SwoodGrommet
Smash Journeyman
Need some clarification here. I know that if I'm launched horizontally, then Vectoring is still a thing, and I should DI towards the stage. However, I'm still unsure when it comes to vertical knockback. If I'm launched diagonally (for example, the rightmost corner of the ceiling), which way do I DI? I've heard so many different things about this. Some say that you should only DI left or right, never any other direction.
Any help?
Any help?