Tricks and Glitches FAQ with Pictures
By: Jared (Jri3102) "RED" Isbell
________________________________________
Intro
Tricks and Glitch Database FAQ w/ Pictures
I know and can perform all of these glitches please take my word and the pictures as proof.
I do not have any reason to lie about any of these tricks.
All these glitches can be reproduced and are not AR'ed.
(Please submit glitches that are not performed with AR)
(Note: most of these glitches were performed on version 1.0)
PLEASE SEND ANY ADDITIONAL GLITCHES OR INFORMATION TO
Jri3102@hotmail.com.
I went through the ENTIRE "Official Glitch topic" (all 31 Pages) and pulled out all the glitches into this post. The rest of the information was spam or non reoccurring animation bugs.
Sofakingsheik and I spent a lot of time learning how to perform most of these glitches. Thank you everyone who helped or clarified the glitches.
Please do not use this without my knowledge and consent.
Table of Contents
1. Links and young Links Grounded
2. Sheik super Sex kick recovery/ also known as Cape teleportation
3. One Pixel Characters
4. IC freeze glitch
5. Link/Y. Link Super Jump
6. Nana flamethrower
7. Infinite Superscope
8. Hammer taunts
9. Real radish Glitch/ Black Hole Glitch
10. Extended Grapple beam
11. Jiggs self-destruct
12. GW super bucket of doom
13. Soul Breaker
14. Peach Frozen turnip
15. Double Barrel cannon Fire
16. Barrel cannon Dyslexia
17. Link Death throw
18. No Reflector
19. Mario infinite third jump wall bounce
20. Kirby super jump
21. Young link Double edge guard
22. GW Turtle summon
23. GW Great fox
24. Fox’s seal/Snorlax fall
25. Mario super fireball
26. Super Wavedash
27. Wavedash
28. Game freeze
29. Double or Triple identical colors
30. Broken Hookshot
31. Mountain Climber
32. Mountain Mover
33. Kirby super Suck
34. Invincible egg (w/fire optional)
35. Moon walking Nana
36. Luigi’s Ladder
37. Peach Bomber
38. Sheik’s Needle Claws
39. Samus super-jump/grapple on nothing
40. Yo-yo glitch
41. The End of Home Run Contest
42. Maximum Points
43. Frying Pan Kirby
44. Mewtwo Disable
45. Grapple/Hookshot nothing
46. Announcers Mistake
47. Free Ganon
48. Invisible Proximity Mines
49. Mewtwo Confusion
50. Mario's Hyper Fireball
51. Electric Ness
52. Bowser’s failed down throw
53. Samus invisible missiles
54. Link bomb rolling
55. Peach Saturn Return
56. Blinking Game and Watch
57. Soul Stunner
58. Going through the floor
59. Ness going through stage
60. Negative Gravity
61. Negative Gravity Arrow (maybe fireball)
62. Fox trot
63. Item Bouncing
64. Frozen Bowser
65. Random Faces
66. Kirby KO
67. No Hit Percent
68. Taunt cancels
69. Infinite Reflector
70. Dumb characters
71. Daisy’s third eye
72. Yoshi's Island in Metal Mario
73. Barrel cannon message
74. Dolphin references
75. Venom Lava
76. Kill opponent
77. Pichu Bob-omb glitch
78. Freeze Charizard
79. FireFox cancel
80. No Halo Link
81. Jump through Level
82. Infinite Holds
83. Jiggs rising and falling pound
84. Bob-omb Rain
85. Star Characters
86. Ness Teleport
87. Permanent Illusion
88. Pikachus Super Wavedash
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Glitches and tricks
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--> = conditionals, * = the beginning of a loop, -*- = condition to end loop, <> = comments
1. Links and young Links Grounded -- Link can't jump. shows the animation but does not leave the ground.
As Link go to Venom.
Go to the lower wing.
Dodge to the edge of the wing so you are facing the ship.
Jump off the edge of the wing.
Throw your boomeraing while in the air.
Hook shot the edge of the wing.
Hang from the hook shot until the boomerang comes back and hits you.
When the boomerang hits you, you will roll up the bottom of the wing and fly through the level. You are then "stuck" to the wing and can't be smashed off. Even at 999%. To cancel the glitch, walk to the edge of the wing or get thrown by an opponent.
Note: You can throw bombs and opponents through Venom's lower wings while you are grounded.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkGrounded.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkGrounded2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkGrounded3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkGrounded4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkUpbnoair.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NoAirupa.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkBombandboomerangin.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Linkbombthrowacross.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkBoomerangthrough.jpg
2. Sheik super Sex kick recovery/Cape teleportation -- Sheik teleports accross the level and hits everyone who is standing on the ground.
Works on most levels.
Go to Final Destination with Sheik and Mario.
Have Sheik hang from one of the edges.
Have Mario stand about a cape length away from the edge Sheik is hanging from.
Have Sheik do her laying down kick to recover from the edge.
Cape Sheik as she is recovering.
If you preform this glitch on Mushroom Kingdom 2, on the left-most edge or right-most edge, Sheik will instantly die.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSSG.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSSPeachCastle.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SheiksSecretEdgerecover.jpg
3. One Pixel Characters --your character shrinks to the size of one pixel with no restrictions on attacks and can't get hit by most attacks
Pick Yoshi and Kirby on training mode.
