Eeveecario
Smash Apprentice
Hi guys and welcome to this thread!
I've developed a single tool to calculate the hit-stun frames dealt after a hit. Please, before going forward, I have to mention:
Some stuff not mentioned in the tool:
I should give credit to @ MythTrainerInfinity who started the aura damage chart, and his info come really helpful.
Credits to @Thinkaman , who has resumed the info to a "short" file, and both him and @Indigo Jeans who actually teached me how to read some of the data. (Along with many others).
Credits to @Dantarion , who shared the raw frame data.
Have fun using it! And hope it becomes handy!
EDIT: If you happen to have a #VAULE! Error in the stale-move table, check cell D36 (maybe E36 too), and change the value of "contenido" to you equivalent language (should be "content").
I've developed a single tool to calculate the hit-stun frames dealt after a hit. Please, before going forward, I have to mention:
- The following information provided might be completely wrong to actual game-play, due to formula changes from brawl to smash 4. You've been warned.
- Rage effect is not considered here (...yet), as the direct formula hasn't been found yet. Rage only increases knockback (NOT DAMAGE), so it should increase hit-stun frames.
- This is my interpretation of many sources, it can be wrong in actual gameplay.
Some stuff not mentioned in the tool:
- If you want to always see damages rows and columns (as for excel 2013),
- In your view window, adjust it so you can see your desired 'fixed row' and 'fixed column'.
- Select the cell D49.
- Go to view -> Freeze -> Freeze panels
- Done! (If you want to unfreeze, repeat the same process)
- To calculate stale-moves:
- Select the frame stun you want to check (Truth is, only the row matters).
- Press F9 (Re-Calculate).
- And the little table should be refreshed!
I should give credit to @ MythTrainerInfinity who started the aura damage chart, and his info come really helpful.
Credits to @Thinkaman , who has resumed the info to a "short" file, and both him and @Indigo Jeans who actually teached me how to read some of the data. (Along with many others).
Credits to @Dantarion , who shared the raw frame data.
Have fun using it! And hope it becomes handy!
EDIT: If you happen to have a #VAULE! Error in the stale-move table, check cell D36 (maybe E36 too), and change the value of "contenido" to you equivalent language (should be "content").
Last edited: