leafbarrett
Smash Lord
Something I noticed. None of the Thrown animations for characters take into account things like Peach's dress (bones that aren't common to most/all characters). Because of this, that stuff acts really awkwardly when the characters are thrown- the bones revert to their T-pose stance, which results in a lot of weird clipping.
The ones I can think of off the top of my head are:
-Lucario's dreadlocks and tail
-Peach's dress and hair
-Zelda's dress and hair
Pretty much any character with long hair, an article of loose clothing, or a tail.
Peach and Zelda have the most blatantly obvious issues.
I know this is probably low priority, but do you PMBR guys think you could look into fixing these issues at some point?
The ones I can think of off the top of my head are:
-Lucario's dreadlocks and tail
-Peach's dress and hair
-Zelda's dress and hair
Pretty much any character with long hair, an article of loose clothing, or a tail.
Peach and Zelda have the most blatantly obvious issues.
I know this is probably low priority, but do you PMBR guys think you could look into fixing these issues at some point?