It seems that a thread like this hasn't been made, so heck, here goes: What's YOUR top 5 favorite attacks from the whole Smash series?!
This is obviously incredibly hard to decide, but here's my list for the moment, at least:
#5: Volcano Kick. Ganondorf's U-Tilt is an attack I find to be very underrated. It is amazing for edge-guarding. It's very powerful and unpredictable, since there's no real sign of where he's gonna land the kick if you don't know exactly how long the move lasts. And admit it: A heel kick that creates and explosion and drags people towards you - that's badass.
#4: PK Thunder. A ball of lightning that you can control however you want, is decent fast, decent powerful and can set up combos. And hitting yourself, creating PK Thunder 2, is just amazingly satisfying to hit with. It also takes practice to get the hang of it. All in all, a very cool and good attack.
#3: Pocket. Villager's Standard Special, it's kind of like a cooler Reflector (I think, haha!). It's just so satisfying to pocket a projectile, creating fear in my opponent's eyes. Heck, you can pocket ANYTHING, and use it any time you want. Samus' Charge Shot? Pocket it. Mario's Fire Ball? Pocket it. Wario's Bike? Pocket dat thing!
#2: Kirby's Standard Special. The fact that you can get EVERY Standard Special in the game, is just outstanding. Just think about it: You can have Kirby do a Falcon Punch, throw a Metal Blade, breath fire, reflect projectiles, etc.! And of course, he gets their masks. Now THAT'S awesome.
#1: The Knee of Justice. No words needed. The move screams awesomeness. Landing the knee is the most satisfying thing you can do in Smash Brothers. Don't deny it. The knee. It's legendary.
This is obviously incredibly hard to decide, but here's my list for the moment, at least:
#5: Volcano Kick. Ganondorf's U-Tilt is an attack I find to be very underrated. It is amazing for edge-guarding. It's very powerful and unpredictable, since there's no real sign of where he's gonna land the kick if you don't know exactly how long the move lasts. And admit it: A heel kick that creates and explosion and drags people towards you - that's badass.
#4: PK Thunder. A ball of lightning that you can control however you want, is decent fast, decent powerful and can set up combos. And hitting yourself, creating PK Thunder 2, is just amazingly satisfying to hit with. It also takes practice to get the hang of it. All in all, a very cool and good attack.
#3: Pocket. Villager's Standard Special, it's kind of like a cooler Reflector (I think, haha!). It's just so satisfying to pocket a projectile, creating fear in my opponent's eyes. Heck, you can pocket ANYTHING, and use it any time you want. Samus' Charge Shot? Pocket it. Mario's Fire Ball? Pocket it. Wario's Bike? Pocket dat thing!
#2: Kirby's Standard Special. The fact that you can get EVERY Standard Special in the game, is just outstanding. Just think about it: You can have Kirby do a Falcon Punch, throw a Metal Blade, breath fire, reflect projectiles, etc.! And of course, he gets their masks. Now THAT'S awesome.
#1: The Knee of Justice. No words needed. The move screams awesomeness. Landing the knee is the most satisfying thing you can do in Smash Brothers. Don't deny it. The knee. It's legendary.