DunnoBro
The Free-est
Not sure how well known this is, but not seeing a lot of duck hunts using it.
In smash 4, the quickest way to get a reverse shot out was to Trick Shot > Sourspot Dash attack.
However, this doesn't work in ultimate. And just bairing it is harder too since it goes father, and it goes at a low, linear angle incapable of covering high recoveries very well. I'm seeing people do a lot of weird stuff like Downsmash > Jab for stored stuff, which is cool but takes a LOT of time.
The new quickest way to reverse shot is dash and jump forward, b-reverse trickshot back(So the reversed momentum gets duck hunt behind the can), then dj bair.
This is effectively the same angle for edgeguards as the old dash attack trick. Though it's a much higher commitment since it involves the DJ of one of the worst recoveries in the game, so should be used only for edgeguards or while the opponent is in disadvantage.
Though while a bigger commitment, I think it's superior to the old method for edgeguards since the jump out feints an edgeguard attempt, pressuring the opponent to recover low. Which the can is much better at covering while reversed. (especially with nerfed recoveries and airdodges)
In smash 4, the quickest way to get a reverse shot out was to Trick Shot > Sourspot Dash attack.
However, this doesn't work in ultimate. And just bairing it is harder too since it goes father, and it goes at a low, linear angle incapable of covering high recoveries very well. I'm seeing people do a lot of weird stuff like Downsmash > Jab for stored stuff, which is cool but takes a LOT of time.
The new quickest way to reverse shot is dash and jump forward, b-reverse trickshot back(So the reversed momentum gets duck hunt behind the can), then dj bair.
This is effectively the same angle for edgeguards as the old dash attack trick. Though it's a much higher commitment since it involves the DJ of one of the worst recoveries in the game, so should be used only for edgeguards or while the opponent is in disadvantage.
Though while a bigger commitment, I think it's superior to the old method for edgeguards since the jump out feints an edgeguard attempt, pressuring the opponent to recover low. Which the can is much better at covering while reversed. (especially with nerfed recoveries and airdodges)
Last edited: