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I see a lot of people excited about Corrin's inclusion in Smash 4 and I want to know why. I'm decently knowledgeable on the FE series and I have interest towards playing through a few games in the series (Fates included), despite not having touched the series before.
However, Corrin's reveal trailer was probably one of the most de-hype things I've ever seen in the history of Smash. I didn't get any kind of humor out of the intro of it (Was it a modification of the game's intro? It hasn't come out yet, so I can't tell.) and I know nothing about the character, unlike Robin, who I knew despite not having touched Awakening (that game was released here). I don't feel compelled to learn anything about the character here, either. They're a customizable avatar that was probably meant to be learned about in-game -- and if they weren't, why would I bother getting to know them at all? (I bring this up because the Direct noted 'getting to know the character' as a point of interest.)
The character in gameplay doesn't interest me at all, either. They're a sword-fighter... No comment on how unoriginal that part is, but not even their specials interest me. Standard Special looks like a wonkier Zamus blaster shot with a follow-up, Side-Special is a mid-air tilt, except you can also hold enemies in place, except everyone can do that if they grab, Up-Special is Power of Flight with a hitbox, and Down-Special is... Counter... Like, they actually tried to say it was different. Does it look like Corrin's dodging the attack? Sure. Does it hit on both sides? Yeah. Did Slip Counter and most swordsman's attacks do the same thing with their animation and hitboxes respectively?
And it's not even like a Rivals of Aether character when I can feel the moves taken from other Smash fighters blended together well (before I played either), mostly because all of this looks REALLY unoriginal. Pit, with customs on, has THREE of these specials (a shorter Power of Flight with a hitbox, a slow, short projectile shot, and a counter), a sword-based moveset, and the universal ability to hold enemies in place via grabbing.
I'm open to the idea that I might like playing a new Smash character (I played Ness in Melee as a joke when I was, like, 6 and he became a main of mine), but I'm only seeing the negatives.
Why would YOU play Corrin?
However, Corrin's reveal trailer was probably one of the most de-hype things I've ever seen in the history of Smash. I didn't get any kind of humor out of the intro of it (Was it a modification of the game's intro? It hasn't come out yet, so I can't tell.) and I know nothing about the character, unlike Robin, who I knew despite not having touched Awakening (that game was released here). I don't feel compelled to learn anything about the character here, either. They're a customizable avatar that was probably meant to be learned about in-game -- and if they weren't, why would I bother getting to know them at all? (I bring this up because the Direct noted 'getting to know the character' as a point of interest.)
The character in gameplay doesn't interest me at all, either. They're a sword-fighter... No comment on how unoriginal that part is, but not even their specials interest me. Standard Special looks like a wonkier Zamus blaster shot with a follow-up, Side-Special is a mid-air tilt, except you can also hold enemies in place, except everyone can do that if they grab, Up-Special is Power of Flight with a hitbox, and Down-Special is... Counter... Like, they actually tried to say it was different. Does it look like Corrin's dodging the attack? Sure. Does it hit on both sides? Yeah. Did Slip Counter and most swordsman's attacks do the same thing with their animation and hitboxes respectively?
And it's not even like a Rivals of Aether character when I can feel the moves taken from other Smash fighters blended together well (before I played either), mostly because all of this looks REALLY unoriginal. Pit, with customs on, has THREE of these specials (a shorter Power of Flight with a hitbox, a slow, short projectile shot, and a counter), a sword-based moveset, and the universal ability to hold enemies in place via grabbing.
I'm open to the idea that I might like playing a new Smash character (I played Ness in Melee as a joke when I was, like, 6 and he became a main of mine), but I'm only seeing the negatives.
Why would YOU play Corrin?