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Social "Time to Tip the Scales!" - Robin Social Thread

Dropkick Laser

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The only thing I would change about Robin is to have his/her Final Smash include other Awakening characters, complete with their charming personalities. Morgan since he/she is Robin's child, Tharja because CREEPY HILLARIOUS STALKER IN HD, and maybe another fan favorite that doesn't have to be related to Robin. I can see why they didn't do this though, since adding all those extra characters, voice clips, and different attacks would take a LOT of work.
Lucina and Chrom switch roles:
Chrom: Ah ha! At last I am- Oh crap...
(Lucina and Robin tag-team him)

Yeah, I'm probably a heretic now for joking about this.
 

Dropkick Laser

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Pick your poison.
Hmm... I get the first one, but what's with purple Marth? And I choose Dunban Shulk.

More original pair-up ideas:
Robin: C'mon... Please fight...
Olivia: No! Not until everyone stops watching!

Anna: How much will you pay me?

Lissa/Mariabelle: What do I do with this staff?

Robin: Vaike! You were only supposed to attack the opponent we hit!

Robin: Sorry, Nowi, but I'll have to ask you to go home. Gotta keep the ratings down.

Robin: You weren't supposed to kill the smashers!
Henry: Nya, ha!

Robin: Must have been a dud.
Kellam: ...
 

Shaymikyu

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wat was i tagged for
Because I accidentally credited you for a joke when it was actually someone else, and I didn't know if you had seen that tag already and didn't want to confuse you (and I failed, apparently).
I was gonna ask this in the jiggs social but it's not active enough.

Does anyone else sometimes feel that a Jiggs walking towards you is the most threatening thing ever? not specifically for robin or anything just in general.(I'm totally not looking for ways as a jiggs main to scare people)

EDIT: Kinda reminds me of a Bowser in ssb4 walking...
Jiggs is slowly working her way onto my favorite's list, and yeah, she can be unsettling. Those big eyes...
The only thing I would change about Robin is to have his/her Final Smash include other Awakening characters, complete with their charming personalities. Morgan since he/she is Robin's child, Tharja because CREEPY HILLARIOUS STALKER IN HD, and maybe another fan favorite that doesn't have to be related to Robin. I can see why they didn't do this though, since adding all those extra characters, voice clips, and different attacks would take a LOT of work.
It'd be neat if they rotated which character appeared or if you could just choose somehow. I'd definitely love for Morgan to pop up at least.

I'd think the most likely candidates (going off the Scramble pack results) are Cordelia, Tharja, Gaius, Severa, Owain, and Inigo (since Chrom is already there and Lucina likely wouldn't pull an Alfonzo).
 

Tattles

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Hmm... I get the first one, but what's with purple Marth? And I choose Dunban Shulk.

More original pair-up ideas:
Robin: C'mon... Please fight...
Olivia: No! Not until everyone stops watching!

Anna: How much will you pay me?

Lissa/Mariabelle: What do I do with this staff?

Robin: Vaike! You were only supposed to attack the opponent we hit!

Robin: Sorry, Nowi, but I'll have to ask you to go home. Gotta keep the ratings down.

Robin: You weren't supposed to kill the smashers!
Henry: Nya, ha!

Robin: Must have been a dud.
Kellam: ...
it's Roy :p
 

LIQUID12A

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Because I accidentally credited you for a joke when it was actually someone else, and I didn't know if you had seen that tag already and didn't want to confuse you (and I failed, apparently).
Tags happen immediately after they are posted. No editing can remove that alert once it's happened.
 

Shaymikyu

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Tags happen immediately after they are posted. No editing can remove that alert once it's happened.
I thought I edited a message into the post saying that I tagged the wrong person, but oh well. Moral of the story- be careful with tags.
 

LIQUID12A

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I thought I edited a message into the post saying that I tagged the wrong person, but oh well. Moral of the story- be careful with tags.
Well yeah, you can do that, but the user still gets the alert immediately.

At least it helps ease confusion a bit.
 
D

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Guest
If you could change one thing about Robin in SSB4, what would it be?

