It is said that Charizard’s fire burns hotter if it has experienced harsh battles.
Combo notation
Imagine a number pad
[7 8 9]
[4 5 6]
[1 2 3]
6 would be forward on the d-pad
2 would be downward on the d-pad
etc.
Imagine a number pad
[7 8 9]
[4 5 6]
[1 2 3]
6 would be forward on the d-pad
2 would be downward on the d-pad
etc.
Combo Exhibitions
https://www.youtube.com/watch?v=2osjqwLhdp4
[Cyberman65]
Online Matches
https://youtu.be/O2WB1kQQDTM
DrizzyDrew
Some of these might be vs. Lucario Specific from my research.
Field Phase:
5Y, 5Y = 103 Damage
3/6Y, 3/6Y = 118 Damage
5X, 5X = 126 Damage
5X (Hold), 5Y (Hold), 8A = 166 Damage
Jump 5Y, 5X, 5Y = 120 Damage
2A, 5X, 5X = 126
Dual Phase:
5Y, 5Y, 5Y = 154 Damage
5Y, 5Y, 5A = 126 Damage
5Y, 5Y, Short Hop 6Y, 6Y, 8A = 187 Damage
(Anti-Air) 8Y, 5X = 90 Damage
(Anti-Air) 8Y, 6Y, 6Y = 115 Damage
(Anti-Air) 8Y, 5Y, 8A = 166 Damage
2X, 2X = 111 Damage
2X, Short Hop 6X, 6X = 114 Damage
2X, 8A = 188 Damage
6X (Hold), 5Y (Hold), 5X = 212 Damage
6X (Hold), 5Y, 8A = 236 Damage
6X (Hold), 5Y (Hold), 8A = 274 Damage
Flight Stance, 5X (Hold), 5Y, 8A = 234 Damage
Jump 5X, 5Y, 5Y, 5Y = 156 Damage
Jump 5X, 2X, Short Hop 6X, 6X = 148 Damage
Jump 5X, 2X, 8A = 180 Damage
4A, 2X, Short Hop 6X, 6X = 188 Damage
4A, 2X, 6A = 196 Damage
4A, 2X, 8A = 212 Damage
Corner Combos:
(Anti-Air) 8Y, 5Y, 5A = 206 Damage
5X, 6X (Hold), 5X = 214 Damage
8X, 6Y, 5Y, 8A = 220 Damage
Flight Stance, 8A, 6Y, 5Y, 8A = 258 Damage
Short Hop 5Y, 2X, 6Y, 5Y, 5Y, 8A = 263
6X, 6X, 5Y, 8A = 277 Damage
Counter-Hit Combos:
6A (Hold), 5Y, 8A = 164 Damage
5X, 5Y, 5Y, 8A = 248 Damage
Burst Combos:
(Anti-Air) 8Y, Burst Attack = 250 Damage
Jump 5X, 2X, 8A, Burst Attack = 280 Damage
6X (Hold), 5Y, 8A, Burst Attack = 286 Damage
Field Phase:
5Y, 5Y = 103 Damage
3/6Y, 3/6Y = 118 Damage
5X, 5X = 126 Damage
5X (Hold), 5Y (Hold), 8A = 166 Damage
Jump 5Y, 5X, 5Y = 120 Damage
2A, 5X, 5X = 126
Dual Phase:
5Y, 5Y, 5Y = 154 Damage
5Y, 5Y, 5A = 126 Damage
5Y, 5Y, Short Hop 6Y, 6Y, 8A = 187 Damage
(Anti-Air) 8Y, 5X = 90 Damage
(Anti-Air) 8Y, 6Y, 6Y = 115 Damage
(Anti-Air) 8Y, 5Y, 8A = 166 Damage
2X, 2X = 111 Damage
2X, Short Hop 6X, 6X = 114 Damage
2X, 8A = 188 Damage
6X (Hold), 5Y (Hold), 5X = 212 Damage
6X (Hold), 5Y, 8A = 236 Damage
6X (Hold), 5Y (Hold), 8A = 274 Damage
Flight Stance, 5X (Hold), 5Y, 8A = 234 Damage
Jump 5X, 5Y, 5Y, 5Y = 156 Damage
Jump 5X, 2X, Short Hop 6X, 6X = 148 Damage
Jump 5X, 2X, 8A = 180 Damage
4A, 2X, Short Hop 6X, 6X = 188 Damage
4A, 2X, 6A = 196 Damage
4A, 2X, 8A = 212 Damage
Corner Combos:
(Anti-Air) 8Y, 5Y, 5A = 206 Damage
5X, 6X (Hold), 5X = 214 Damage
8X, 6Y, 5Y, 8A = 220 Damage
Flight Stance, 8A, 6Y, 5Y, 8A = 258 Damage
Short Hop 5Y, 2X, 6Y, 5Y, 5Y, 8A = 263
6X, 6X, 5Y, 8A = 277 Damage
Counter-Hit Combos:
6A (Hold), 5Y, 8A = 164 Damage
5X, 5Y, 5Y, 8A = 248 Damage
Burst Combos:
(Anti-Air) 8Y, Burst Attack = 250 Damage
Jump 5X, 2X, 8A, Burst Attack = 280 Damage
6X (Hold), 5Y, 8A, Burst Attack = 286 Damage
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