Have Kirby take Yoshi's B move.
*
Have Kirby turn Yoshi into an egg.
Spin Yoshi's analog stick as fast as you can.
--> if Yoshi has 100%+ dmg heal him with a heart.
--> if Yoshi is to small to eat, have him jump in the air and "catch" him with Kirby's toung.
-*- go back to * and repeat 40+ times.
Note: if you mess up, Yoshi will grow back to full size.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi1.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi5.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi6.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi7.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi8.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi9.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshi10.jpg
4. Ice Climbers freeze glitch -- freeze an opponent and render him useless. Can turn opponent into eggs or stars.
Select Ice Climbers.
Move IC so they push an opponents character.
Turn around and press Z so Nana (the CPU IC) grabs the opponent.
<Nana's down throw is hardest to freeze character with>
As Nana hits the opponent, Hammer Squal (over B) with Popo.
This should freeze your opponent so he can't moved except by dodging in or being throw by certain characters in certain directions. For Example: Mew2's down throw will move the opponent, but not unfreeze him whereas Mew2's forward throw will unfreeze the opponent.
Note: you can freeze a Nana that is preforming Glitch #6 Fireflower glitch. You can suck up a frozen opponent with Kirby then spit them out as stars. You can turn frozen opponents into eggs.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/QuintICFreezefireflower.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/QuintICFreezefireflower2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/QuintICFreezefireflower3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/QuintICFreezefireflower4.jpg
5. Link/Y. Link Super Jump -- Link flys above the stage and has an 8 to 10 second freefall
As Link, dodge to the edge of a stage.
Jump backwards off the edge.
Throw a boomerang at a high angle while in the air.
Hookshot the edge or wall as you are falling.
Hang there.
The boomerang should come back and hit you. You will then fly up to the top of the level.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Younglinkinverted.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Younglinkinverted3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Younglinkinverted2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/YoungLinkupbhookshot.jpg
6. Nana flamethrower -- Nana has an infinite (non-attacking) flame coming out of her
Grab a fireflower with the Ice Climbers.
Jump in the air and press Z to give Nana the flower.
Press and hold A so Nana uses the flower.
When you hit the ground, hit down B.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Nana.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NanaFire1.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NanaFire2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NanaFire3.jpg
7. Infinite Superscope -- unlimited Superscope ammo
Grab a super scope.
Fire 5 short bursts <the 3 small ball shot>.
Fire 2 fully charged shots.
Start charging a third shot.
Have something hit you while you are charging.
<For example: start charging the 3rd shot above a mine and fall into it.>
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/InfiniteReflector.jpg
8. Hammer taunts-- any move any taunt any stage the hammer taunts (my specialty) V1.0 ONLY
Pick up a Hammer.
Hold the analog stick in the down position like you want to croutch.
Have someone hit you in the back.
<Link is the easiest character to hit someone with a hammer>
You should now be croutching with the hammer.
Taunt.
Note: You can use moves such as down B or over B. You can pause the game, hold up B, unpause the game to do an up B.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BowserHammerbomb.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BowserHammerfowardtilt.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BowserHammerStomp.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BowserHammerwind-up.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DonkeyHammerBash.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DonkeyHammerRun.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DonkeyHammerSkullBash.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DonkeyHammerTaunt.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DonkeyHammerthrowdown3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DoubleSided.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Dr.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Dualthreat.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FalcoHammerFireFox.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FalcoHammerIllusion.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FireFoxHammer.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Foxhammersheildbreak.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GanonHammerTaunt.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GannonHammerFoot.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GanonHammerWorlockFoot.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GiantMarioHammer.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWdoublehammer.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWHammerTaunt.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ICDualHammer.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ICDualhammerattack.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/JiggsHammerSing.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Kirbyhammerfowardsmash.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/KirbyHammerUpB.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkHammerUpb2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MarioHammerPose.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NessHammerPKblast.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NessHammerPKblast2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/OOHpretty.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/PichuHammerDownb.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/PikachuHammerSkullBash.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SamusHammerBombJump.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SheikHammerChain.jpg
9. Real radish Glitch/ Black Hole Glitch -- (one of the coolest glitches by far) Set up a Black Hole of Radishes that instantly cause 999% damage
Select Fox and Ness on the red team (team attack off), Falco on the blue team, and Peach on the green team
Go to Hyrule temple.
Grab a superscope with Ness and preform Glitch #7 infinite ammo.
Place Fox on the left edge of the gap.
Place Ness behind him.
Place Falco on the opposite ledge.
Place Peach below and between Falco & Fox.
Have both Fox and Falco hold their reflectors.
Have Ness begin to fire the Superscope (you should see one green ball form near Falco).
Have Peach jump into this ball. (Ness should keep firing).
Three green balls should form.
Keep jumping into the green balls.
Stop firing the Superscope when you have a steady line of green balls that appear to be hovering in place.
Fox and Falco should be stuck in their shines.
Have Peach throw 15 radishes into the green beam.
Have Ness roll into the green beam to destroy it.
To destroy the black hole pull radishes from it. After about 2 or 3 pulls the black hole should fly away.
Edit: Here is an image of me doing the glitch with no help.
