The Wii version, entitled The Godfather: Blackhand Edition, was developed alongside the PS3 edition and released March 20, 2007. Improved upon the Xbox 360 edition, it includes brand new controls designed for the Wii Remote. Aiming is now handled by the pointer function of the Wii Remote, and allow more locational damages, though the lock-on option is still in the game. Melee combat is handled using the Wii-mote and Nunchuk, such as swinging a Baseball Bat, or throwing a Fire bomb. Also, once the player has taken hold of a NPC, making a punching action with the Wii-mote and Chuck will result in throwing numerous styles of punches in-game, also quickly pushing the controllers towards the screen with cause the player to shove, and bringing the controller away from the screen will result in a head butt. Bringing the wiimote and nunchuk away and then together will choke them; twisting the controllers left or right will move the player and the held NPC around and even throw the NPC through a window. In total, there are 25 unique motion-based execution moves available in the game, in addition to normal punches, choke, and headbutt motions.
The Wii version also reworked the crew system; unlike the 360 edition, the crew will accompany the player even after loading a saved game (that had hired a crew previously). Furtheremore, player also have the ability to call in a 4-Man Hit Squad to assist the player in missions; the guage that is need to be recharge can be automatically refilled if they did not sustained too much damage in the last save points, allowing player to instantly call upon them on the next load. This provided player with an ability to call upon a total of five crew members at any time, helpful in assaulting enemy compound or holding up a bank.
The Blackhand Edition also adds a second path that the player may take through the game, that of the operator. The main method of progressing for the operator is by using Blackmail on cops, the FBI or members of other families. Blackmailing is a Mini-Game of sorts, as what the player does or says will affect the outcome. While the Enforcer's goal is to destroy the other Families through brute forces, the operator's is to blackmail the police chiefs of the Five Boroughs by finding "dirt" on them during missions, once enough is collected the player then blackmails the chiefs, enabling the bribe guage to fill to the top for free everytime player talks to the chief. This effectively allows the player to takes controls of police in that area, which not only provide free-reign for players, but also helpful during any confrontation with other families, as the police will also fight along side your family members.
The path of the operator also grants the player's abilities additional tactical abilities that are not open to the enforcer
Enhanced and regenerating health.
The ability to call in the 4 man hit-squad twice as often.
The ability to plant car bombs and pull of instant, silent kills.
Enhanced crew's damages and health
reduced price on bribing on FBI and Police.
The Wii version also features about 30 new normal missions, ten hit missions, rooftop battles, new favors, and other methods such as blackmail and bribe to improve gameplay.
Anybody have it? Played it? etc.
I have the game and I must say that it takes full advantege of the Wii's capablities and the game itself is highly enjoyable.
Discuss.
The Wii version also reworked the crew system; unlike the 360 edition, the crew will accompany the player even after loading a saved game (that had hired a crew previously). Furtheremore, player also have the ability to call in a 4-Man Hit Squad to assist the player in missions; the guage that is need to be recharge can be automatically refilled if they did not sustained too much damage in the last save points, allowing player to instantly call upon them on the next load. This provided player with an ability to call upon a total of five crew members at any time, helpful in assaulting enemy compound or holding up a bank.
The Blackhand Edition also adds a second path that the player may take through the game, that of the operator. The main method of progressing for the operator is by using Blackmail on cops, the FBI or members of other families. Blackmailing is a Mini-Game of sorts, as what the player does or says will affect the outcome. While the Enforcer's goal is to destroy the other Families through brute forces, the operator's is to blackmail the police chiefs of the Five Boroughs by finding "dirt" on them during missions, once enough is collected the player then blackmails the chiefs, enabling the bribe guage to fill to the top for free everytime player talks to the chief. This effectively allows the player to takes controls of police in that area, which not only provide free-reign for players, but also helpful during any confrontation with other families, as the police will also fight along side your family members.
The path of the operator also grants the player's abilities additional tactical abilities that are not open to the enforcer
Enhanced and regenerating health.
The ability to call in the 4 man hit-squad twice as often.
The ability to plant car bombs and pull of instant, silent kills.
Enhanced crew's damages and health
reduced price on bribing on FBI and Police.
The Wii version also features about 30 new normal missions, ten hit missions, rooftop battles, new favors, and other methods such as blackmail and bribe to improve gameplay.
Anybody have it? Played it? etc.
I have the game and I must say that it takes full advantege of the Wii's capablities and the game itself is highly enjoyable.
Discuss.