As we all know, little mac has been suffering in the tier lists and has been considered as one of the worst fighters in the game. Some of us might think the reason be is that little mac doesn't have enough good players to represent him willingly and to me I don't think that's the case.
I main little mac because he's personally fun to me, despite his very bad recovery and air game, and throughout my experience, here are things I would change about him.
KO Punch: The KO punch is one of Mac's greatest killing tools, however it does have some flaws that dont quite make sense to me. One of them which is the fact that if you KO punch the opponent while in air, the effects are actually worse and won't be the same as when in ground, which I wish this wasnt the case. Second is the time of vulnerability after use which is REALLY long and because of that it is punishable if you miss, I would shorten the delay because not only it won't be punishable but it also can be a good recovery tool if you get launched out of the stage with the KO punch. Like this: KO punch + jump + up special. Won't that be neat?
Up Special : No I don't think his recovery should go up higher, but there were many times where when I recover, the opponent would simply just use his/her aerials to intercept and I would just die. Like samus' recovery for example, I think Little Mac's recovery should not be easily intercepted like that and is just invulnerable during the process.
These are all what I think should change with Little Mac. I dont expect him to be the greatest character but I just want him to be better than how he is right now.
I main little mac because he's personally fun to me, despite his very bad recovery and air game, and throughout my experience, here are things I would change about him.
KO Punch: The KO punch is one of Mac's greatest killing tools, however it does have some flaws that dont quite make sense to me. One of them which is the fact that if you KO punch the opponent while in air, the effects are actually worse and won't be the same as when in ground, which I wish this wasnt the case. Second is the time of vulnerability after use which is REALLY long and because of that it is punishable if you miss, I would shorten the delay because not only it won't be punishable but it also can be a good recovery tool if you get launched out of the stage with the KO punch. Like this: KO punch + jump + up special. Won't that be neat?
Up Special : No I don't think his recovery should go up higher, but there were many times where when I recover, the opponent would simply just use his/her aerials to intercept and I would just die. Like samus' recovery for example, I think Little Mac's recovery should not be easily intercepted like that and is just invulnerable during the process.
These are all what I think should change with Little Mac. I dont expect him to be the greatest character but I just want him to be better than how he is right now.
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