Ouroboro
Smash Cadet
- Joined
- Apr 14, 2014
- Messages
- 44
I've recently run into an issue against good Sheik players. If anyone can throw some tips my way that would be awesome.
So here are the specifics of what I've been having issues with.
- Sheik can crouch under my laser pressure.
-Sheik can null and void any benefit I might get from laser pressure by just throwing a needle through my lasers.
-Sheik can crouch cancel just about all of my options early in percent. She can duck under my grab for example.
Crouch cancel dtitlt battles always seem to ensue, which I tend to lose. She can crouch cancel and punish SideB and Nair as well.
-Ftilt is super quick, a lot of range, and can knock me away upon approach. Chains into combos and Fairs/stocks. 30-40 percent almost guaranteed whenever she hits one. Which is often.
-Her ability to drop down Bair is killer against ZSS's recovery. I'm really good at tether delaying and whizzing around edgeguarding opponents, (IMO), but that bair gets me way too often.
-She is just as quick as ZSS. I tend to evade and run away instead of shield because of her terrible OOS game, but I always get hit, it seems, by a fast dash attack.
-it feels like Sheik can tilt my shield like a noob and get away with it because WD back/forward, Roll, jump, UpB OOS, are all bleh options that quickly become readable or simply punished by the speed and range of the tilt.
Overall, the only things I can do in this match-up is try and catch my opponent off-guard and do my best to juggle and carry the combo string along. Shiek's Combo breaking Nair though seems to throw a wrench into my plan half the time. Also, edge-guarding Sheik gets me most of my kills due to the predictable recovery, so at least I have that. The Neutral game seems to highly benefit Sheik and her amazing tools. I'm aware I can CC most Sheiks options as well, but because of how fast her options are I never react in time unless i can read the option, which i don't always think i can do.
So here are the specifics of what I've been having issues with.
- Sheik can crouch under my laser pressure.
-Sheik can null and void any benefit I might get from laser pressure by just throwing a needle through my lasers.
-Sheik can crouch cancel just about all of my options early in percent. She can duck under my grab for example.
Crouch cancel dtitlt battles always seem to ensue, which I tend to lose. She can crouch cancel and punish SideB and Nair as well.
-Ftilt is super quick, a lot of range, and can knock me away upon approach. Chains into combos and Fairs/stocks. 30-40 percent almost guaranteed whenever she hits one. Which is often.
-Her ability to drop down Bair is killer against ZSS's recovery. I'm really good at tether delaying and whizzing around edgeguarding opponents, (IMO), but that bair gets me way too often.
-She is just as quick as ZSS. I tend to evade and run away instead of shield because of her terrible OOS game, but I always get hit, it seems, by a fast dash attack.
-it feels like Sheik can tilt my shield like a noob and get away with it because WD back/forward, Roll, jump, UpB OOS, are all bleh options that quickly become readable or simply punished by the speed and range of the tilt.
Overall, the only things I can do in this match-up is try and catch my opponent off-guard and do my best to juggle and carry the combo string along. Shiek's Combo breaking Nair though seems to throw a wrench into my plan half the time. Also, edge-guarding Sheik gets me most of my kills due to the predictable recovery, so at least I have that. The Neutral game seems to highly benefit Sheik and her amazing tools. I'm aware I can CC most Sheiks options as well, but because of how fast her options are I never react in time unless i can read the option, which i don't always think i can do.