Hi everyone, I just registered here and I was browsing here to find some more information on Diddy Kong.
I read some stuff but I feel like that sticky doesn't contain everything, and I'm sorry if the things I'm going to tell you are already in there.
So anyway, two things I couldn't really find quickly about Diddy; one little thing that's easily overlooked and one move.
1) You can Smash Diddy's side-b attack. It travels closer to the ground, it's faster and has more reach than the tilt side+b. It's basically just better to smash it since it does most things better, except it doesn't jump over some mid-height attacks. Also, for recovery it might be good to mix up the two lengths so your recovery is less predictable.
2) When you're edgeguarding a character that's trying to recover from below, because Diddy's good at spiking but might suicide if he spikes with dair in that position, you'd usually just hang on the edge. But because characters like G&W, Kirby,Jiggs or Pit can easily hit you and then get back anyway, it might be better to surprise and attack. The way I edgeguard these players is hang on the ledge, drop down and immediately press up+b again. This is a reasonably fast move, and thus can be done repeatedly. There are two good points about this technique. The explosion when Diddy blasts away is a meteor smash, so you'll hamper your opponents recovery when it hits, if not killing them. Furthermore, it's reasonably safe since Diddy hurts people when flying up, and if he grabs the ledge he'll be invulnerable for a second again. If I may, I'll call it a barrelspike.
To be honest, I play online quite a bit but I've only barrelspiked someone about five or six times. It's a very situational maneuver, and not as reliable as dair, but on the other hand, I haven't died while trying it and I think it's a relatively safe move.
If these moves are well-known then I'm sorry to have taken your time making you read this, but if it's not and someone learned something by reading this I'm happy to make my first post a contribution to the many Diddy players in Brawl.
I read some stuff but I feel like that sticky doesn't contain everything, and I'm sorry if the things I'm going to tell you are already in there.
So anyway, two things I couldn't really find quickly about Diddy; one little thing that's easily overlooked and one move.
1) You can Smash Diddy's side-b attack. It travels closer to the ground, it's faster and has more reach than the tilt side+b. It's basically just better to smash it since it does most things better, except it doesn't jump over some mid-height attacks. Also, for recovery it might be good to mix up the two lengths so your recovery is less predictable.
2) When you're edgeguarding a character that's trying to recover from below, because Diddy's good at spiking but might suicide if he spikes with dair in that position, you'd usually just hang on the edge. But because characters like G&W, Kirby,Jiggs or Pit can easily hit you and then get back anyway, it might be better to surprise and attack. The way I edgeguard these players is hang on the ledge, drop down and immediately press up+b again. This is a reasonably fast move, and thus can be done repeatedly. There are two good points about this technique. The explosion when Diddy blasts away is a meteor smash, so you'll hamper your opponents recovery when it hits, if not killing them. Furthermore, it's reasonably safe since Diddy hurts people when flying up, and if he grabs the ledge he'll be invulnerable for a second again. If I may, I'll call it a barrelspike.
To be honest, I play online quite a bit but I've only barrelspiked someone about five or six times. It's a very situational maneuver, and not as reliable as dair, but on the other hand, I haven't died while trying it and I think it's a relatively safe move.
If these moves are well-known then I'm sorry to have taken your time making you read this, but if it's not and someone learned something by reading this I'm happy to make my first post a contribution to the many Diddy players in Brawl.