masterpad
Smash Journeyman
- Joined
- Dec 30, 2014
- Messages
- 318
Hello everyone, i use to say that i love pm because it is the symbol of the most positive think that could comes from fanaticism: fans taking to it climax a fan-service dedicated game.
I have all ready expose in this threat:
http://smashboards.com/threads/my-c...than-the-l-cancel-blink.395549/#post-18795639
what i reasonably think is a best idea to take PM to another level, at least as an option
(more visual marks for some advanced techniques that can be really difficult to understand or even to notice when performed: DI, SDI, ASDI, IASA...).
Now, i will expose, what i think could most possibly never happen (for so many reason, from competitivly unproductive to just crazy) , but what because of the fan-service inspiration i think it worth existing in pm at least as an option:
- Wario throw>pummel
- Mario Up+B SuperJumpPuch
- Luigi Up+B SuperJumpPuch
=================provides resonant coins, i propose that : when the coin's amount reachs 100 (if anyone ever succeed) it earns 1stock to the player!
- Yoshy neutral B swallow attack
=================leads to an egg-laying (the opponent is inside the egg), i propose that : Yoshy should be able to use his Yoshi Island egg-throwing skill to throw his opponent when he is still inside the egg, in a chosen direction. And i also propose that : during the time spent by the opponent in the egg Yoshi can lay more eggs that will follow him and only those eggs will be propellable the Yoshy Island way.
- Link Down>Dpad Down Taunt
=================Makes him play his Ocarina, i propose that : If the song of Time is performed Link should transform into Young Ling and the player can continue his fight as Young Link i also propose that : the process can be reversed by the same trick to turn Young Link back to Link
Deep Crazy:
- Any Fire Eblem CHaracter (Ike, Marth, Roy) should be able to summon the 2 others (using the taunt?) , that will team up with him and only attack his opponent. That should only be possible to perform once, during the first stock and it should set all the Fire Emblem character's stock to one, so that when any Fire Emblem character die, it is forever.
Why not making the Fire Emblem character not avalaible anymore on the selection screen until the game is reboot! :o)
- Sonic's ball jump should provide him a small amount of rings on hit (amount that depletes when he gets hit) and as it reachs 100 he should be able to turn into SuperSonic automatically or manualy for a while.
- Toon Link Up Taunt should allow him to perform the songs with C-stick(like in Winds Waker): Song of wind to summon a wind (like in the woody Dreamland stage) that will pull the opponent(or everyone in the stage) in a direction selected with the D-Stick.
- Olimar should not have any retriction in the amount of pikmin but 100 (i don't care if it is technically possible) and pikmin should be a natural shield for olimar.
Update sooooooooooon #loveUall
I have all ready expose in this threat:
http://smashboards.com/threads/my-c...than-the-l-cancel-blink.395549/#post-18795639
what i reasonably think is a best idea to take PM to another level, at least as an option
(more visual marks for some advanced techniques that can be really difficult to understand or even to notice when performed: DI, SDI, ASDI, IASA...).
Now, i will expose, what i think could most possibly never happen (for so many reason, from competitivly unproductive to just crazy) , but what because of the fan-service inspiration i think it worth existing in pm at least as an option:
- Wario throw>pummel
- Mario Up+B SuperJumpPuch
- Luigi Up+B SuperJumpPuch
=================provides resonant coins, i propose that : when the coin's amount reachs 100 (if anyone ever succeed) it earns 1stock to the player!
- Yoshy neutral B swallow attack
=================leads to an egg-laying (the opponent is inside the egg), i propose that : Yoshy should be able to use his Yoshi Island egg-throwing skill to throw his opponent when he is still inside the egg, in a chosen direction. And i also propose that : during the time spent by the opponent in the egg Yoshi can lay more eggs that will follow him and only those eggs will be propellable the Yoshy Island way.
- Link Down>Dpad Down Taunt
=================Makes him play his Ocarina, i propose that : If the song of Time is performed Link should transform into Young Ling and the player can continue his fight as Young Link i also propose that : the process can be reversed by the same trick to turn Young Link back to Link
Deep Crazy:
- Any Fire Eblem CHaracter (Ike, Marth, Roy) should be able to summon the 2 others (using the taunt?) , that will team up with him and only attack his opponent. That should only be possible to perform once, during the first stock and it should set all the Fire Emblem character's stock to one, so that when any Fire Emblem character die, it is forever.
Why not making the Fire Emblem character not avalaible anymore on the selection screen until the game is reboot! :o)
- Sonic's ball jump should provide him a small amount of rings on hit (amount that depletes when he gets hit) and as it reachs 100 he should be able to turn into SuperSonic automatically or manualy for a while.
- Toon Link Up Taunt should allow him to perform the songs with C-stick(like in Winds Waker): Song of wind to summon a wind (like in the woody Dreamland stage) that will pull the opponent(or everyone in the stage) in a direction selected with the D-Stick.
- Olimar should not have any retriction in the amount of pikmin but 100 (i don't care if it is technically possible) and pikmin should be a natural shield for olimar.
Update sooooooooooon #loveUall
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