TheLobsterCopter5000
Smash Apprentice
- Joined
- Dec 24, 2016
- Messages
- 138
Ike has a lot of potential in smash 4, but unfortunately you often don't get to see this potential due to generally poor frame data and movement options. Naturally i decided to bring some serious buffs to this particular ideal patch notes thread.
Walk speed: 0.869 -> 0.875
Run speed: 1.5 -> 1.53
Air speed: 1.08 -> 1.092
Jab 1 damage: 3 -> 3.3
Jab 2 damage: 3 -> 3.3
Jab 3 damage: 5 -> 5.4
Dash attack (late) hitbox duration: 17-19 -> 17-21
Dash attack FAF: 52 -> 47
Forward tilt hitbox active: 13-14 -> 11-12
Forward tilt FAF: 42 -> 39
Up tilt (clean) hitbox active: 11-13 -> 10-13
Up tilt FAF: 48 -> 46
Down tilt FAF: 29 -> 25
Fsmash hitbox details: now hits consistently throughout all its hitboxes: damage = 22, BKB = 40, KBG = 90
Fsmash hitbox size: 4.0/3.0/5.0/5.7/5.5 -> 4.2/3.2/5.3/6.0/5.8
Usmash (late) hitbox properties: now identical to clean up smash in terms of damage, knockback and angle.
Dsmash (hit 2, clean) hitbox active 32-33 -> 25-27
Dsmash (hit 2, late) hitbox active: 34-36 -> 28-29
Pummel damage: 3 -> 3.2
Pummel FAF: 23 -> 21
Nair autocancel ASA: 64 (wtf) -> 48
Fair FAF: 55 -> 52
Fair autocancel ASA: 36 -> 33
Uair hitbox active: 13-29 -> 11-30
Uair hitbox size: 5.0/5.0/5.0/5.0 -> 5.2/5.2/5.2/5.2
Dair (meteor) BKB: 20 -> 30
Dair (meteor) KBG: 90 -> 100
Bair hitbox size: 7.5/6.0 -> 7.6/6.1
Bair FAF: 55 -> 48
Counter (counterframe) window: 9-35 -> 7-37
Counter (attack) KBG: 100 -> 105
As usual, please let me know if there's anything i could change/add (but please be polite, i work very hard on these).
Walk speed: 0.869 -> 0.875
Run speed: 1.5 -> 1.53
Air speed: 1.08 -> 1.092
Jab 1 damage: 3 -> 3.3
Jab 2 damage: 3 -> 3.3
Jab 3 damage: 5 -> 5.4
Dash attack (late) hitbox duration: 17-19 -> 17-21
Dash attack FAF: 52 -> 47
Forward tilt hitbox active: 13-14 -> 11-12
Forward tilt FAF: 42 -> 39
Up tilt (clean) hitbox active: 11-13 -> 10-13
Up tilt FAF: 48 -> 46
Down tilt FAF: 29 -> 25
Fsmash hitbox details: now hits consistently throughout all its hitboxes: damage = 22, BKB = 40, KBG = 90
Fsmash hitbox size: 4.0/3.0/5.0/5.7/5.5 -> 4.2/3.2/5.3/6.0/5.8
Usmash (late) hitbox properties: now identical to clean up smash in terms of damage, knockback and angle.
Dsmash (hit 2, clean) hitbox active 32-33 -> 25-27
Dsmash (hit 2, late) hitbox active: 34-36 -> 28-29
Pummel damage: 3 -> 3.2
Pummel FAF: 23 -> 21
Nair autocancel ASA: 64 (wtf) -> 48
Fair FAF: 55 -> 52
Fair autocancel ASA: 36 -> 33
Uair hitbox active: 13-29 -> 11-30
Uair hitbox size: 5.0/5.0/5.0/5.0 -> 5.2/5.2/5.2/5.2
Dair (meteor) BKB: 20 -> 30
Dair (meteor) KBG: 90 -> 100
Bair hitbox size: 7.5/6.0 -> 7.6/6.1
Bair FAF: 55 -> 48
Counter (counterframe) window: 9-35 -> 7-37
Counter (attack) KBG: 100 -> 105
As usual, please let me know if there's anything i could change/add (but please be polite, i work very hard on these).
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