CocaineBiceps
Smash Apprentice
Quick bump with a question to ask. While wrapping up the next update, I've been considering to see if I can get replays to work with this build. I'm willing to work on it if anybody would want the option.
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Not a bad idea, I'd like it.Quick bump with a question to ask. While wrapping up the next update, I've been considering to see if I can get replays to work with this build. I'm willing to work on it if anybody would want the option.
Thanks! I still have to bring over a lot of CSPs, squash some skin freezes, and wait on the stage expansion code to come over to 3.5. Might be a week or two until I finish.omg, porting over custom builds to 3.5 must be a lot of work. Good Luck.
Maybe in about two weeks, it'll give me time to get everything right.when will these files be available for download?
I had to manually import the cape and egg texture in BrawlBox into each of their .pac and .pcs files as new texture data. Pretty tedious, but worth it.How did you end up fixing the texture problem with marios cape and yoshis egg?
Did you drag the entire folder itself instead of dragging all the files inside of the Ultra 3.5 V2 folder onto the SD Card? What method are you using, homebrew or hackless?I downloaded the build, and it doesn't work. I reformatted the SD card and the same result. Any other suggestions?
HacklessDid you drag the entire folder itself instead of dragging all the files inside of the Ultra 3.5 V2 folder onto the SD Card? What method are you using, homebrew or hackless?
Nope. I had all the files for the build on the SD card, but it appeared to not exist according to stage builder. The download link on the home page may be the homebrew download instead of hackless or both.Hmm, do you have any custom stages saved in the game?
I'll look into it and get back to you on this.Nope. I had all the files for the build on the SD card, but it appeared to not exist according to stage builder. The download link on the home page may be the homebrew download instead of hackless or both.
Of course! Love the quality of the stages you push out. For the next update I ended up throwing in Toy Time Galaxy and I'm gonna let some friends run some matches on Planet Wisp to see how that goes, since pretty much that's how I make most of my decisions for the build.4 stages! Im really flattered that you found some of my stuff to be fit for your builds. This is what moves me to do more.
So your favorite gameland is cyan huh? Good choice!
Alright, just inform me if there's anything to fix... and I'll fix the following week.Of course! Love the quality of the stages you push out. For the next update I ended up throwing in Toy Time Galaxy and I'm gonna let some friends run some matches on Planet Wisp to see how that goes, since pretty much that's how I make most of my decisions for the build.
The announcer files are in the sfx folder as 220.sawnd-223.sawnd. Delete the files before you put in the Melee announcer to avoid any sound glitches.Which sound file is the announcer in? I'd like to remove it in favor of the melee one
I'd suggest doing a full format, unmounting and mounting it again, then drag the files over again.Just reporting a problem with the installation on a Macintosh (please don't kill me) computer using the built-in SD card reader.
The Finder can’t complete the operation because some data in “STGVILLAGE_02.pac” can’t be read or written.
(Error code -36)
Any suggestions?
For Ike was to match up with the other Fire Emblem characters voices in Japanese, Meta Knight was just because.So, why the Japanese voices for Ike and Meta Knight?
Sure thing. Tell me which characters and I'll give tell you which files to delete.Awesome build man!!
I only have 1 problem. It's that I don't really like the new voices you put in for some of the characters. Could you maybe tell me what files they are so i can delete them?
Thanks!Sure thing. Tell me which characters and I'll give tell you which files to delete.
Well this'll be easy then. Delete all the files in the sfx folder and replace them with the stock files from a stock PM download from their website. Or if you don't have a stock PM download laying around, you can get the default sounds here. Extract the files and drag them into the sfx folder after deleting them.Thanks!
Pretty much all of them.
Thank youWell this'll be easy then. Delete all the files in the sfx folder and replace them with the stock files from a stock PM download from their website. Or if you don't have a stock PM download laying around, you can get the default sounds here. Extract the files and drag them into the sfx folder after deleting them.
You know what? You just reminded me people still download this thing,lol. I should probably put out the update I've been meaning to drop the past two months or so...Hey, just dropping by to let you know that I made an ISO builder of this amazing mod for netplay and it's getting pretty popular at smashladder.com. The tool adds the mod to a Brawl ISO so that it can be played over netplay with Dolphin.
Mods guide: http://www.smashladder.com/guides/view/25ea/project-m/super-smash-bros-project-m-mods
PM Ultra guide: https://docs.google.com/document/d/1gW9I3cyqwjDrYJGacGu3PRqA6caeBtGbaN9oPjSwl58/edit?pli=1
ISO Builder: https://mega.co.nz/#!4E83nYgZ!11CwApNvsTqCEYIcPZyoWfphjvFN1t3VW2Go5W-cAtE
By the way, I made clear since the beginning that I wasn't the author of this mod and gave you credit and posted the link to this thread. Let me know what you think!
Yes, please! Let me know when you release it so that I can make a builder for netplay right away!You know what? You just reminded me people still download this thing,lol. I should probably put out the update I've been meaning to drop the past two months or so...