Duck SMASH!
Smash Journeyman
Hey guys! Another matchup thread, featuring one of Bowser Jr's (well... the Koopalings') oldest enemies...
Yoshi.
Yea... don't mess with this guy.
Yoshi's ground game isn't bad. His tilts are average I guess. I don't see many Yoshi's using his tilts often. Oftentimes they approach from the air instead. His smashes are pretty good, with Fsmash having good range and power, Usmash looking like Fox's Usmash, and Dsmash being a good punisher Out Of Shield. And dash attack has great range so it gets Yoshi around quickly.
Yoshi's double jump has super armor, and still applies when he tries double jump cancelled aerials, meaning his nair can stop combos if still has it.
Yoshi's air game is awesome. Dair is a huge threat and can rack up a lot of damage if you aren't expecting it due to SDI's weakened effectiveness. Fair is a meteor smash that can gimp if you aren't careful. His other aerials, like Bair and Uair, are great for juggling heavies like Jr.
His eggs, when spaced properly, provide more pressure than our mechakoopa, especially if he jumps before launching them. His other specials aren't that useful. I think our ftilt can knock him out of his nearly useless Side B. His ground pound likely punches through our Usmash, but I need to test that. And Yoshi's swallow attack (neutral b) is situational but can setup for other attacks like Dair...
Yoshi's shield is pretty good, as I don't think we can poke through it... and it's better than previous games, too, being much easier to act OOS. I've seen him punish my attacks on shield with jab, tilts, and especially Dsmash.
His grab is just as slow as ours, but it also has much better range. T_T
His recovery is also surprisingly not bad because of his double jump armor. And the egg toss can give him a bit of extra upwards momentum to stall his falling and avoid some edgeguards and reach the ledge in relative safety (since the egg can cover him)
And what do we have?
Our Fair and Bair are still able to punch through Yoshi's aerials but watch out for his armor. Uair is great for juggling him, but watch out for ground pound and Dair.
Mechakoopa prevents Yoshi from dominating the ground. But it also isn't the most effective. Cannonball is near useless.
He's heavy so we can combo him rather easily if you don't give him a chance to double jump out of it or double jump cancel Nair.
Kart Dash allows us to keep pressure on Yoshi and keep up with his mobility, as well as setup some excellent kill combos.
Our tilts are good for spacing, but Yoshi's Smashes are faster and more effective.
I'd say Yoshi honestly has the advantage in this match up, because his OOS options are fast, powerful, and we can't really shield poke with tilts or aerials. Both characters can combo each other with Uairs but Yoshi has more options to escape our juggles. Jr's offstage game is better, but Yoshi has eggs, which allow for safer pressure options.
However, it's not that hard for Jr. to catch up and sneak in a kill once Yoshi's shield is pressured.
What do you guys think?
Edit: Ignore the poll. I cannot edit it and accidentally posted before I could add more poll responses in Yoshi's favour.
Yoshi.
Yea... don't mess with this guy.
Yoshi's ground game isn't bad. His tilts are average I guess. I don't see many Yoshi's using his tilts often. Oftentimes they approach from the air instead. His smashes are pretty good, with Fsmash having good range and power, Usmash looking like Fox's Usmash, and Dsmash being a good punisher Out Of Shield. And dash attack has great range so it gets Yoshi around quickly.
Yoshi's double jump has super armor, and still applies when he tries double jump cancelled aerials, meaning his nair can stop combos if still has it.
Yoshi's air game is awesome. Dair is a huge threat and can rack up a lot of damage if you aren't expecting it due to SDI's weakened effectiveness. Fair is a meteor smash that can gimp if you aren't careful. His other aerials, like Bair and Uair, are great for juggling heavies like Jr.
His eggs, when spaced properly, provide more pressure than our mechakoopa, especially if he jumps before launching them. His other specials aren't that useful. I think our ftilt can knock him out of his nearly useless Side B. His ground pound likely punches through our Usmash, but I need to test that. And Yoshi's swallow attack (neutral b) is situational but can setup for other attacks like Dair...
Yoshi's shield is pretty good, as I don't think we can poke through it... and it's better than previous games, too, being much easier to act OOS. I've seen him punish my attacks on shield with jab, tilts, and especially Dsmash.
His grab is just as slow as ours, but it also has much better range. T_T
His recovery is also surprisingly not bad because of his double jump armor. And the egg toss can give him a bit of extra upwards momentum to stall his falling and avoid some edgeguards and reach the ledge in relative safety (since the egg can cover him)
And what do we have?
Our Fair and Bair are still able to punch through Yoshi's aerials but watch out for his armor. Uair is great for juggling him, but watch out for ground pound and Dair.
Mechakoopa prevents Yoshi from dominating the ground. But it also isn't the most effective. Cannonball is near useless.
He's heavy so we can combo him rather easily if you don't give him a chance to double jump out of it or double jump cancel Nair.
Kart Dash allows us to keep pressure on Yoshi and keep up with his mobility, as well as setup some excellent kill combos.
Our tilts are good for spacing, but Yoshi's Smashes are faster and more effective.
I'd say Yoshi honestly has the advantage in this match up, because his OOS options are fast, powerful, and we can't really shield poke with tilts or aerials. Both characters can combo each other with Uairs but Yoshi has more options to escape our juggles. Jr's offstage game is better, but Yoshi has eggs, which allow for safer pressure options.
However, it's not that hard for Jr. to catch up and sneak in a kill once Yoshi's shield is pressured.
What do you guys think?
Edit: Ignore the poll. I cannot edit it and accidentally posted before I could add more poll responses in Yoshi's favour.
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