
 
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Camalange

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This is called an Instant Spin Dash Jump.
In the future, please direct questions to our FAQ thread.

Q: Is Spinshot different from Instant Spin Dash Jump (ISDJ)?

A: Yes! In the purest of explanations, it is quite literally just a SDJ (Spin Dash Jump). It retains your double jump, has an active hitbox, and maintains any other qualities of SDJ (may be possible out of Spin Charge, but further testing is required).*
* Reference: http://smashboards.com/threads/new-...-instant-spin-dash-jump.373605/#post-17792767


Recommended [only?] input(s):

  • Ground:
[Dash] :GCR:/:GCL: > [Tap] :GCR:/:GCL:+:GCB: (Don't hold and charge) > immediately [Tap] :GCA: (Attack) or [Flick] :GCCD:
:093:
 
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