This technique is a way for us Mac players to land guaranteed counters on certain attacks: two-hit smash attacks.
Why two-hit smash attacks? because the first hit is weak and is easier to perfect shield and the second hit deals the most damage and knockback which is ideal for a counter.
So now heres the list of smash attacks to watch out for
Fsmash

Fsmash (if they charge it with the chainsaw) // dragon shot (uncharged bite) // lance pin (into dash)

Fsmash

Fsmash but be wary, they might mix it up and not do the 2nd hit.
Dsmash
Fsmash // Usmash
Fsmash
Fsmash // (Usmash can work, but little mac is too short- you have to be angling your shield upwards to PS the first hit)
Usmash // Down B (doesn't even need to be PS- just jc Counter OoS)
Ftilt (c'mon now- a fresh ftilt has gotten me so many easy revenge stocks)
Down B (doesn't even need to be PS- just jc Counter OoS)
Dash Attack
Dsmash
Side B (normal / held) [doesn't even need to be PS]
The Option Select input for this is easy. Its a spot dodge OS. Shield drop > Down B > A
spot dodge into jab on whiff, but slip counter on PS. Please pay attention to the matchup and figure where and when your opponent will want to use any of the above attacks, because other OS are way more useful.
Fun fact: Before the shield stun patch, it was possible to just jc counter OoS on normal shield. But now it requires a PS
Why two-hit smash attacks? because the first hit is weak and is easier to perfect shield and the second hit deals the most damage and knockback which is ideal for a counter.
So now heres the list of smash attacks to watch out for
The Option Select input for this is easy. Its a spot dodge OS. Shield drop > Down B > A
spot dodge into jab on whiff, but slip counter on PS. Please pay attention to the matchup and figure where and when your opponent will want to use any of the above attacks, because other OS are way more useful.
Fun fact: Before the shield stun patch, it was possible to just jc counter OoS on normal shield. But now it requires a PS
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