(Thanks Lord HDL and SuperDoodleMan)(Thanks Cap'n Crunch)
Notes:
If you perform Glitch #4 IC Freeze Glitch and DI a character into the Black Hole then DI out, they will continue to be frozen.
Yoshi can swallow a character and push the egg into the Black Hole.
Yoshi can freeze himself if he trys to eat a character from the black hole.
Throwing a character into the black hole with Kirby will freeze both Kirby and the opponent.
Ness can use his up B to fly past the hole.
If Fox or Falco fall into the hole while holding their Reflector, they will be frozen and do additional damage to other players.
If Fox's reflector gives the damage to an opponent who jumps into the hole, the opponent will never fly off screen... They will simply fall as though they were just shined.
If this glitch is timed correct, the game will actually speed up as if you are playing Lightning Melee.
Ness can trap PK fires (over B) in the black hole and they will not disappear.
If Glitch #38 Sheik's needles is put into the hole, the game will freeze.
Sex kicks and back kicks freeze characters in the black hole
(Thanks SofakingSheik)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BlackHole.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BlackHole3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BlackHole1.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BlackHole4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BlackHole5.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BlackHole6.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BlackHole7.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BlackHole8.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BlackHole9.jpg
10. Extended Grapple beam-- grapple beam becomes twice a long and can home-in on characters
Select Samus.
Hold R and press A as fast as you can.
At the same time press up then down on the D pad repeatedly.
Note:
You have to press A to grab someone after preforming this glitch.
If you press A, the extended grapple beam will track opponents.
You do NOT have to press A to grab a wall in the air.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ExtendedBeamBack.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ExtendedBeamUp.jpg
11. Jiggs self-destruct
Hold R and shield break.
Note:
This is fun to do on the underground maze.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/JiggsSheild3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/JiggsSheild4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/JiggsSheild1.jpg
12. GW super bucket of doom – GW does 300% damage.
Have Ness do three PK Flashes(neutral B) into GW's bucket (down B).
Unload the bucket on a Roy who counters OR Unload the bucket on an opponent with his sheild up.
GW will fly off the screen
13. Soul Breaker-- Mewtwo connects someone to his body (Leads to #57. Soul Stunner)
Go to Battlefield as Mew2.
Reflect a red shell 5 times with confusion.
Have an opponent fall in front of Mew2.
Have Mew2 reflect the red shell AND confuse the opponent at the same time.
Mew2 should fly up and fall on 1 of the 3 platforms above him.
Notes:
If Mew2 uses confusion, his opponent will be frozen the same way as Glitch #4 the IC freeze glitch.
You can get a 32,625 combo on training mode by hitting the frozen character.
14. Peach Frozen radish-- a radish is frozen in air. It can be grabbed and re-thrown but it stays in mid air V1.0 ONLY
Not sure but I think you have Marth catch a radish and tip peach at the same time
Note:
I haven’t done this glitch but I have seen it done.
This glitch isn't specific to radishs or Peach. I've seen videos where it's happened to ray guns, and have personally seen an occurrence with a beam sword.
People have said it happens randomly on V1.0.
(Thanks Omnigamer)
(Link to similar Video of item freezing)
(Thanks Queen DVS and Great Dabisu)
15. Double Barrel cannon Fire--two people shot from the DK barrel (under the stage) at the same time
Have Mario cape the barrel as an opponent is being shot out of it and Mario will be sent skywards with the opponent
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/CannonStand.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DoubleBarrelCannonFire.jpg
16. Barrel cannon Dyslexia-- (fires backwards) arrow points one way and fires opposite
Change the timing that Mario capes an opponent in Glitch #15, and the barrel will shoot the opponent the wrong way.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/CannonStand.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Reversecannonfire.jpg
17. Link's Death throw-- link throws people through Venom's lower wings.
Preform Glitch #1 and have Link throw an opponent down.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ThrowDown.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ThrowDown2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ThrowDown3.jpg
18. No Reflector -- Fox and Falco do not hold up their reflectors.
As Fox or Falco run toward an edge of a stage.
Before you hit the edge, use your reflector.
You will fly off the edge and hold the Shine pose, but you won't see the blue reflector.
Note:
You can still reflect projectiles while preforming this glitch.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NoShine7.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FoxNoReflector2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NoShine.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NoShine3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NoShine6.jpg
19. Mario infinite third jump wall bounce-- Mario can wall jump after he uses his up B (takes timing)
Go to Four Side with Mario.
Go to the right side of the building.
Shot hop toward the building.
Use Mario's up B.
Keep the analog stick to the Left as much as possible.
When Mario's head hits his hand, Jam the analog stick right and Mario will wall jump.
Notes:
You have a 4 frame window to preform this glitch. The first frame of this window is when Mario's head hits his hand. This is easy to see if you have Debug mode and can go frame by frame. I recommend preforming this glitch at 1/4 speed in training mode.
20. Kirby super jump-- Kirby flies so high that he appears as a magnifying glass at the bottom of the level and he stays airborne for over a minute.
Have Kirby grab Nana.
Have Popo die.
Before Nana disappears, throw her up.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/KirbySuperJump.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/KirbySuperJump2.jpg
21. Young link Double edge guard-- link holds on to an invisible edge with his sword and the real edge with his Hookshot at the same time
Preform Glitch #5 with Y. Link but as the boomerang hits you use up B.
