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Trouble with getting juggled

GspotJackson

Smash Rookie
Joined
Aug 2, 2014
Messages
20
Location
San Antonio, TX
NNID
GspotJackson
Due to Ness' floatiness I have issues on stages like FD, Smashville, etc. with getting back on the ground safely. What I mean is I have a problem landing and then getting grabbed or getting punished in a similar fashion. Any tips for this?
 

Uffe

Smash Hero
Joined
Jun 14, 2008
Messages
5,500
Location
Fresno
I think further elaborating on why you're getting grabbed would be helpful. If you're air dodging near the stage, then you're pretty much grab/attack bait. What you need to do is recognize where your opponent is going to stand and move away from them. Let's say you've been knocked off the stage and you're coming back with your second jump. If your opponent is near the edge, then you want to recover past them. If they're kind of at a distance from the edge, try going for the lip instead. It has become common knowledge that a stand up position from the edge is the safest because it requires fewer frames than the other get up options.

If you're above the stage itself and your opponent is chasing you, use a second jump as you descend and fast fall away from them. Make them think you're going one direction but go to another. Sometimes a retreating forward air might be good if they're expecting you to air dodge as you descend. The sparks are a hitbox that aren't exactly apart of Ness' body.
 

Link24a

Smash Journeyman
Joined
Feb 16, 2015
Messages
481
air dodge when high up, Uair near ground, and nair anywhere are your only options
 
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