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Update 1.0.3

MG_Music

Smash Cadet
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Oct 28, 2014
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Georgia
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xMGMusicx
To me as a Rosalina main it seems that the Luma Shot kill potential was nerfed in the latest update.
In the earlier version Rosalina's Luma Shot could kill at 70% in training mode against any level computer with slight changes in sizes of characters.
In this update it doesn't kill until around 85% from what I tested.
Note: I tested this on standard FD so maybe the kill potential is the same but the Blast zone has been expanded.
I just find it strange that a Fully Charged Luma Shot could kill at 70% and was a good edge gaurding tech for her.
Further testing will be needed to fully test this but from what I found i think either the knockback has been decreased on the Luma Shot or the Blast Zone has been expanded.
Or possibly DI has been put into the game or VI has a greater effect now.
Any help will be appreciated :D
 

Mario & Sonic Guy

Old rivalries live on!
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It's been confirmed that any changes that have been made are not fighter-related. 1.0.3 only fixes up some online contents, which includes Conquest Mode.
 

MG_Music

Smash Cadet
Joined
Oct 28, 2014
Messages
37
Location
Georgia
NNID
xMGMusicx
Hmm alright
Im still wondering why Luma shot doesnt kill at 70% anymore
im baffled :/

Is it possible that the blast zone was extended?
 
Last edited:

Mario & Sonic Guy

Old rivalries live on!
Joined
Sep 18, 2007
Messages
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TPitch5
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Hmm alright
Im still wondering why Luma shot doesnt kill at 70% anymore
im baffled :/

Is it possible that the blast zone was extended?
It does depend on who you're fighting against. Mario has to have over 100% damage before a fully charged Luma Shot can KO him from the very center of Final Destination or any Omega Form stage.
 
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