Note:
Can be done with two Y. links at the same time
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/YoungLinkDoubleedgeguard.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/YoungLinkTripleedgegrab.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/YoungLinkTripleedgegrab2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/YoungLinkTripleedgegrab3.jpg
22. GW Turtle summon -- the turtle stays attached to GW's hand and even re-spawns with him
Go to Mushroom Kingdom with GW.
Stand on 1 of the scales that falls.
Jump and use the turtle on the second row of blocks.
Fast fall and hit one of the blocks on the first wall.
Note:
This glitch can be done on Termina Bay on Tingle or on an ice block in Infinite Glacier.
If you change the size of GW, the turtle will change in proportion.
(Thanks Bakaneko)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWturtle.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleglitch.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch6.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch7.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch8.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch11.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch12.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch13.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWTurtleGlitch14.jpg
23. GW Great fox-- GW can jump through the great fox
Go to Cornelia with GW.
Stand on the lasers.
Double jump then use up B by thinnest part of the ship.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWthroughGreatFox.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWthroughGreatFox2.jpg
24. Fox’s seal/Snorlax fall-- fox falls through seal and Snorlax in poke floats
Go to Poke Floats with Fox.
Run from the tail of the seal to the head.
Note:
This can be done on Snorlax too, but it isn't as common.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FoxThroughSeal.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FoxThroughSeal2.jpg
25. Mario super fireball-- Mario’s fireball does 30% damage with high knock back. THIS IS A TRICK, NOT A GLITCH
Have Zelda reflect Mario's fireball.
Have Mario cape the fireball back at Zelda.
Repeat untill Zelda's reflect breaks.
Key to this trick is to have Mario and Zelda very close together.
26. Super Wavedash--Samus slides across the entire stage
Drop a bomb (down b) with Samus.
Drift to the right.
On the VERY LAST FRAME Samus is a ball, jam the analog stick left.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSWDBack.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSWDBack2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSWDBack3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSWDBack35.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSWDBack4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSWDBack5.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSWDFront.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/SSWDFront2.jpg
27. Wavedash-- short hop then dodge into the ground to preform a slide. THIS IS A TRICK, NOT A GLITCH
Short hop.
Dodge at an angle into the ground.
Note: this is not a glitch because the programers knew about it and desided it would be useful toward game play. If the programers had not known about wavedashing, it would be a glitch.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FWDB.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FWDB2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LWDB.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LWDF.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LWDF2.jpg
28. Game freeze-- the game freezes
Go to Green Greens in training mode.
Have the yellow blocks fall around you and make a box.
Create as many red shells as you can.
Attack them.
29. Double or Triple identical colors-- two or three opponents with the same character with the same color with no distinction between each other.
(Very hard for three, but same procedure)
Have p1 select a character and color.
Have p2 put the cursor over the same character but don't select the character.
Have p1 deselect the character AND have p2 press Y at the same time.
This need to be done at the exact same time to work.
Note:
This can also be done with 3 or 4 characters, as long as all the hand icons are inside the same picture.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DoubleColors.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DualYoshi.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DualYoshiGroundPound.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DualYoshilick.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ElectricNess.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/QuadMarthDashillusion.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsLuigi.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsLuigibutt.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsLuigiCharge.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsLuigifire.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsLuigitaunt.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsLuigiuppercut2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsMarth.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsMarthcounter.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsMarthpose.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/TripsMarthtaunt.jpg
30. Broken Hookshot-- links Hookshot fires halfway and turns around or falls through the level
Preform Glitch #1 Link Grounded.
Fire a hook shot (Z button).
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BrokenHookshot.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BrokenHookshot2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BrokenHookshot3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BrokenHookshot4.jpg
31. Mountain Climber-- jump to the top of the mountain in the beginning of adventure mode
Go to Adventure Mode.
Get bunny ears and a big mushroom.
Double jump, wall jump, and up B to the top of the mountain.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MountianClimber.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/RockClimbing.jpg
32. Mountain Mover-- fall through the rock at the beginning of adventure mode (link & y. link)
Preform Glitch #21 Y. Link's Double Edge Guard on the mountain at the beginning of Adventure Mode.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MountainMover5.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MountainMover3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MountainMover.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MountainMover4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MountainMover2.jpg
33. Kirby super Suck-- Kirby is stuck in the suck animation and kills a player when he dies.
Freeze someone with Glitch #4 Ice Climber Freeze or Glitch #13 Soul Breaker.
Have Kirby suck up (B move) the frozen character.
Push Kirby off the level and the frozen character will die.
34. Invincible egg (w/fire optional) -- become an egg that is frozen in mid air and cannot be broken, thrown, or altered
Preform Glitch #4 IC freeze glitch or Glitch #13 Soul Breaker.
Turn the frozen person into an egg with Yoshi.
Note:
If this glitch is used with Glitch #6 Nana Flamethrower, Nana's flame will come out of the egg and do damage.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshieggsloser.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshieggflamethrower.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/YoshiEggFlamethrower2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/YoshiEggFlamethrower3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Yoshieggs2.jpg
35. Moon walking Nana-- Nana slides across the ground with out the movement animation (can also be done backwards)
Give Nana a fire flower.
Use it and run around with Popo.
