Brandondorf9999
Smash Cadet
- Joined
- Mar 6, 2012
- Messages
- 71
The GmEvent.dat has data for each event in the event match mode and all of these codes are messy and hard to edit. I'm sure the example of the hex from there would be this:
I'm not sure how to find which part of that can be edited in the file, but the characters with these params will load that. It also has other parameters that are loaded in the event match when they are assigned to them. If anyone can help me edit them in that file, please help me identify the IDs for characters, music and such for the file so I could change the event parameters even the ones like "Triforce Gathering".
Code:
00 00 2B 44 00 00 25 98 00 00 01 1B 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 3C 2B 80 01 02 00 00 00 CA 00 00 00 00 00 00 00 00 FF FF FF FF FF FB FC FF 00 00 00 00 3F 80 00 00 3F 80 00 00 3F 80 00 00 08 00 02 00 FF 00 00 00 80 00 00 00 00 00 00 00 3F 80 00 00 3F 80 00 00 3F 80 00 00 05 01 02 00 FF 00 04 00 00 04 01 00 00 00 00 00 3F 4C CC CD 3F C0 00 00 3F 80 00 00 00 40 00 00 00 00 00 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 30 00 00 00 4C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2B 80 01 02 00 00 00 CB