I'd give him/her slightly more running speed.
Ehh, a couple minor things.
-Make Robin run faster.
-More alts for the male and female Robin by giving them both a total of 8 alts each, thus giving 16 alts for Robin like Little Mac has 16. This can also be applied to Olimar and Alph, the Wii Fit Trainers, and Wario's alts.
-Customizable Final Smash; Chrom is important but I don't like Chrom. I would like the option to change Chrom to a different character from Awakening whether they are important to the story (like Lissa) or popular (like Gaius or Tharja); oh, and Morgan would be an option as well. (I guess you can also apply this to Shulk by changing Dunban and Riki with characters like Reyn and Sharla for example)
-Have some of Robin's attacks be given some sort of special effects, more specifically to reflect Ignis. Maybe instead of the red line that appears when you are about to KO someone, it could be replaced by cherry blossoms.
-More range on Nosferatu.
-I wish that some of Robin's custom moves reflected other tomes from Awakening, besides Nosferatu having a custom being Goetia. One of Robin's Arcfire customs would be Bolganone (though that would conflict with his Final Smash) and one of Elwind's would be Rexcalibur. Bolganone would either be thrown on the ground, a massive lava circle is formed, and it would behave like the lava in Brinstar or it would cause a powerful explosion that causes weak damage. Rexcalibur would bring Robin straight up with a large gust of wind, but it only sucks in opponents and doesn't cause any damage to them.
 
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Célja

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If you could change one thing about Robin in SSB4, what would it be?
Make :4robinf:cuter (if possible.)

But as for gameplay changes, improve her wind jab. It's rather easy to escape from it, or at least that's what it looks like. I know the fire jab is much better, but I like to use the wind jab to mix stuff up.
 

Tattles

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Make :4robinf:cuter (if possible.)

But as for gameplay changes, improve her wind jab. It's rather easy to escape from it, or at least that's what it looks like. I know the fire jab is much better, but I like to use the wind jab to mix stuff up.
the second jab knocks them just too far away for the Elwind to lock them in. but it's really great when they do get locked in.
 

Célja

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So I just beat Classic on 9.0. I tried doing it with Robin, but died at the Master Fortress section :c

I ended up using my custom Falcon to clear it, but at least the game clearing move was the Mighty Falcon Punch.
 

timetotipthescales

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the second jab knocks them just too far away for the Elwind to lock them in. but it's really great when they do get locked in.
i totally know that feeling! like, usualyl, my opponent is right outside the hitbox of the final slice downward, which is kinda annoying. however, when it works on level 50 amiibo fox, it's so satisfying ^_^
 

Célja

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So guys, when I was playing through 9.0 with Falcon I had his custom special Mighty Falcon Punch. Well I was doing the Multi Man Smash section and look what can happen.
 

AustarusIV

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You know, considering how short Robin is compared to Chrom and the other FE lords in this game, I'm surprised that :4robinf: wasn't made the default gender because of that.

Isn't :4robinm: supposed to be as tall as Chrom in Awakening?
 
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Shaymikyu

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You know, considering how short Robin is compared to Chrom and the other FE lords in this game, I'm surprised that :4robinf: wasn't made the default gender because of that.

Isn't :4robinm: supposed to be as tall as Chrom in Awakening?
If I remember correctly, the height for Robins goes:
Build 2:4robinf:< or =Build 2 :4robinm:<Build 1 :4robinf:<Build 1 :4robinm:=Build 3 :4robinf:<Build 3 :4robinm:

Male Robin (and Build 3 :4robinf:) are about as tall as Chrom.
 

AustarusIV

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If I remember correctly, the height for Robins goes:
Build 2:4robinf:< or =Build 2 :4robinm:<Build 1 :4robinf:<Build 1 :4robinm:=Build 3 :4robinf:<Build 3 :4robinm:

Male Robin (and Build 3 :4robinf:) are about as tall as Chrom.
It's still kind of jarring for me to see :4robinm: be one head shorter than Chrom.

I remember thinking for a time that male Robin was apparently shorter than Lucina in this game, but it later turned out not to be the case.
 
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False Sense

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You know, considering how short Robin is compared to Chrom and the other FE lords in this game, I'm surprised that :4robinf: wasn't made the default gender because of that.

Isn't :4robinm: supposed to be as tall as Chrom in Awakening?
I don't think it's that Robin is short (well, he/she is shorter than the other FE characters, but only just slightly), it's that Chrom is huge.
 

Shaymikyu

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It's still kind of jarring for me to see :4robinm: be one head shorter than Chrom.

I remember thinking for a time that male Robin was apparently shorter than Lucina in this game, but it later turned out not to be the case.
I'm so used to my Build 3 Robin now (Lucina comes up to her neck, maybe a little below) that seeing this picture...

...Is very, very strange.
 

GuyWithTheFace

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I like short Robin if only because Shulk is 5'6" so that makes them TINY NERD BROS. WOOOO!
 

AustarusIV

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I don't think it's that Robin is short (well, he/she is shorter than the other FE characters, but only just slightly), it's that Chrom is huge.
In Awakening, male Robin (in build 1) and Chrom were about the same height, and the height difference was only apparent if you chose to alter his build. Then again, I think all the male characters had the height and proportions because of the game's engine (with some exceptions), and the same goes for the female characters.