36. Luigi’s Ladder-- Luigi's attack each other to the top of the level and die. THIS IS A TRICK, NOT A GLITCH
Have two Luigi’s stand near each other.
Have them face each other.
Use up b on 1 of the Luigis then use up b on the other Luigi.
Continue to do this tell the Luigis die.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LuigisLadder.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LuigisLadder2.jpg
37. Peach Bomber—peach continues to wall bomb and does not fall (stalling tactic)
Have peach smash a wall bomb in a pit at Fourside and she will continue to float up and stall there.
Note:
BANNED FROM OFFICIAL TORNAMENTS... unless used for recovery.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/WallBomber.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/WallBomber2.jpg
38. Sheik’s Needle Claws – Keep sheiks needles so they are visible in her hand
Have Sheik jump in the air.
Have her charge her needles in the air (hold B).
AS SHE HITS THE GROUND, press R.
Note:
If you transform into Zelda after you have preformed this glitch, the needles will hang in the air.
If you transform back into Sheik, the needles will teleport to Sheik's hand.
(Thanks Cyphus)
39. Samus super-jump/grapple on nothing-- Samus grapples nothing
Grapple a will with Samus.
Have Mario cape Samus.
Note:
If Samus is hanging from her grapple when Mario capes her, Samus will hang from mid-air.
If Samus is swinging from her grapple when Mario capes her, Samus will fly into the air just like Link's super jump.
If you preform Samus' super jump on Venom's lower wing, Samus will become grounded exactly like the Links are on Glitch #1.
(Thanks Omnigamer)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BackwardGrapple.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BackwardGrapple2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BackwardGrapple3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BackwardGrapple4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BackwardGrapple5.jpg
40. Yo-yo glitch – Ness places an invisible “trap box” on the ground and can attack a character that touches it.
Start charging Ness' up smash underneath an opponent who has about 150% dmg.
Release te yo-yo.
If DK flies up and doesn't get hit a 2nd time, you preformed this glitch correctly.
Next time an opponent goes to the place you preformed this glitch, you can use an attack and hit your opponent.
(Thanks dan Smith)
41. The End of Home Run Contest -- Homerun contests limits HARDEST GLITCH
Go to Home Run Contest with Gannon.
Grab the bat and immediatly run toward the bag. (It should appear as if Gannon did not turn around to get the bat. If Gannon did turn around, restart because you won't be able to finish. Restart if you did not run.)
Upsmash the bag.
Jump after the bag and spike it downward with down a. (if you used a double jump, restart.)
LAND ON THE RIGHT SIDE OF THE BAG! (no typo).
Jump.
Drop the bat with z.
Spike the bag down with a. (if the bag moved, restart)
Press Z (known as L canceling) so Gannon gets up faster.
*
Jump.
Press Z to grab the bat.
Press Z to drop the bat.
Press down Z (while you are still in the air) to spike the bag. (the bat should have hit first)
Press Z to L cancel so Gannon gets up faster.
--> if you have V1.0 go back to -*- and repeat 2 times. (for a total of 3 bat drops)
--> if you have V1.1+ go back to -*- and repeat 4 times. (for a total of 5 bat drops)
Jump.
Press Z to grab the bat.
Double Jump.
Throw the bat up in the air HARD AND turn around in air so Gannon is facing left.
As soon as you turn around press B repeatedly as fast as you can.
LAND ON THE LEFT SIDE OF THE BAG! (no typo. Land on the left side of the bag facing left. MEANING you are punching AWAY from the bag. Restart if you punch the bag directly)
The bat will come down and hit the bag into Gannon's SHOLDER. Punching the bag directly will NOT work.
Note:
You have to press 35 buttons in 10 seconds if you have v1.0.
You have to press 45 buttons in 10 seconds if you have v1.1+.
The bag will fall through the level and continue to gain ft.
If you let the bag fall for to long, the game will freeze.
This is the absolute hardest glitch to preform.
(Thanks Kozzymoto)
42. Maximum Points -- Max points in Classic/Adventure/or All-Star V1.0 ONLY
Get negitive points in classic/adventure/or All-Star mode by sheild breaking.
(Thanks Kozzymoto)
43. Frying Pan Kirby -- Kirby holds on to a frying pan throughout the entire battle.
Go to mushroom kingdom with GW and Kirby.
Give Kirby GW's B move.
Stand Kirby on the blocks.
Use the pan.
You hear a weird chime, then use b again and the frying pan should turn gray and stay in Kirby's hand.
Note:
This glitch can be done on Termina Bay on Tingle or on Infinite Glacier on the Large Ice Blocks.
The only way to get rid of the pan is to restart the match.
(Thanks Bakaneko)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Kirbypan.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/KirbyPan2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/KirbyPan3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/KirbyPanblack.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Kirbypangray.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/KirbyPanGWturtle.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/KirbyPanHammer.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/KirbyPanHammer2.jpg
44. Mewtwo Disable -- Mewtwo sends opponents flying into the air without dying
Have a Mario brother or GW use their up b at the same time Mewtwo uses disable (down B) on them.
They will fly upwards (Similar to Links super jump) with little to no damage.
(Thanks Nobie)
45. Grapple/Hookshot nothing -- Y. Link, Link, and Samus grapple and hang on nothing
Go to peaches castle and activate a color block (green activates the two on the left side and blue activates the one above the center)
Wait about 20 seconds.
