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Unlocking all customs isn't TOO insane. Took me one week from a fresh game.

[Deuce]

Smash Journeyman
Joined
Mar 28, 2006
Messages
219
Location
Socal
Just got the game on the 20th, and followed tips that I've read on here and just finished getting the last custom move about an hour ago. I had time to do other stuff outside of smash too. Here's some specs from the game, I also spent a bit of time doing some of the challenges, I'm at 93/140 last I checked.


Power Time: 75:10
Solo Play Time (ie. Classic, Crazy Orders, etc): 21:22
Group Play Time: 00:56

Classic times cleared: 37 (90%~ clear rate, mostly on difficulty 6-7)
All Star times cleared: 10 (mostly on hard, lost over double midway)
Smash Tour Play Time: 1:58
Crazy Orders, times played: 95
Crazy Orders, times cleared: 8 (lol, 90% of the time died on turn 20-30)
Trophy Rush: maybe like 100 times or something (the last 10 customs were took about 25 clears, I went from 35k to 17k gold)


So my advice is to play classic up until you can get the 3 equipment: Homerun Bat, Quick Batter, First Striker. I wanted to get it for fox but I ended up getting it on Mario so I just got his fast fireball custom and grinded crazy orders from there.

Once you start doing crazy orders; metal battle and giant battle are easiest, followed by FFA, just keep grinding up until you have half to 2/3rds of the customs, and then what you do is map out whos left missing customs still and focus on selecting their icons on the tickets in crazy orders (priority of characters w/ least collected customs to most collected). Soon, you'll find that you're collecting more homerun bat, quick batter, and first striker equipment for other characters, you can use those characters as well in crazy orders to speed up collecting their customs.

From what it felt like, playing a certain character boosted the chance of you getting their custom as long as you select their icon (ex. playing as mario, select the mushroom instead of triforce). Also, when you select an icon, note who's being featured as the opponent/ally, it's likely their custom you may end up getting (ex. Giant Battle, Fire emblem icon, enemy = lucina would be more likely than not to be a lucina custom)

Remember there are some unlockable customs in the challenges. Once I got down to my last 10 customs to grind, I just went to trophy rush and selected the characters who were still missing them.

Hopefully this can raise awareness on unlocking customs, I'm all for custom ON tourneys. Good luck grinding out there guys!
 
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MajorMajora

Smash Ace
Joined
Jul 15, 2014
Messages
709
Master orders is an underrated way of getting custom moves. It goes pretty quickly, and upon beating a high-level ticket you get either 3 equipment, 3 outfits, or 3 custom moves. It's definitely faster than crazy orders. All-star still might be the way to go, though.

Not to mention Master Orders is so incredibly fun.
 

Teshie U

Smash Lord
Joined
Jan 13, 2013
Messages
1,594
Crazy orders is waaaaay faster as it only does stock matches and has no results screen. Master orders you can waste 80 seconds on something that takes 10 seconds in crazy orders.

Crazy orders is what anyone should start with as it gets the most bulk with the least focus.
 

[Deuce]

Smash Journeyman
Joined
Mar 28, 2006
Messages
219
Location
Socal
Crazy orders> Master Orders. They give you the same amount of stuff per turn but with Master Orders you get a bunch of time matches which take forever. In Crazy Orders literally every other selection is Metal Battle or Giant Battle which takes like 10 seconds max most of the time. That and you have to constantly wait for the results screen in Master Orders. Just way more efficient to do Crazy Orders.

I started with Classic prior to crazy orders because I didn't have the proper equipment to grind it, if you do it without the bat your chances of dying increases by a lot and it costs 5k if you don't have a pass.
 

ParanoidDrone

Smash Master
Joined
Jan 26, 2008
Messages
4,335
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Baton Rouge, LA
Crazy orders> Master Orders. They give you the same amount of stuff per turn but with Master Orders you get a bunch of time matches which take forever. In Crazy Orders literally every other selection is Metal Battle or Giant Battle which takes like 10 seconds max most of the time. That and you have to constantly wait for the results screen in Master Orders. Just way more efficient to do Crazy Orders.

I started with Classic prior to crazy orders because I didn't have the proper equipment to grind it, if you do it without the bat your chances of dying increases by a lot and it costs 5k if you don't have a pass.
Although to be fair if you spend any significant length of time in Smash or Classic mode then you're probably rolling in coins anyway unless you blow it all on trophies.
 
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Amazing Ampharos

Balanced Brawl Designer
Writing Team
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Kansas City, MO
Also, whenever you're going to go to bed for the night or otherwise stop playing for a long time, leave Smash Tour running. This will randomly give you a few moves, and even if you don't get any, it's also pretty likely to give you Crazy Passes which are handy. Also, when doing Crazy Orders, go for CDs when offered just to get them out of the way; you won't see CDs anymore once you have all the music, and you probably do want all of the music anyway.

I also think All Star on Hard is faster than Trophy Rush for wrapping things up. It's actually really easy if you're good at smash, and you get a lot of custom parts with a very strong chance of getting moves for the character you're using.
 

Pyr

Smash Lord
Joined
Jul 7, 2014
Messages
1,053
Location
Somewhere Green
I am aware of the method for Crazy orders, but how do you unlock the equipment customization where you get invincibility for getting the first hit? I've hit the 3k equipment limit and haven't seen it on anything at all, and I know some special effects need to be unlocked.
 