However, I always did imagine Robin being somewhat shorter than Chrom, but not to this extent.
 
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Moydow

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all the Santa hats and Robin-based avatars in this thread

and I'm just sitting here with my less-than-festive glorious Jugdral master race

*debates putting a Santa hat on Sigurd, or continuing in hipster mode*
 

Shaymikyu

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all the Santa hats and Robin-based avatars in this thread

and I'm just sitting here with my less-than-festive glorious Jugdral master race

*debates putting a Santa hat on Sigurd, or continuing in hipster mode*
Well, he already has red in his cape... And the Robin in your sig is green...
 

S.F.L.R_9

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That gives me an idea. Now I'm gonna use only Red and Green Robin on For Glory on Christmas day.
Time to spread the holiday spirit! :4robinm::4robinf:
 
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NonSpecificGuy

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Just found this super old post from back in June in the Official Character Discussion thread.
NonSpecificGuy said:
I agree I do find Robin a very cool character and one I would love to see in game but I'm afraid an Avatar character like Robin wont make it in.
I know that they could make him/her fit like WFT and Villager but it seems that the male and female versions are meant to be you and you can't make YOU if you're stuck with specific palettes I don't know maybe it's just me...
Plus I think people are writing Chrom off a little to quickly I mean he could be very unique if Sakurai puts him in.
I have never been so happy to be so wrong.
 

Opossum

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If you could change one thing about Robin in SSB4, what would it be?

I'd give him/her slightly more running speed.
Well...I'd change the Final Smash! Maybe have it be either a Grima reference, Morgan, or Ignis. :bee:

Mainly because of two reasons: one is that Chrom would no longer be the Final Smash, and two because especially for Ignis, a powerup skill, makes a lot of sense for a Tactician in my opinion. And then Chrom gets in Smash 5 after Sakurai pulls a Villager/Palutena mix.

Anyway, I've been trying to get better at using Robin. He's definitely different from what I'm used to. Dat Dash Attack...:laugh:
 

Mr. Johan

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If you could change one thing about Robin in SSB4, what would it be?
Change the Arcfire fireball so that it rains non-flinching fire damage verticaly downward as it's going diagonally down. Not too powerful though, just around the 3-4% range.

Can't begin to count how many times I shed tears when the opponent just runs under the fireball for the punish. ;~;

If not that, then change Dair so that it's a three-strike attack, with a stab straight down, a stab down and in front, and a stab down-behind. Strip it of the spiking property, I'd gladly take a multi-hit attack over it.
 
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~ Valkyrie ~

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Robin changes?

- Iron Sword, thnx. No seriously, I'll never will understand the use of Bronze Sword as the "chipping sword", no matter the merit to it being Robin's starter weapon. Range could be more use too pls.
Heck, let us modify the swords we can use (I think one of the users mentioned choices for this). Robin is hella unconventional swordsman with that BS.

- Change Arcfire to Elfire by the name. I always remember Elfire than Arcfire (and even then the latter was a flamethrower instead of strange PK Fire-variant with GBA Mage Animation slapped to it in Sm4sh)

- I mentioned it some pages ago but why no bowing animation in anything for Robin? This always struck me as something that had to was clearly part of him by the frequency he did it but sadly he's not retaining it for this installment for some reason.

(Brawler already mentioned suggestions for tomes to reflect on FE instead of weirdness we got in this)

Not much else, perhaps a better grab would be good too, really. Nosferatu could be more useful as well.
 

Raziek

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Pretty much everyone asking for buffs either doesn't understand how spectacularly well balanced Robin is, or doesn't care and wants Robin to be busted good.
 

~ Valkyrie ~

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Pretty much everyone asking for buffs either doesn't understand how spectacularly well balanced Robin is, or doesn't care and wants Robin to be busted good.
He's quite balanced alright, but the least I wish was a bit better grab. And well, aesthetically better sword than BS he's having now. ( :seuss:)
 

Tattles

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I'll definitely be getting it on the Eshop. While it's not the entirely original way to play the game, it's better than on an emulator. It's still an emulator though, I know... but at least I can hold it...
 
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Hong

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I can agree that Robin's grabs could be more refined, as far as feel and experience goes. The range indicated in the reveal trailer was greater than it is now, and it was awesome because it really sold the idea it was magical in nature. Now Robin's grab, due to the stance s/he takes, is shorter than a few characters who just nab with their hams. Nosferatu also hosts similar gripes, since you can engulf the enemy within the shadows of the darkest nether and if you don't connect at a very precise moment, it does nothing.

In both cases: Don't make the initial animation look so awesome if it isn't.
 
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