Grapple the block.
It will disappear and leave you hang in mid-air.
Note:
Can also be done on mushroom kingdom.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BackwardGrapple7.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BackwardGrapple11.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BackwardGrapple12.jpg
46. Announcers Mistake -- Announcer congratulates sheik while Zelda does the victory pose
Start a match and hold A to instantly transform into Sheik.
Win the match as Zelda.
47. Free Ganon -- Ganon can go outside his BTT stage
Go to Gannons Break the Target.
Jump on one of the moving platforms and dodge to the left.
When you get hit by the spikes, tech on the platform and you will roll out of the stage.
Note:
From there you can jump from platform to platform or jump back into the stage.
(Thanks Mario 64 Master)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FreeGanon.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FreeGanon2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FreeGanon3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FreeGanon4.jpg
48. Invisible Proximity Mines -- Mines disappear
Go to mute city and drop a mine on the moving platform.
Once the platform stops and goes under the stage the mine will disappear.
Once the platform moves again the mine will detonate.
(Thanks symnzXx)
49. Mewtwo Confusion -- Mewtwo drags an opponent through the stage.
Have an opponent stand on the edge of a thin part of a stage such as Termina bay or Battlefield.
Jump off the edge and confuse the opponent with Mewtwo
The opponent will be draged through the platform or level.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MewtwoConfusion.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MewtwoConfusion2.jpg
50. Mario's Hyper Fireball -- Mario fires a fireball that goes further and travels 3x faster.
Go to Yoshi's Island with Mario.
Position Mario on slanted pipe (about where the opening is).
Launch a fireball.
It should travel down the pipe, bounce off the top left corner of the first yellow block, bounce off the bottom right corner of the mid air set of blocks on the right, bounce again on the ground and finally bounce up the slanted mountain.
If it doesn't work, slowly take half a step forward or backward and try again.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MarioHyperfireball.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Mariohyperfireball2.jpg
51. Electric Ness -- Ness has a casing of electric charge around him
Use Ness’ up B and have it come down directly on him.
He should get up, shake, and have electricity around him which will stay until you block.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ElectricNess.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/ElectricNess2.jpg
52. Bowser’s failed down throw -- Bowser does not hurt certain characters with his down throw
Throw Jiggs, GW or Pichu down with Bowser and they won't take damage.
53. Samus invisible missiles -- Samus shoots invisible missiles
*
Shoot a missile with Samus.
Press R when you hear the boom sound to "missile cancel" or make it so Samus can shoot another missile sooner then normal.
-*- go back to * and repeat 5 times.
54. Link bomb rolling -- Links bomb slides across the stage.
Pull a bomb (down B).
Short hop back and press Z as you hit the ground to "lightly" place the bomb on the ground. The bomb should NOT explode.
Back up a little and use down tilt (down A at an angle) on the bomb.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BombRolling.jpg
55. Peach Saturn Return --anyone can catch mr saturn from anywhere on the level.
Have peach pull out a Saturn.
*
Bring peach next to an opponent.
Hit them with Saturn.
Re-catch it. (the Saturn should be arms length away when you catch it.)
-*- go back to * and repeat 5 times.
Throw the Saturn.
Anyone who presses A (as if to catch something) after the Saturn has flown a certain distance will get the Saturn in their hand... No matter where they are standing.
56. Blinking Game and Watch -- GW is frozen and blinks
Preform Glitch #57 Soul Stunner on 2 GW's.
Use Confusion to place the GWs on the exact same spot.
They will now blink.
(Thanks Neophos)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/GWblink.jpg
57. Soul Stunner – Mewtwos Freeze Glitch
Perform Glitch #13 Soul Breaker.
Throw an opponent down with Mew2 and they will be frozen like Glitch #4 IC freeze glitch.
(Thanks Neophos)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MewtwoGWfreeze.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MewtwoGWFreeze2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MewtwoGWfreeze3.jpg
58. Going through the floor -- Mewtwo flies through Temple
Go to Hyrule in training mode with C. Falcon.
Have Mew2 be the CPU.
Set Mewtwo in "Stand" mode.
Set him to 999%.
Put him right where he normally spawns (a little bit left of the pillar).
Hit him with C. Falcon's up tilt.
He will bounce on the pillar, then double jump through the stage.
Other attacks that work are Knee, Marth's Shield breaker, Roy's flare blade, Falcon's up air, and Ganon's up air.
(Thanks Neophos)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MewtwoJumpthroughthestage.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Mewtwojumpthroughthestage2.jpg
59. Ness going through stage -- Ness flies through the stage
Have Ness PK Comet at a 180 degree angle onto the stage just above a ledge.
Have Mario cape him.
Ness will go through the stage and end up hanging on the other ledge.
(Thanks Neophos)
60. Negative Gravity -- Have any character attack while stuck to the ceiling
Go to a level with a solid ceiling such as the Temple or Great Bay with Peach in training mode.
Set your opponent to 999 damage.
Hit your opponent with Peach's down tilt 8 times while you are located below the ceiling.
You have to hit your opponent before they get up from your hits.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NegtiveGravityLink2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Negativegravitylinkhookshot.jpg
61. Negative Gravity Arrow (maybe fireball) -- Arrows are released above the characters head
Preform Glitch #60 Negative Gravity on a Link in Great Bay.
