lijero13ss
Smash Journeyman
Sadly, all of us Toon Link players lost BLC, which imo, is a HUGE blow. So huge that I am still considering dropping him.
I've been playing a lot of For Glory to try to adjust to the new TLink. Basically, here are my findings:
1. I have found to rely more on spamming and running. Before, i could take risky plays such as Dair and be ok since i could cancel the lag. Now i can't Dair to Fair or Zair to Fair, etc. So looks like Dair, Zair, even ArrowBomb being gone really limits my options.
2. Due to the reliance on spamming projectiles, i have found it a lot harder to KO opponents. Which has now led me to change TLink's Hit n Run style to a more passive aggresive type. Where i try to follow up on every single boomerang and bob hit to a fair possible. Before, it wasn't necessary as much since you still had other kiling options. But now, its a must.
Now, something i have noticed in the update that is Unconfirmed:
1. TLink's Fsmash is better. How? His first hit has either less knockback or it sends the opponent more vertically. Before, you had to delay the second hit in order to hit your opponent or else you would whiff it. Now, since the update, i have done fsmash very quickly with no delay and have landed the second hit 100%. So this is good news
So overall, i would also like thoughts on how to play him again. Do you guys also feel limited with him now? Do you guys think he is fine? Will you drop him?
I've been playing a lot of For Glory to try to adjust to the new TLink. Basically, here are my findings:
1. I have found to rely more on spamming and running. Before, i could take risky plays such as Dair and be ok since i could cancel the lag. Now i can't Dair to Fair or Zair to Fair, etc. So looks like Dair, Zair, even ArrowBomb being gone really limits my options.
2. Due to the reliance on spamming projectiles, i have found it a lot harder to KO opponents. Which has now led me to change TLink's Hit n Run style to a more passive aggresive type. Where i try to follow up on every single boomerang and bob hit to a fair possible. Before, it wasn't necessary as much since you still had other kiling options. But now, its a must.
Now, something i have noticed in the update that is Unconfirmed:
1. TLink's Fsmash is better. How? His first hit has either less knockback or it sends the opponent more vertically. Before, you had to delay the second hit in order to hit your opponent or else you would whiff it. Now, since the update, i have done fsmash very quickly with no delay and have landed the second hit 100%. So this is good news
So overall, i would also like thoughts on how to play him again. Do you guys also feel limited with him now? Do you guys think he is fine? Will you drop him?