• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

vB Glitch/Odd Outcome on Stage Builder Springs (Video Added)

Joined
Sep 29, 2001
Messages
778
Location
Maple, Ontario
By timing a vB attack just right while depressing a spring, Ganondorf will fly off at seemingly more than double the regular max height and do a sort of flip in mid-air.

Captain Falcon does the flip, but doesn't get the extra height off the spring.

The flip probably has to do with the animation of the vB move, which if timed correctly won't actually be exectuted (because you use vB just before hitting the spring and getting launched).

Obviously this isn't game-breaking at all ( unless there is something else you can do with it), but it's a neat little bug/glitch/odd happening (pick one that you like).

Video available upon request.

edit: video added

http://www.youtube.com/watch?v=Z-WfvrNE5BY
 

Xyless

Smash Master
Joined
Aug 21, 2006
Messages
3,656
Location
Chicago/Ann Arbor
I actually noticed this last night. My roommate made a stage which was mostly springs, so I decided to try out characters with fast falls (Toon Link, Yoshi, Ganondorf, etc) so we could get a few laughs with how the game reacts. I never expected to see Ganondorf fling into the air like that.

I've become rather good at timing it now. Too bad there really aren't many springs in the main levels.
 
Top Bottom