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Various general questions

finalcloud13

Smash Apprentice
Joined
Oct 28, 2007
Messages
98
I can't shuffle correctly when I hit an opponent. When I don't hit anything, I hit the timing for the fast fall and L-cancel, but I miss the fast fall when I hit someone. Does the timing change when you hit something?

Should I get rid of the habit of dodge rolling? Is wavedash supposed to completely replace it or something? Because rolling goes farther than a wavedash for me, and also Falco becomes compact when rolling so I evade attacks much better with rolling than with wavedash. I can avoid a dash attack from Sheik with a roll but not wavedash :(

When playing others, I get owned when they're at low percents, because my attacks don't knock them back. I get countered and thrown into a painful combo (by Sheik). What's the best approach for enemies at low %?

When L-Cancelling, is it a bad sign if I see my shield come up momentarily?

Finally, what is the average learning curve for Pillaring and SHL (including reverse, backwards, on the edge, etc.)? And when doing an SHL forward, should I be pressing jump and forward at the same time, or should I first be dashing forward then jumping?
 

Fireflare

Smash Cadet
Joined
Nov 15, 2007
Messages
55
Location
germany
i don't think the timing of the shffl will change when you hit an enemy...mabe you have to fastfall before you hit him.... and because that WD and rolling stuff...i think WD wont replace the roll complete...but at this point you have to ask someone other...HTH
 

Cinder

Smash Master
Joined
Aug 10, 2007
Messages
3,255
Location
Jag förstår inte. Vad sa du?
I can't shuffle correctly when I hit an opponent. When I don't hit anything, I hit the timing for the fast fall and L-cancel, but I miss the fast fall when I hit someone. Does the timing change when you hit something?
Nope...just keep practicing...

Should I get rid of the habit of dodge rolling? Is wavedash supposed to completely replace it or something? Because rolling goes farther than a wavedash for me, and also Falco becomes compact when rolling so I evade attacks much better with rolling than with wavedash. I can avoid a dash attack from Sheik with a roll but not wavedash :(
Not completely...you still need to get WD'ing down...it's much more important and beneficial than a roll dodge...it's faster and has less lag...

When playing others, I get owned when they're at low percents, because my attacks don't knock them back. I get countered and thrown into a painful combo (by Sheik). What's the best approach for enemies at low %?
SHL>SHFFL'd Dair>Shine...that's a basic trick that should work (can someone check me on this?)

When L-Cancelling, is it a bad sign if I see my shield come up momentarily?
Yes...you held L/R too long...however, if you hold your shield, you can probably shield grab...

Finally, what is the average learning curve for Pillaring and SHL (including reverse, backwards, on the edge, etc.)? And when doing an SHL forward, should I be pressing jump and forward at the same time, or should I first be dashing forward then jumping?
Jimp/forward...but I guess it can work either way...could someone check me on that?

That help? You can also post this in DaShizwiz's stickied topic for Falco advice...
 

Hazygoose

Smash Lord
Joined
Nov 5, 2005
Messages
1,999
Location
straight outta Locash
the thing about not being able to pillar an enemy--> same timing, but it obviously looks nothing alike. you've just got to get used to it. practice against enemies, practice against a comp in training mode, not against nothing.

rolling is used to get out of specific moves, or to get into ranges, move past people, etc. (rolling towards the edge when you're at the edge provides more invincibility than a spot dodge...creative functions!)

and lastly, the learning curve for SHL is a few weeks maybe, too get it in your real game. pillaring consistantly (especially if you want to jc double shine or wavedash shine after a shine) takes a lot longer to work out, but it's do-able.
 

finalcloud13

Smash Apprentice
Joined
Oct 28, 2007
Messages
98
Alright cool, you're right I need to practice L-Cancelling while actually fighting instead of just by myself. The reason I thought the timing was different was because when an attack connects, there's a split second slowdown and that's the time I usually started fast falling and pressing L. As long as I practice L-Cancelling mainly while hitting the opponent, my problem should go away.

Thanks a lot for your advice.
 

Junpappy

Smash Lord
Joined
Sep 18, 2006
Messages
1,439
Location
aZ
Actually, hitting something DOES change the timing of the pillar. You're just going to have to practice enough to learn the timing of l-canceling in different situations.
 

finalcloud13

Smash Apprentice
Joined
Oct 28, 2007
Messages
98
Actually, hitting something DOES change the timing of the pillar. You're just going to have to practice enough to learn the timing of l-canceling in different situations.
Gotcha Coach *thumbs up*
 

technomancer

Smash Champion
Joined
May 17, 2006
Messages
2,053
I can't believe that four people posted in this thread and told this young gentleman that hitting someone does not change the timing of the pillar, because that's the #1 thing that Falcos mess up when they pillar, is adjusting to the hitstun of shields and hitting someone.
 

captainlukey

Smash Ace
Joined
Feb 13, 2007
Messages
603
I can't believe that four people posted in this thread and told this young gentleman that hitting someone does not change the timing of the pillar, because that's the #1 thing that Falcos mess up when they pillar, is adjusting to the hitstun of shields and hitting someone.
im really confused now...
there was nothing in the topic sentence about pillaring....
dair shine is not a pillar (unless on shield)....
it does change the timing, but if you practice on people and not on thin air the timing will come naturally...
its pretty natural timing i found from the begining but i dont know how you practice...
c ya round the boards, and in my opinion the dair is more important than the shine anyhoo

oh and if your shiled comes up when l cancelsing, its not too bad as long as your doing another arial straight afterwards cause jumps cancel shields... but if your goin to run you will have some lag of the shield goin down....
 

anotherdeadcow

Smash Apprentice
Joined
Mar 17, 2007
Messages
93
Location
lapeer, mi
final-
as for the shuffled dairs, as techno said, theres an difference that will cause you to miss most l cancels when a body is there. for best results, only practice it on bodies from now on (now that you got how it works). its the same with jc shines and a ton of falcos stuff, so dont be surprised if it doesnt happen in battle the way it did attacking air.

as for wding, this technique might take a good chunk of time to actually replace most of the rolls. imo wding is one of the harder skills to use in battle, so try to gradually work it in in place of rolls. situations to start with might be closer range attacks. instead of rolling back, try to wd back. start simple and try to follow it up with a fsmash or something. otherwise early on youll take a lot of hits you wouldnt have if you hadnt forced a wd out.

as a falco, you should own at low damages. dont use smashes low damage because they have lag and dont send the opponent far enough away to give you time to recover. DO use lots of shine combos like shffl dair and shine. check all the chars knockback on the shine. if its low (fox, falco, CF) wd out and sh dair, and mid to high jump straight out and go after them with dair. shine can also be replaced by utilt.

finally, if you are standing, and press jump and forward at the same time, youll sh forward and laser. to get the full length you have to be running (smash left or right a split second before sh). both useful at different times.

hope something here was helpful.
 
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