Shoot an arrow.
Note:
If you get a small mushroom first the arrow will fly higher and Negitive Gravity will last longer.
(Thanks SuperDoodleMan)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NegativeGravityLink.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/NegativegravitylinkArrow.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Negativegravitylinkhookshot.jpg
62. Fox trot -- Fox runs faster then his normal animation THIS IS A TRICK, NOT A GLITCH
Run forward, release the analog stick, run forward again. Fox will repeat his initial dash animation (which is faster then his normal run) . Continue across the entire level.
63. Item Bouncing-- Peach throws a radish (yes, it is a Japanese radish) then it bounces off the ground then goes through the stage.
Go to the Temple as Peach.
Stand on the top of the level to the right of the stairs.
Throw a radish left and have it bounce right before the ledge you can fall through to get to Tech Hall.
it will bounce through the level then appear to the right of the gazebo on the very top left of the Temple, then disappear.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BouncingRadish.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BouncingRadish2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BouncingRadish3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/BouncingRadish4.jpg
64. Frozen Bowser -- Bowser is caught under the dock of adventure mode
Choose Bowser in Adventure mode.
Walk to the end of the dock and go under it (where the trophy usually is) then press down b to the left and you should freeze there.
(Thanks tenyearwarranty)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/FrozenBowser.jpg
65. Random Faces -- Characters life indicaters do not match the characters
Go to Tournament mode and select loser out.
Choose Ditto as one of your characters (when you are selecting the character hold L and R).
Play a few matches, and the life indicaters won't match the characters being played. (I found this works once or twice per tournament and it mostly happened with Pichus character or yellow Roy’s picture.)
Note:
Not easily reproducible but can be done. (The picture shows Pichu winning, p1 is a Roy picture and p2 is a Fox... that is the best picture I could take.)
(Thanks GameAngel64)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/RandomFaces.jpg
66. Kirby KO -- Kirby does a suicide KO with his up throw.
Go to either Infinite Glacier or Rainbow Cruise with Kirby.
Throw an opponent up and Kirby should bounce off one of the above platforms, killing both players.
67. No Hit Percent -- Your character does not have a percent when you are fighting.
Go to training mode.
Pause and put the cursor over reset.
Have your character jump off the edge.
When the damage % bounces away press start A (to reset).
When you respawn you will not have a percent.
NOTE: you still take damage and the hit % comes back when you die.
(Thanks Steel Kangaroo)
68. Taunt cancels-- Dr. Mario, Young link, Link, Samus, Pikachu, Pichu, and Yoshi stop their taunt before it is complete without getting hit by anyone
Dr. Mario: run to the edge of a stage and taunt before you get there. The balance animation will cancel the taunt.
Y link: throws the boomerang before taunting.
Link: Throw a boomerang before taunting.
Samus: Drop a bomb (Down B) then taunt.
Pikas or Yoshi: Sheild before the taunt is done.
69. Infinite Reflector -- cause a green bar of Infinite energy to trap Fox or Falcos shine.
Create the green bar in Glitch #9 The Black Hole.
Have Fox shoot his blaster at anyone holding their reflector.
If you shoot fast enough, the other player cannot escape.
Note:
If playing on a team with Mario or Doc, Mario can cape the trapped reflector to high damage as long as Fox continues to shoot the blaster.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/InfiniteReflector4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/InfiniteReflector.jpg
70. Dumb characters. -- Computer AI leads certain characters into acquired situations.
Fox glitch: go to temple and lead an AI fox to the lowest point. Leave fox there and he will be stuck in an endless jump cycle
Peach glitch - select a fast character against a level 9 peach. Go to venom, lure peach to the lower left wing then quickly go to the other low wing. Peach will stand still.
Against most AI - Go to Yoshi 64 and jump from the far right cloud to cloud on the left. Most AI can't follow.
Go to Fourside and stand on the left edge of the center building (little edge about the size of one character). Wait for the AI to get to the center of the building. Walk left and grab the edge of the left building (most AI will try to D-air you and fall to their doom).
Do the same thing on the new DK levels (far left to center) or (main stage to rock)
In Poke Floats lure the AI to Squirtels left hand (left part of the stage) then retreat to his head the AI will stand there until he dies.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DumbAI1.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DumbAI2.jpg
71. Daisy’s third eye -- Daisy trophy has a third eye on the back of her head
Go to the Daisy trophy and look at the back of her head.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Daisysthirdeye.jpg
72. Yoshi's Island in Metal Mario -- You can see Yoshi's island on the metal Mario trophy
Zoom in and press start to change the background, you should see a reflection of Yoshi's island in Metal Mario’s hat.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/MetalMarioReflect.jpg
73. Barrel cannon message -- Barrel cannon tells a message.
Look under the cannon trophie and see the message 2L84ME (to late for me)
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/DKBarrelmessage.jpg
73. Smash two sign -- You can see a sign that says SMASH 2 THIS IS A TRICK, NOT A GLITCH
If you look around the Mute City trophy, you can see a couple of signs that say smash two (they are along the track shortly after the tunnel). You can also seen during the stage.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Smash2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Smash22.jpg
74. Dolphin references -- Gamecubes codename Dolphin has references throughout this game THIS IS A TRICK, NOT A GLITCH
If you zoom in on Ness’s yo-yo you can see the word dolphin.
