This has come up before but I've been wondering what the general opinion is on adding the ability to change stances? Would people welcome this more traditional fighting mechanic in addition to smashes less traditional gameplay?
Should it be implemented for all characters or only for some characters?
Personally I think stance changes could add depth or atleast more variety to a lot of characters movesets. Take Mario for example, his current down b could be made a lot deeper by making it into a stance change in which he not only can blast opponents with water as a side b but also utilize hover mode as an up b?
Ganondorf is a character who could benefit from a stance change as it would allow for him to gain use of a sword while not losing his hard hitting brawler fighting style which would remain as his other fighting stance.
Stance changes wouldn't necessarily have to be weaponed based either but could even include transformations such as Sheik and zero suit samus as well as swap outs like Pokemon trainer.
Thoughts?
Should it be implemented for all characters or only for some characters?
Personally I think stance changes could add depth or atleast more variety to a lot of characters movesets. Take Mario for example, his current down b could be made a lot deeper by making it into a stance change in which he not only can blast opponents with water as a side b but also utilize hover mode as an up b?
Ganondorf is a character who could benefit from a stance change as it would allow for him to gain use of a sword while not losing his hard hitting brawler fighting style which would remain as his other fighting stance.
Stance changes wouldn't necessarily have to be weaponed based either but could even include transformations such as Sheik and zero suit samus as well as swap outs like Pokemon trainer.
Thoughts?