TheHypnotoad

Smash Ace
Joined
Jan 28, 2015
Messages
615
I am aware of the method for Crazy orders, but how do you unlock the equipment customization where you get invincibility for getting the first hit? I've hit the 3k equipment limit and haven't seen it on anything at all, and I know some special effects need to be unlocked.
It's completely random. I've found equipment for Home Run Bat and faster bat swings multiple times on my 3DS, but I haven't found a single one in Wii U.

Also, you can sell equipment you don't need to free up space.
 

Alphatron

Smash Champion
Joined
Aug 5, 2008
Messages
2,269
It's still completely random. I ran through 20+ rounds of crazy orders yesterday and I didn't get a single custom move. Not even a move that I didn't already have. Just loads of equipment.
 

Asdioh

Not Asidoh
Joined
Jun 23, 2008
Messages
16,200
Location
OH
It's still completely random. I ran through 20+ rounds of crazy orders yesterday and I didn't get a single custom move. Not even a move that I didn't already have. Just loads of equipment.
It sure is random.



Still, it's a pretty good method for getting custom moves, until you're getting to the very end. Stop doing crazy orders once you don't have too many characters left to finish, because then you have to look for their specific icons and they may not be there. I ended my last handful of characters with Allstar, trophy rush, and even target blast because I got bored of everything else. I believe my solo play time was roughly 36 hours by the time I got my last ones, but I probably wasn't as on top of the custom-unlocking metagame like the OP is. I used plenty of equipment, but not the homerun stuff he mentioned. I failed crazy orders way too much by going for "just one more" because it would be "easy," and I just had bad luck a lot of the time in general.
 

Pyr

Smash Lord
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Jul 7, 2014
Messages
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Somewhere Green
Random thought I'ma test in an hour: If we get a turbo controller, set A to turbo, and tape the button down... Can we just keep cycling through Smash Tour of farming while asleep? I can't confirm yet because I can't remember if the menu options default to Tour or not after one is done, or the pathway will let you just go to it, reg your Mii, then keep going through, but it's an idea.
 

Amazing Ampharos

Balanced Brawl Designer
Writing Team
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Random thought I'ma test in an hour: If we get a turbo controller, set A to turbo, and tape the button down... Can we just keep cycling through Smash Tour of farming while asleep? I can't confirm yet because I can't remember if the menu options default to Tour or not after one is done, or the pathway will let you just go to it, reg your Mii, then keep going through, but it's an idea.
Sadly no, you need to press start to pick your map in Smash Tour. It would be pretty easy for an enterprising engineer to program a bot to automate smash tour; you'd just wire the bot into a controller input that turbos "A" and has a camera sensor so the bot can detect the screens on which start is a desirable input. It sounds fancy but hobbyist level robotics supplies, obtainable for under $100, could easily accomplish the task. That being said, that's more work and expense than I'm willing to go through since I've already unlocked all customs myself, as obviously feasible as Smash Tour bot would be.
 

[Deuce]

Smash Journeyman
Joined
Mar 28, 2006
Messages
219
Location
Socal
It's still completely random. I ran through 20+ rounds of crazy orders yesterday and I didn't get a single custom move. Not even a move that I didn't already have. Just loads of equipment.
It sure is random.



Still, it's a pretty good method for getting custom moves, until you're getting to the very end. Stop doing crazy orders once you don't have too many characters left to finish, because then you have to look for their specific icons and they may not be there. I ended my last handful of characters with Allstar, trophy rush, and even target blast because I got bored of everything else. I believe my solo play time was roughly 36 hours by the time I got my last ones, but I probably wasn't as on top of the custom-unlocking metagame like the OP is. I used plenty of equipment, but not the homerun stuff he mentioned. I failed crazy orders way too much by going for "just one more" because it would be "easy," and I just had bad luck a lot of the time in general.
It IS pretty random, but you do things to kind of tip the probabilities your way. For example after a while I wasn't getting any customs for toon link so I just used toon link with the 3 equipment to get his remaining customs.

When selecting which icon you need during crazy orders, I went by this algorithm:

#of total moves missing from a franchise/#of characters in that franchise

So by the time I had only 3 moves left to gather from Rosalina, as I had already collected all the mario, luigi, bowser, etc moves, selecting a mushroom was worth 3/7 = .43, whereas Shulk was missing 4 moves and he was the only character in his franchise so 4/1 = 4 so selecting the shulk icon would much more likely get me something I needed (also take note of which characters are participating in the match, if you have a character/icon match it may increase the chance of getting their move). Maximizing your probabilities will save you a lot of time rather than mindlessly grinding.
 

[Deuce]

Smash Journeyman
Joined
Mar 28, 2006
Messages
219
Location
Socal
Sadly no, you need to press start to pick your map in Smash Tour. It would be pretty easy for an enterprising engineer to program a bot to automate smash tour; you'd just wire the bot into a controller input that turbos "A" and has a camera sensor so the bot can detect the screens on which start is a desirable input. It sounds fancy but hobbyist level robotics supplies, obtainable for under $100, could easily accomplish the task. That being said, that's more work and expense than I'm willing to go through since I've already unlocked all customs myself, as obviously feasible as Smash Tour bot would be.
Under 100? lol at that point wouldn't you just get 8 amiibos and have them grind 8 player smash?
 

MarshieMan

Smash Apprentice
Joined
Jan 6, 2015
Messages
186
NNID
MarshieMan
I use sonic in crazy orders, my equipment:
-No flinch smashes
-Two strength upgrades (that sacrifice mobility)

Works great, i get to round 20 or so each time
 
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