Big Blue has a lot of signs in the background that have dolphins in it.
When you travel upside down on Big Blue, check the clouds out every now and then.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Dolphanhint2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Dolphanhint.jpg
75. Venom Lava -- You can be spiked from different parts of the level
While traveling on the Great Fox (shortly after the cave) look for blobs of lava on the ground. if you are ever spiked into one of them, you will fly back up and off the top of the level (just like you can be reflected while you are inside the cave)
76. Kill opponent -- Instant Death
Use Glitch #4 IC Freeze on an opponent behind a race car in Big Blue. The race car will push the frozen character off the stage and permanently KO them. They will NOT respawn.
You can also use a Pokemon in Poke Floats to push an opponent off screen.
Also works on rainbow cruise and infinite glacier.
Note:
Freeze an opponent on infinite glacier while it is moving upward so it kills them on the top of the stage. When the stage moves down you will see them, but not be able to make any contact with them.
(Thanks Supa-Def)
77. Pichu Bob-omb glitch -- Pichu takes no damage from Bob-omb
Go to training mode with Pichu.
Make a Bob-omb and use Pichu's down smash. The Bomb explodes but Pichu takes no damage. Works with 4-5 bombs.
(Thanks Supa-Def)
78. Freeze Charizard -- Charizard Freezes
Preform Glitch #13 Soul Breaker Glitch in training mode.
Set CPU to two and grab the first CPU.
Zap the CPU once and throw him up to freeze him (like the Soul Stunner #57).
Do it again to the second CPU but keep the second CPU very close to the first.
Throw Pokeballs up at the CPUs until Charizard appears.
When he appears quickly use Mewtwo's up tilt as fast as possible.
Charizard should freeze in place.
(Thanks Supa-Def)
79. FireFox cancel -- Fox loses the flames around him during the Firefox
Hit Fox with Mario's fireball as Fox is traveling with his up B.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/AntiFirefox.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/AntiFirefox2.jpg
80. No Halo Link -- Link does not have a circle around him when he does his up B
Run towards the edge with Link.
Use up B at the edge.
Link will slide off and have the appearance of a standing Up B. There won't be a Halo around him.
Suggestion:
Try it on Venom so you can land on the bottom wing if you mess up.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinksWand.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/Nohaloupb.jpg
81. Jump through Level -- Brainstar Depths can be jumped through.
When you begin Brainstar wait for Kraid to rotate the level counter clockwise twice. Go to the floating rock on the bottom right.
Try to jump through the dome area.
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkThroughBrainstarDepths.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkThroughBrainstarDepths2.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkThroughBrainstarDepths3.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkThroughBrainstarDepths4.jpg
http://img.photobucket.com/albums/v682/JRI3102/Smash Photos/LinkThroughBrainstarDepths5.jpg
82. Infinite Holds -- Hold someone and bring their damage up to 999%.
Have someone hold an opponent and have someone else begin hitting them with a rapid fire A move (Fox/Falco kick, Kirby punch, Link/ Y. Links Sword/FALCO's blaster).
Note:
This glitch is perfect if team attack off.
83. Jiggs rising and falling pound -- Jiggs can travel any amount of horizontal distance without losing altitude.
As Jigglypuff, pound the air (over B) at an upward angle (just before Jigglypuff will sing) and Jigglypuff will not fall downward at all. You can travel the entire length of Hyrule or Cornelia with out dropping a millimeter!
Note:
This technique is banned in official tournament play because it is considered a stall tactic (much like Peaches Wallbomber.) You can use it to recover but you cannot use it to hover at the top of the stage until time runs out.
84. Bob-omb Rain -- Play a sudden death match with 99 stock and not register any of the kills.
Start a 99 stock match with a 1 minute time limit.
Don't attack each other and start sudden death.
Finish the match and no one will have any kills.
85. Star Characters -- Turn any character into a star
Preform Glitch #33 Kirby Super Suck and DI the frozen character low enough for Kirby to swallow them. Spit them out and they will be a Star forever.
Note:
Can be done with Glitch #6 Nana Fireflower.
86. Ness teleport -- Ness flies under the level and grabs onto the opposite ledge
Go to Final Destination with Ness and Mario.
Have Ness and Mario stand on the ground.
Have Ness use PK thunder (up B) straight at Mario.
Have Mario stand just at the end of Nesses range and cape him as he is traveling.
Ness will flip around twice, appear under the level, travel to the farthest ledge, bounce off it and then grab the ledge.
87. Permanent Illusion -- A copy of fox or Falco's Illusion is permanently branded into the level.
Use Fox or Falco's illusion (over B) directly into Glitch #9 Black Hole Glitch.
If you become trapped in it while the illusion copies are behind you, they will stay frozen in the level. It is very hard to determine the spacing and timing for this one.
Tell me suggestions or post what you think
88. Pikachu's Super Wave Dash -- Pika slides across the entire stage
Short hop with Pikachu.
Press up b and quick attack directly into the ground, then to a side, then have Mario cape Pika or have Mewtwo use confusion to turn Pika around.
Pika will teleport across the level.
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Give a man fire and he will be warm for a day
Set a man on fire and he will be warm the rest of his life!