Road Death Wheel
Smash Champion
now im just stating the way i had the most success online playing this style. (especially since my true main is pit and when i lose with him and can still win with my secondary ganon)
So first rule. No running unless you only wish to dash attack. ( no long distance running ether)
You have to walk my friends gotta be patient and slowly approach.
Second rule. Power shield. as your slowly approaching power shielding though projectile spam is a effective way to bait your opponent or continue to pressure them to react as you close the distance.
Third rule. Abuse tilts/jab (but up tilt) Ganon's tilts not only are damaging but are nice kill moves as well. This rule goes along with the first rule because you will be needing access to your tilts/jab as soon as possible and prevents an unintetional dash attacks and grabs (for accidental grabs im talking about canceling your run with a shield) Also use you down b to punish as well allowing you to break distance and damage at the same time.
Now things to look out for. any decent player will grow aware of your powersheilding punish tactics and they will just try to grab you. best solution? Dodge roll or spot dodge or even at times a nair bair or fair will do the trick. be sure to mix it up so they are constantly trying to figure out how your going to punish.
The best kill moves ( Fair Bair F tilt D tilt and F smash Up Smash) F tilt is my personal favorite since the trajectory it knocks is almost straight forward. and if your recovery is not god tier most of the time they wont make it back.
Strongest counter characters i encountered to this play style are Greninja and zero suit samus.
Greninja's projectile spam is really difficult to deal with snice he can throw another out alot more quickly in comparison to the likes of samus and pit. mix in a threatening speed and it can be really painfull to deal with.
Zero suit just has god tier movement and recovery and can be really difficult to bait punishable attacks. Mix in a deadly projectile and there's a problem.
Another character from a different game that shares this playstlye? Street fighters zangief so for those who played him will have a better understanding of what im trying to get across.
I really wanted to do a video example as well but i don't have the correct equipment to do so. but if someone else feels like they can post a video demonstrating what im trying to present here. much appreciated.
I feel this is the most effective and well kinda funny way to play ganondorf. but anyway thanks for reading and leave your thoughts below.
So first rule. No running unless you only wish to dash attack. ( no long distance running ether)
You have to walk my friends gotta be patient and slowly approach.
Second rule. Power shield. as your slowly approaching power shielding though projectile spam is a effective way to bait your opponent or continue to pressure them to react as you close the distance.
Third rule. Abuse tilts/jab (but up tilt) Ganon's tilts not only are damaging but are nice kill moves as well. This rule goes along with the first rule because you will be needing access to your tilts/jab as soon as possible and prevents an unintetional dash attacks and grabs (for accidental grabs im talking about canceling your run with a shield) Also use you down b to punish as well allowing you to break distance and damage at the same time.
Now things to look out for. any decent player will grow aware of your powersheilding punish tactics and they will just try to grab you. best solution? Dodge roll or spot dodge or even at times a nair bair or fair will do the trick. be sure to mix it up so they are constantly trying to figure out how your going to punish.
The best kill moves ( Fair Bair F tilt D tilt and F smash Up Smash) F tilt is my personal favorite since the trajectory it knocks is almost straight forward. and if your recovery is not god tier most of the time they wont make it back.
Strongest counter characters i encountered to this play style are Greninja and zero suit samus.
Greninja's projectile spam is really difficult to deal with snice he can throw another out alot more quickly in comparison to the likes of samus and pit. mix in a threatening speed and it can be really painfull to deal with.
Zero suit just has god tier movement and recovery and can be really difficult to bait punishable attacks. Mix in a deadly projectile and there's a problem.
Another character from a different game that shares this playstlye? Street fighters zangief so for those who played him will have a better understanding of what im trying to get across.
I really wanted to do a video example as well but i don't have the correct equipment to do so. but if someone else feels like they can post a video demonstrating what im trying to present here. much appreciated.
I feel this is the most effective and well kinda funny way to play ganondorf. but anyway thanks for reading and leave your thoughts below.
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